| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 2248 | -1 | 2002-01-19 11:26:21 | <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> 3d car racing game, playable demo <p> <em>Changelog:</em> <ul> <li>Bug fixes: <ul> <li>display of map and cockpit in some cases <li>sound delay with dsp </ul> <li> Adjustment for latest kernel joystick interface. </ul> | Odyssey By Car 1.03 Demo | updated | |
| 2249 | -1 | 2002-01-19 11:28:21 | <img src="/images/thumbs/abuse-sdl.jpg" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> SDL-Port of an side-scroller from Crack dot Com <p> <em>Changelog:</em> <ul> <li>Fixed compiling on big endian systems. <li>Fixed -fullscreen command-line switch. <li>Improved mouse handling. <li>Added support for scaling. <li>Added a man page. </ul> | Abuse-SDL 0.6.0 | updated | |
| 2250 | -1 | 2002-01-20 11:14:19 | <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Board game, put balls into lines <p> <em>Changelog:</em> <ul> <li>Optional move animation. </ul> | Kugel 2.6 | updated | |
| 2251 | 2 | 2002-01-20 11:16:49 | <em>Category:</em> Under development - not yet playable<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> Pingus is a Lemmings-like game for GNU/Linux, FreeBSD and Win32. <p> <em>Changelog:</em> <ul> <li>some interface cleaups <li>gfx updates/improvements <li>bug fixes <li>some new levels <li>'make install' and 'make dist' should be working again <li>sound and music support might work better (note: no sound files are <li>currently distributed) </ul> | Pingus 0.5.0pre3 | updated | |
| 2252 | 2 | 2002-01-22 10:27:22 | If you've recently had trouble registering for a login or retrieving your forgotten password, try again. After a thorough beating, the mailserver seems to be willing to move mail again. I'm sorry it was broken for awhile. | Email is working again | default | |
| 2253 | -1 | 2002-01-22 10:28:04 | <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Car racing simulation <p> <em>Changelog:</em> <ul> <li>Replays added <li>Sound upgraded to 16-bit 44.1kHz <li>Music capability while playing <li>Better GUI <li>etc. </ul> | Racer 0.4.9 | updated | |
| 2254 | -1 | 2002-01-22 10:29:01 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> Reimplementation of the classic game <p> <em>Changelog:</em> Many changes including: <ul> <li>added options menu <li>new leveleditor <li>fixed too small data type for score <li>some more sound effects </ul> | Tower Toppler 0.72 | updated | |
| 2255 | 2 | 2002-01-22 10:41:11 | <img src="/images/thumbs/coe_main.jpg" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> multiplayer strategy game <p> <em>Changelog:</em> Illwinter Game Design has released a new version of their old but still supported fantasy game Conquest of Elysium II. New features in this release (version 2002) are: <ul> <li>New computer player, the archmage <li>Improved switches (use --help to see them) <li>Cost for Druid summoning is displayed properly <li>New Druid ability, Call the counsil of beasts <li>Two new monsters </ul> | Conquest of Elysium II 2002 | updated | |
| 2256 | 4377 | 2002-01-23 14:53:36 | <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Quake III: Arena level editing utility <p> <em>Changelog:</em> <ul> <li>Return To Castle Wolfenstein is the first additional game supported by the 1.2 architecture <li>common shaders, cleaned up wolf shader scripts, and general Wolf pack testing <li>updated 1.2 plugin API, making bobtoolz compatible with 1.2 <li>View > Filter > Structural (hide all except detail brushes) <li>updates to the Q3Radiant manual, links page and setup instructions <li>general Wolf support (.qe4 template) and bug fixes (on linux also) <li>fixed patch toolbar prefs settings <li>menus can be configured detachable or not from prefs <li>Quake 3 and RTCW support through a -game switch with the same binary <li>light code speedups and improvements <li>new common shader 'lightgrid' <li>q3map vis code speedup <li>radiosity in vlight <li>q3map terrain blending fix for >5 layers <li>View > Filter > LightGrid (hide lightgrid brushes) <li>improved multimonitor support <li>some preferences options to ensure you get accelerated OpenGL on both monitors <li>SCDS_reyalP <li>q3map realloc bug in terrain code <li>brand new notebook layout for preferences dialog <li>general maintenance of the builds on linux <li>setup code for 1.2 on linux, corresponding enhancements to Loki Software's setup tool <li>improvements to the camera rendering code <li>md3 module (load / display / edit of the models) <li>q3map uses a protected malloc that will exit cleanly with an error if we run out of mem <li>map module (.map read/write) <li>complete rewrite of the win32 setup code to match the 1.2 specifics building setups on demand, selecting the game packs that should be included <li>change of the linux prefs path storage to ~/.radiant/<version>/ <li>BSP monitoring network stream is versioned so that we don't risk non-matching q3map and radiant connecting to each other. <li>RTCW specific project settings dialog <li>Wolf spawning, use correct binary depending on SP and MP mapping mode <li>game packs can customize the editor's Help menu through game.xlink files </ul> | GtkRadiant 1.2.1 | updated | |
| 2257 | 2 | 2002-01-24 00:44:51 | As you may have heard by now, there's a rumor afoot that our favorite for-profit enterprise, <a href="http://www.lokigames.com">Loki Entertainment Software</a>, will suspend operations on January 31. The source of the rumor is <a href="http://www.fuckedcompany.com/extras/loki_email.cfm">this message</a>, said to be an email from Loki president Scott Draeker to resellers of Loki games. If this is true, well, you know. Thanks for everything, Loki, we'll miss you. <p> This might be a good time to rush over to <a href="http://www.lokigames.com/orders/">Loki's online store</a> or <a href="http://www.tuxgames.com">Tux Games</a> and snag those titles you don't have yet, before they're gone forever. <p> Thanks <a href="mailto:john@heidingsfelder.org">John Heidingsfelder</a> for the first heads up. <p> <b>Update:</b> Scott Draeker responded to a query I made with this confirmation: <blockquote><i> Yes, it's true. We are shutting down. At this point all I can say is 'whew, glad that's over'! </i></blockquote> There's more information from Mr. Draeker in <a href="http://www.newsforge.com/article.pl?sid=02/01/24/2118235">this interview at NewsForge</a>. <p> Darn it all anyway. | Loki's demise | default |