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2388 4 2002-03-19 06:37:50 <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> A front console/X front end to <a href="/show?xmame">X-Mame</a>. <p> <em>Changelog:</em> <ul> <li>Qt 2 is no longer supported - please update to Qt 3.0.0 or above! <li>The old font-specification method has been replaced with Qt's way of handling fonts <li>The settings dialog has been totally redesigned. <li>We support 8 different GUI-styles now. <li>The ROM status parser is less CPU intensive now and generally more reliable. <li>The catalog format has been slightly changed. <li>The search-widget is a combo box now, displaying the current list of matches for the entered/substituted string. <li>ANY changes to the window layout are recognized now. </ul> MAMECAT 0.44.b24 updated MAMECAT
2389 5723 2002-03-20 06:33:18 <img src="/images/thumbs/anne2d.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Under development - not yet playable<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Strategy Shooter <p> <em>Changelog:</em> <ul> <li>Objects can modify collision Map (Bridges) <li>Controlling Bugfix <li>Buildings can build :-) <li>Building progressbar <li>Textoutput (Ingame Help F10) </ul> anne2d 0.3.0.5a updated anne2d
2390 -1 2002-03-20 06:36:58 <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Arianne is a role playing game with online and off line game support. <p> <em>Changelog:</em> <p> Arianne ALPHA 2 Tech Preview 2 is out. This is mainly a bug fixes over previous Tech Preview 1 release, and still lack of a working client. <br> This version of Arianne is released as a Tech Preview, it still has no working client, but we really need that you download it and try to compile and run it. These are the changes from Tech Preview 1: <ul> <li>Added Last Login information <li>Added MacOS X support <li>Corrected a ton of bugs, mainly: <ul> <li>Incorrect clients management <li>Actions wasn't correctly managed on RP <li>Secure Login works perfectly now <li>Better error diagnose </ul> <li>Added Server Command Line help <li>Added option to disable Server Prompt <li>tar.gz file is now Linux compatible line ended. <li>Tons of smaller updates </ul> Thank you to those of you that downloaded Tech Preview 1 and have been reporting problems widely. <p> Please, go, download Arianne and test it. The sooner the bugs are cleared, the sooner the working client will be avaliable. <p> I also want to invite you all to test our new i18n site, if you want Arianne in a language that is not already done, contact us and help us to translate it. Arianne RPG Alpha 2 tech preview 2 updated Arianne RPG
2391 4 2002-03-22 04:46:03 <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> The classic dungeon crawling rpg. <p> <em>Changelog:</em> <ul> <li>Many, many bug fixes and tweaks to the core code and to several ports <li>Enhanced config file processing and player selection prompts for some ports <li>Stamina affects ability to throw heavy things <li>Objects merge in containers <li>Wish for "nothing", and genocide "none" to preserve your conduct <li>Several small refinements to race/role separation <li>Config file BOULDER option to specify the symbol for displaying boulders <li>Riding has been improved <li>New travel command which is particularly helpful for mouse navigation on handheld computers <li>more feedback about skill advancement from #enhance command <li>End-of-game disclose options can be individually tuned to your liking <li>Scott Bigham's new T-shirt messages and his option to turn off resistance display effects <li>Malcolm Ryan's option for "autodig" <li>Jay Tilton's full-screen message window display via control-P <li>Dylan O'Donnell's patch for optionally starting with no pet <li>Tom Friedetzky's blessed/uncursed/cursed selection patch for menustyle:full <li>Jason Short's additional lens uses <li>Kelly Bailey's Gnomish Mines changes <li>Ken Arnold's patch to display prices in your inventory </ul> NetHack 3.4.0 updated NetHack
2392 2 2002-03-22 07:22:15 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Turn based Strategy game with a fantasy setting <p> <em>Changelog:</em> <ul> <li>New magic items making it easier to enter underwater provinces <li>New magic site in which Shamblers may be recruited <li>More magic item restriction, e.g. Father Illearth cannot wear boots <li>Some blood magic spells increases more in power with higher levels <li>new independent underwater province </ul> A more complete change log and a fully playable demo can be found on www.illwinter.com. Dominions 1.09 updated Dominions
2393 -1 2002-03-25 06:51:32 <em>Category:</em> Strategy<br> <em>Description:</em> A headsup tactical/strategy space combat game using OpenGL (glut). Can be played through graphical client, webmode, or telnet. <p> Through trading, you build up resources for combat freedom. (or you can peacefully trade) <p> Can be run on a Unix, Linux, or Windows OS. Maybe X11 too. <p> Allows you to play game on server. (currently free) Starshiptraders Beta new Starshiptraders
2394 -1 2002-03-25 06:53:26 <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> An OpenGL game of pool <p> <em>Changelog:</em> <ul> <li>freetype fonts for balls and player text ( fonts lent from http://www.pizzadude.dk ) <li>balls autotextured (colors+text) <li>smooth movement (fine adjust per Ctrl obsolete) <li>red-green(cyan) stereo !!!! <li>symbolic icons for half/full/any <li>default ball detail set to high <li>bugfix: place cue ball not possible while balls moving <li>&lt;F1> for help screen </ul> FooBillard 0.9 updated FooBillard
2395 2 2002-03-28 21:23:41 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A Nintendo Gameboy Advanced emulator <p> <em>Changelog:</em> <ul> <li>New WIN32 installer based upon NullSoft's NSIS [WIN32]; <li>Changed GCC compiler sweet on WIN32 from Cygwin to MingW32 [WIN32]; <li>*Fixed* emulator not being initilized through configfile when dropping ROM on .EXE [WIN32]; <li>*Fixed* timer (FPS, stability, etc) on WIN32 version [WIN32]; <li>Restructured config file and commandline switches [SDLemu Generic]; <li>Commandline switches overrule configfile [SDLemu Generic]; <li>Additional bugs solving, tweaks and cleanups [SDLemu Generic]; <li>*Fixed* Quit-crash when using OpenGL/YUV Overlay and Sound [SDLemu Generic]; <li>Redone YUV Overlay rendering [SDLemu Generic]; <li>*Fixed and Optimised* GL_QUAD rendering [SDLemu Generic]; <li>Added OpenGL blurring and Alpha Blending effect (selectable!) to OpenGL renderer [SDLemu Generic]; <li>Added TV-Mode and Dot-Matrix interlaced filters to OpenGL renderer using SDL_OPENGLBLIT hack [SDLemu Generic]; <li>Added Motion Blur filter to SDL software-renderer, curtousy of Forgotten [SDLemu Generic]; <li>Added CTRL, ALT, SPACE, ETC keys for movement use [SDLemu Generic]; </ul> BoyCott Advance/SDL 0.2.6 R2 updated BoyCott Advance/SDL
2396 -1 2002-03-28 21:26:00 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Free, 2D flying shooter written in C++ and SDL. <p> <em>Changelog:</em> <ul> <li>The game has been rewritten from scratch. <li>New engine supports animations and more sophisticated objects definitions. <li>The game gained brand new look. <li>3D animated objects and living background, it's worth to see it. </ul> Escape of the Unicorn 0.1.13 updated Escape of the Unicorn
2397 4377 2002-03-28 21:28:02 <em>Category:</em> Game-related Utility<br> <em>Description:</em> This is the Linux dedicated Server for the game Jedi Knight II: Jedi Outcast, based on a modified Quake III Team Arena engine. Note: These binaries are a non-supported product. <a href="http://www.bluesnews.com/"><small>Source: Blue's News</small></a> Jedi Knight II:Jedi Outcast Linux Dedicated Server 1.02 new Jedi Knight II:Jedi Outcast Linux Dedicated Server