| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 2378 | 4377 | 2002-03-15 11:53:00 | <em>Category:</em> Game-related Utility<br> <em>Description:</em> This is the dedicated Linux server for Opposing Force, the expansion pack by Gearbox Software for Valve Software's Half-Life. | Half-Life: Opposing Force Dedicated Linux Server v1.1.0.8 | new | Half-Life: Opposing Force Dedicated Linux Server |
| 2379 | -1 | 2002-03-15 11:53:44 | <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Rogue for KDE <p> <em>Changelog:</em> <ul> <li>Fully works under KDE 2.x </ul> | KRogue 0.9.7pl1 | updated | KRogue |
| 2380 | -1 | 2002-03-18 06:51:24 | <img src="/images/thumbs/eou12.jpeg" align="right" width="200" height="150" alt=""><em>Category:</em> Action<br> <em>Description:</em> You play a unicorn, who is placed inside the long and dangerous cave corridor. Your goal is to escape from a cave. Be careful, there is lots of monsters and and traps. You can find some helpful treasures laying on the floor (or falling down from the roof). You can shoot arrows and destroy the creatures. We are rewriting the game now and soon there will be animations in it! Latest working version is in the stable branch. Don't even try to compile and run the devel releases .... probably they won't work good. | Escape of the Unicorn 0.1.12 | new | Escape of the Unicorn |
| 2381 | 1383 | 2002-03-18 06:56:14 | <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> A realtime strategy war simulation - Plays Warcraft II <p> <em>Changelog:</em> This is again an unstable release, but should be much better than the latest stable. Fixed multi-player problems with missiles and submarines. Mission briefing can now be shown before levels. Contains the first campaign support. Triggers added to engine, which allows better level designs. The AI players are much improved. Integrated a CD player.<P> Changes since 1.17pre1build15: <UL> <LI> Fixed bug: Unreachable deposits. (from Antonis Chaniotis) <LI> Fixed: Flame Shield Spell. <LI> Fixed bug: Submarines are handled different in the multiplayer game. <LI> Fixed bug: Missiles are not syncron in the multiplayer game. <LI> Written new memory manager for missiles. <LI> The food demand of units is shown in the status line. (from Alex) <LI> Added food demand and supply to config files and load+save. (from Alex) <LI> Improved installation documentation written by Alex. <LI> New feature: Worker can capture defect buildings. (from David Slimp) <LI> Made selection configurable with CCL. <LI> Player (struct _player_) source documentation written. <LI> Fixed bug: AI could hang waiting on a force. <LI> First version of level briefing. <LI> For a new level you don't have to leave freecraft. (Attention: looses memory) <LI> First version of campaigns. <LI> Many documentation fixes. (from Ender) <LI> CD player support with SDL. (from Nehal) <LI> Add campaign support. <LI> New triggers added. Old goals removed. <LI> AI uses transporters. <LI> More AI scripts written. <LI> Fixed bug: Scouts could rescue units. <LI> AI didn't try to repair buildings under enemy control. <LI> AI aborts repair if target is destroyed or already repaired. <LI> Improved resource collection management for the AI. <LI> Show some statistics if no unit is selected. <LI> Added example for hold-click, if you hold the mouse button down, Ranges and orders are shown until next mouse click. <LI> Ai player uses the eye of vision spell. </ul> | FreeCraft 1.17pre1bu | updated | FreeCraft |
| 2382 | -1 | 2002-03-18 06:57:03 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Epiar is a space adventure/combat game based off the Mac game Escape Velocity. <p> <em>Changelog:</em> Epiar 0.14 has been released and we're all quite happy with this release. Epiar has recieved quite a number of patches over the last week, and it has moved Epiar forward. This release also features source and binaries for both linux and windows operating systems! The splendid new things which you'll find in Epiar -0.14 include... <ul> <li>Fixed menu input timing errors <li>Smarter memory management <li>Added menu option for instructions (you know, so you know how to play) <li>More Physics <li>Improved hud (shield and laser recharge bars) <li>Added shield status to all sprites on screen <li>Much better collision detection <li>Big graphical improvement (with even more coming!) <li>Misc. bug fixes <li>Special Thanks: Andre Lohan, Adam Scott, Raphael Bosshard </ul> | Epiar 0.14 | updated | Epiar |
| 2383 | 2 | 2002-03-18 06:59:59 | <img src="/images/thumbs/screenshot_27.PNG" align="right" width="200" height="150" alt=""><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Turn-based strategy game <p> <em>Changelog:</em> <ul> <li>The Attal team is proud to annouce the release of Attal 0.5. <li>This version is now playable! Two or more players can play on the same map, fighting eachothers, going inside castles and other buildings. <li>Graphics have also been improved (humans). <li>See our website www.attal-thegame.com for more information. </ul> | Attal 0.5 | updated | Attal |
| 2384 | -1 | 2002-03-18 20:29:35 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> a funny game with cute little bunnies for the whole family <p> <em>Changelog:</em> <ul> <li>fixed sound effects <li>new -scaleup mode <li>temporarly removed network code </ul> | jump n bump 1.1 | updated | jump n bump |
| 2385 | 4 | 2002-03-19 06:20:45 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> A clone of the old DOS game Rampart. <img src="http://www.happypenguin.org/images/thumbs/castle-combat1.png" align="right"> <p> <em>Changelog:</em> <ul> <li>added "help" menu <li>longer server names can be entered in the "join game" menu <li>the background is dithered (looks better in < 24 bpp) <li>clients can disconnect cleanly from server <li>network games with two players on one PC should work better </ul> | Castle-combat 0.7.2 | updated | Castle-combat |
| 2386 | 4 | 2002-03-19 06:25:59 | <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> A funny action game written with SDL <img src="http://www.happypenguin.org/images/thumbs/bumpshot1.jpg" align="right"> <p> <em>Changelog:</em> <ul> <li>2 new levels <li>better balanced racers <li>changed the URL on the help screen <li>fixed "time boni are gone forever" bugs <li>new aclocal file (fixes compilation on arm) </ul> | BumpRace 1.4.4 | updated | BumpRace |
| 2387 | 4 | 2002-03-19 06:29:35 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> The awesome follow-up to the original Wolfenstein 3D. <p> <em>Changelog:</em> <ul> <li>auto-update feature: when new patches of RTCW are released, you will be able to download them directly from your Linux client. <li>PunkBuster support <li>new map mp_ice <li>fixed potential corrupted gamestate problem (network code) <li>new setup/installer code (http://www.icculus.org/loki_setup/) will prompt to get root rights if ran as user <li>NV fog extension support for NVidia card owners is disabled by default in MP, you need to type 'r_ext_nv_fog_dist 1' in the console <li>removed outdated and confusing libMesaVoodooGL.so loading code <li>fixed potential corrupted gamestate problem (network code) <li>general game code bug fixes </ul> | Return To Castle Wolfenstein 1.3 | updated | Return To Castle Wolfenstein |