| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 2358 | 4 | 2002-03-04 05:45:31 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <img src="http://www.happypenguin.org/images/thumbs/parsec1.jpg" align="right"> <p> <em>Description:</em> Self-running demo of upcoming 3D multiplayer space combat game <p> <em>Changelog:</em> <ul> <li>better support for low end graphics cards <li>fixed some sound issues <li>fixed keyboard initialization bugs under Windows </ul> | Parsec Demo build 0197 | updated | Parsec Demo |
| 2359 | 4 | 2002-03-04 07:30:50 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> 2D side scrolling shooter with RTS elements <p> <em>Changelog:</em> <ul> <li>Just a few bugfixes this time. </ul> | Copter Commander 1.8 | updated | Copter Commander |
| 2360 | -1 | 2002-03-06 07:32:30 | <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Side-scrolling, network-capable game for Linux <p> <em>Changelog:</em> <ul> <li>Moved to Sourceforge <li>Now builds using standard GNU autoconf and -make utilities </ul> | The LOSER Corps 0.9.12 | updated | The LOSER Corps |
| 2361 | -1 | 2002-03-06 07:33:32 | <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Second release of Emilia Pinball <p> <em>Changelog:</em> <ul> <li>Added multiblall and jackpot. <li>Different camera views are possible. <li>More items added to the level. <li>A lot funnier to play. </ul> | Emilia Pinball 0.0.2-alpha | updated | Emilia Pinball |
| 2362 | 4 | 2002-03-06 07:35:22 | <img src="/images/thumbs/epiar.jpg" align="right" width="200" height="148" alt=""><em>Category:</em> Action<br> <em>Description:</em> Epiar is a space adventure/combat game written in C with SDL (Simple DirectMedia Layer) and OpenAL (Open Audio Library). It is absolutely free (released under the General Public Liscense v2) and is based off the Mac game Escape Velocity.</p> <p>In Epiar, you begin as a shuttle pilot in a galaxy generally ruled by anarchy, with few stable governments and numerous rebel factions. You start your adventure off doing whatever you want, but generally trying to save up money for a new starship, and your adventure takes off from there...</p> | Epiar 0.12 | new | Epiar |
| 2363 | 4 | 2002-03-06 07:38:51 | <em>Category:</em> Emulator<br> <em>Description:</em> FakeNES is a portable, Open Source NES emulator which is written mostly in C, using the excellent Allegro library for cross-platform capabilities. It is Free Software, and is distributed under the terms of the Clarified Artistic License, which is compatible with the GNU General Public License (GPL). | FakeNES 0.1.0 | new | FakeNES |
| 2364 | 4387 | 2002-03-08 14:08:33 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> openGL accelerated subwar / wing commander clone <p> <em>Changelog:</em> <ul> <li>open-sourced under the GNU public license <li>relocated to sourceforge.net <li>minor weapon systems updates <li>new file structure. </ul> | Possible Worlds 1.1 | updated | Possible Worlds |
| 2365 | 2 | 2002-03-12 07:19:17 | <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Arianne is a role playing game with online and off line game support. <p> <em>Changelog:</em> <ul> am proud to announce that at last Arianne ALPHA 2 see the light. I has been a looong time since our last release, but there has been a major restructuration on code and the team has been a bit disperse. This version of Arianne is released as a Tech Preview, it still has no working client, but we really need that you download it and try to compile and run it. Client actually is a bit stupid, it just do when you run it: <ul> <li>Chat to everyone <li>Move to the Gem <li>Get the Gem <li>Move to another location <li>Put the Gem on the floor <li>Tell everyone that you have reached it <li>Get again the Gem <li>Move to the original location <li>Put again the Gem </ul> Server is now a hell stabler and has a ton more of features: <ul> <ul> <li>Command Line Support <li> - exit <li> - disconnect player_connection <li> - list <li> - create object_type </ul> <li>- MySQL database for Player accounts <li>- Secure Login through RSA <li>- Working RP Engine on C++ <li>- Working Action System </ul> Also we have refused to keep on DLL Renderes, instead we have changed to a better concept: libArianneClient. The point is that we have stored all the calls that the Client could need on a class, so now to code a new Arianne client is as simple as call these functions. Soon we will release documentation on this feature, that will make easier than ever to create an Arianne client. <p> Please, go, download Arianne and test it. The sooner the bugs are cleared, the sooner the working client will be avaliable. | Arianne RPG Alpha 2 tech preview 1 | updated | Arianne RPG |
| 2366 | 4 | 2002-03-12 07:21:39 | <em>Category:</em> Action<br> <em>Description:</em> <p>About:<br> Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. Supported platforms are DOS, Windows and Linux.</p> <p>Differences from original game:</p> <ul> <li>Polygonal engine with colored lighting, with software mode, OpenGL and Direct3D support, and any resolutions up to 1600x1200 <li>Translucency. Some things are translucent, also spectres' partial invisibility is replaced with 10% translucency, so they are really hard to see now <li>Complete support for freelook (look up & down) in all games <li>A powerful language to describe game logic, Vavoom C - now you can forget about DeHackEd and DDF! <li>100% client/server architecture with in-game joining <li>Quake-style console, with key bindings <li>Ability to play AudioCD tracks <li>Indirect support for DeHackEd - utility to generate Vavoom progs out of DEH files <li>Crosshair <li>Jumping <li>And many other cool things... </ul> | Vavoom 1.11.2 | new | Vavoom |
| 2367 | -1 | 2002-03-12 07:22:48 | <em>Category:</em> Action<br> <em>Description:</em> Super Methane Brothers is a game in which you have a Methane Gas Gun which fires a cloud of immobilizing gas. You trap your enemies in the cloud, suck it into the gun and then throw the trapped baddie at the wall to destroy it. <p> The game is very much inspired by Bubble Bobble, but at the moment lacks a two player mode. Mark stopped the developement, so if you want to implement it, mail him! | Super Methane Brothers 1.4.3 | new | Super Methane Brothers |