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newsid userid timestamp news headline newstype gameid
2278 -1 2002-01-30 06:43:08 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Clone of Sierra's Adventure Game Interpreter. <p> <em>Changelog:</em> <ul> <li>Horizon handling improved. <li>Game logic may change the players direction. <li>Object clipping has been implemented. <li>Priority 2 handling improved. </ul> AGIL 0.1.5 updated AGIL
2279 2 2002-01-30 17:03:42 LOKI NEWS 1/30/01 <p> We'd like to update our customers on a few items as we prepare to close down. <p> 1) The <a href="http://www.lokigames.com/orders/">Loki webstore</a> will remain open until 12:00 p.m. P.S.T. January 31st, 2002. All orders placed on the webstore will be filled. Even though we are officially closing on the 31st, several of us are going to be in the office to make sure all orders ship. <p> 2) Many of you have asked about support and maintenance for Loki products. We have taken the following steps: <p> a) all <a href="http://updates.lokigames.com/">patches</a>, <a href="http://faqs.lokigames.com/">FAQs</a>, <a href="news://news.lokigames.com/">newsgroups</a> and <a href="http://www.lokigames.com/support/">other online support services</a> will continue to operate with a third party host. The Loki domains will be redirected to point to the new host, so you won't need to make any changes to continue to use these services. <p> b) all source code has been returned to the respective licensors. Although we cannot guarantee that each licensor will continue to support the Linux versions of their titles, we have made certain that they have all the necessary tools to do so. <b>Don't be shy about letting them know your thoughts on the matter.</b> <i>(emphasis mine. BZ)</i> <p> 3) Finally, some have asked about the actual process of closing down. As you may know, Loki filed a voluntary Chapter 11 petition on August 3, 2001. We will be filing a motion to convert the case to a Chapter 7--a liquidation. At that time all of Loki's assets will be transfered to a U.S. Trustee appointed by the Court. The Trustee's job will be to sell those assets to the highest bidder. <p> Thank you for your support these past three years. <P> Best wishes,<br> The Loki Software team As the end draws near.... default
2280 4553 2002-02-01 07:58:59 <em>Category:</em> Abandoned<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> ct is a circular tetris-like game for linux using gnomelibs <p> <em>Changelog:</em> ct is missing from the net (it was on a student server and apparently Doug Partridge graduated or left, with his directory emptied and his email nonrespondent). If anyone happens to have a source tarball, snaps of the original website, etc, please post a URL in the comments section. The game will then be hosted somewhere else (possibly Sourceforge) until its author reappears. ct 0.11 updated ct
2281 2 2002-02-01 08:33:53 I originally posted this in July 1999, but this morning I really really feel it needs to be heard again: <p> Bob feels cranky this morning, so he's going to take it out on you. Remember, it's because he loves you: <ul> <li>When you email me and say things like "d00d, your kewl. How do u make q3test run 4 Linu&gt;&lt;?", my first reaction is <i>not</i> "Golly, this person is an 31337 Ha&gt;&lt;or". It's more like "Dang, what a tard! I wish he'd email someone else." Please write to me in English, ok? <li>The word <b>your</b> is used to indicate possession of something, as in <i>"your crack pipe"</i>. When you mean <i>"you are"</i>, you should use the contraction <b>you're</b>, as in <i>"You're not very smart"</i>. Thank you for your support. </ul> There. I feel better now, don't you? We now return you to the regularly scheduled game news. Public service announcement default
2282 -1 2002-02-01 09:21:58 <img src="/images/thumbs/glhack.png" align="right" width="200" height="150" alt=""><em>Category:</em> Role Playing<br> <em>Description:</em> glHack is a port of the game <a href="/show?nethack">NetHack</a>, using hardware acceleration via OpenGL® to render the 2D graphics. It uses LibSDL as the video and input library. <p> <a href="/show?gnomehack">GnomeHack</a> is a great version of the game... that's what got me hooked :). But the GUI-ness of it (popup windows, scrollbars, etc..) really wasn't to my taste. So I started work on glHack, to make it feel very similiar to the text-terminal version (nice & snappy). but with graphical tiles. <p> glHack uses OpenGL® for fast rendering, even with high resolutions like 1024x768. Like the TTY version, glHack runs fullscreen with a black background, and most of the screen is reserved for the map, with a few lines at the top for messages, and a few lines at the bottom for player status. GLHack 0.8.0 new GLHack
2283 -1 2002-02-02 00:28:00 <img src="/images/thumbs/uf.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Action<br> <em>Description:</em> Cube is a fast-paced 3D FPS featuring in-game map editing (either cooperative over the internet or solo), smooth internet deathmatching and team matches, single player game modes, and uncompromisingly brutal oldskool gameplay. Cube also offers beautiful graphics with dynamic lights and shadows, particles, collision detection and physics. Cube 2002-02-03 new Cube
2284 4387 2002-02-02 17:09:36 <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> An Atomix-like puzzle game. <p> <em>Changelog:</em> <ul> <li>Minor bugfixes, and rearranging the levelsets into one set with 32 levels where each level has a move limit instead of a time limit. </ul> Marbles 1.0 updated Marbles
2285 4987 2002-02-03 17:57:06 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A fun game where you eat fish and survive underwater. <p> <em>Changelog:</em> <ul> <li>Now TUA has multiplayer support (kind of). One person can play Tux and the other the evil shark. Maybe I should name it Bill. <li>Also, there is a complete redo of the title screen and a minor change in the shark graphics. </ul> TUA 1.0.0 updated TUA
2286 5374 2002-02-03 17:58:10 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Hexxagon boardgame. <p> <em>Changelog:</em> <ul> <li>It's here now the long long awaited version 0.3 with new X support!! This time it looks much much better and has many more features! <li> X support. Using GTK+ <li>Updated configure script. <li>Load/Save bugs removed. <li>A number of AI bugs removed. <li>Great graphics !! </ul> Hexxagon 0.2 updated Hexxagon
2287 -1 2002-02-03 17:59:10 <em>Category:</em> Under development - not yet playable<br> <em>Description:</em> A small turn based wargame. It is based upon gangs. Each gang has some members. Thoses members are fighting themselves in the game. You can customize any unit, create your gang, and play with your friends. (in french only for the moment, and needs graphists) GangReign alpha new GangReign