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newsid userid timestamp news headline newstype gameid
2358 4 2002-03-04 05:45:31 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <img src="http://www.happypenguin.org/images/thumbs/parsec1.jpg" align="right"> <p> <em>Description:</em> Self-running demo of upcoming 3D multiplayer space combat game <p> <em>Changelog:</em> <ul> <li>better support for low end graphics cards <li>fixed some sound issues <li>fixed keyboard initialization bugs under Windows </ul> Parsec Demo build 0197 updated Parsec Demo
2359 4 2002-03-04 07:30:50 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> 2D side scrolling shooter with RTS elements <p> <em>Changelog:</em> <ul> <li>Just a few bugfixes this time. </ul> Copter Commander 1.8 updated Copter Commander
2360 -1 2002-03-06 07:32:30 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Side-scrolling, network-capable game for Linux <p> <em>Changelog:</em> <ul> <li>Moved to Sourceforge <li>Now builds using standard GNU autoconf and -make utilities </ul> The LOSER Corps 0.9.12 updated The LOSER Corps
2361 -1 2002-03-06 07:33:32 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Second release of Emilia Pinball <p> <em>Changelog:</em> <ul> <li>Added multiblall and jackpot. <li>Different camera views are possible. <li>More items added to the level. <li>A lot funnier to play. </ul> Emilia Pinball 0.0.2-alpha updated Emilia Pinball
2362 4 2002-03-06 07:35:22 <img src="/images/thumbs/epiar.jpg" align="right" width="200" height="148" alt=""><em>Category:</em> Action<br> <em>Description:</em> Epiar is a space adventure/combat game written in C with SDL (Simple DirectMedia Layer) and OpenAL (Open Audio Library). It is absolutely free (released under the General Public Liscense v2) and is based off the Mac game Escape Velocity.</p> <p>In Epiar, you begin as a shuttle pilot in a galaxy generally ruled by anarchy, with few stable governments and numerous rebel factions. You start your adventure off doing whatever you want, but generally trying to save up money for a new starship, and your adventure takes off from there...</p> Epiar 0.12 new Epiar
2363 4 2002-03-06 07:38:51 <em>Category:</em> Emulator<br> <em>Description:</em> FakeNES is a portable, Open Source NES emulator which is written mostly in C, using the excellent Allegro library for cross-platform capabilities. It is Free Software, and is distributed under the terms of the Clarified Artistic License, which is compatible with the GNU General Public License (GPL). FakeNES 0.1.0 new FakeNES
2364 4387 2002-03-08 14:08:33 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> openGL accelerated subwar / wing commander clone <p> <em>Changelog:</em> <ul> <li>open-sourced under the GNU public license <li>relocated to sourceforge.net <li>minor weapon systems updates <li>new file structure. </ul> Possible Worlds 1.1 updated Possible Worlds
2365 2 2002-03-12 07:19:17 <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Arianne is a role playing game with online and off line game support. <p> <em>Changelog:</em> <ul> am proud to announce that at last Arianne ALPHA 2 see the light. I has been a looong time since our last release, but there has been a major restructuration on code and the team has been a bit disperse. This version of Arianne is released as a Tech Preview, it still has no working client, but we really need that you download it and try to compile and run it. Client actually is a bit stupid, it just do when you run it: <ul> <li>Chat to everyone <li>Move to the Gem <li>Get the Gem <li>Move to another location <li>Put the Gem on the floor <li>Tell everyone that you have reached it <li>Get again the Gem <li>Move to the original location <li>Put again the Gem </ul> Server is now a hell stabler and has a ton more of features: <ul> <ul> <li>Command Line Support <li> - exit <li> - disconnect player_connection <li> - list <li> - create object_type </ul> <li>- MySQL database for Player accounts <li>- Secure Login through RSA <li>- Working RP Engine on C++ <li>- Working Action System </ul> Also we have refused to keep on DLL Renderes, instead we have changed to a better concept: libArianneClient. The point is that we have stored all the calls that the Client could need on a class, so now to code a new Arianne client is as simple as call these functions. Soon we will release documentation on this feature, that will make easier than ever to create an Arianne client. <p> Please, go, download Arianne and test it. The sooner the bugs are cleared, the sooner the working client will be avaliable. Arianne RPG Alpha 2 tech preview 1 updated Arianne RPG
2366 4 2002-03-12 07:21:39 <em>Category:</em> Action<br> <em>Description:</em> <p>About:<br> Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. Supported platforms are DOS, Windows and Linux.</p> <p>Differences from original game:</p> <ul> <li>Polygonal engine with colored lighting, with software mode, OpenGL and Direct3D support, and any resolutions up to 1600x1200 <li>Translucency. Some things are translucent, also spectres' partial invisibility is replaced with 10% translucency, so they are really hard to see now <li>Complete support for freelook (look up & down) in all games <li>A powerful language to describe game logic, Vavoom C - now you can forget about DeHackEd and DDF! <li>100% client/server architecture with in-game joining <li>Quake-style console, with key bindings <li>Ability to play AudioCD tracks <li>Indirect support for DeHackEd - utility to generate Vavoom progs out of DEH files <li>Crosshair <li>Jumping <li>And many other cool things... </ul> Vavoom 1.11.2 new Vavoom
2367 -1 2002-03-12 07:22:48 <em>Category:</em> Action<br> <em>Description:</em> Super Methane Brothers is a game in which you have a Methane Gas Gun which fires a cloud of immobilizing gas. You trap your enemies in the cloud, suck it into the gun and then throw the trapped baddie at the wall to destroy it. <p> The game is very much inspired by Bubble Bobble, but at the moment lacks a two player mode. Mark stopped the developement, so if you want to implement it, mail him! Super Methane Brothers 1.4.3 new Super Methane Brothers