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newsid userid timestamp news headline newstype gameid
2238 -1 2002-01-14 10:40:04 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Clone of Sierra's Adventure Game Interpreter. <p> <em>Changelog:</em> <ul> <li>Multi-slot saved games implemented. <li>Inventory screen item selection implemented. <li>restart.game function implemented. <li>SDL driver key handling fixed. </ul> AGIL 0.1.4 updated
2239 4 2002-01-14 12:17:24 <em>Category:</em> Emulator<br> <img src="http://www.happypenguin.org/images/thumbs/shot_5.jpg" align="right"> <em>Description:</em> ScummVM is an implementation of LucasArts's SCUMM interpreter, used in games such as Monkey Island and Day Of The Tentacle. It can interpret SCUMM games that use .001 type resources at the time. Some things are still missing such as sound and there are a few bugs. Regardless of the bugs it is still possible to play some games all the way through to the end. (The Secret Of Monkey Island CD-ROM version played all the way through with the CD Music patch, screenshots of the end on the screenshots page.) ScummVM 0.1.0 new
2240 4 2002-01-14 13:02:39 <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="3"><img src="/images/star.gif" alt="3"><img src="/images/star.gif" alt="3"> <p> <em>Description:</em> A clone of Sega's "Chu Chu Rocket" <p> <em>Changelog (since 0.3):</em> <ul> <li>Added animation support. <li>Now displaying first place on the game board. <li>Now using png's instead of gif's for images. <li>Altered collision detection to be compatible with dreamcast/gba puzzles. <li>Altered cat speed/mouse speed ratio to be compatible with dreamcast/gba puzzles. <li>Added puzzle mode. <li>Added joystick support. <li>Added support for wrapping from top to bottom / left to right in maps. <li>Added directional creature images. <li>Added a clock percentage bar. <li>Made minimaps nicer. <li>Improved map selection screen. <li>Added optional OpenGL 3D game output. <li>Added more battle maps. </ul> Mures 0.5 updated
2241 -1 2002-01-15 14:58:39 <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> an easy to play harder to solve little X game <p> <em>Changelog:</em><p> now includes a solver, and the random mode is correct, lots of work done by James Williams XLightOff 1.1 updated
2242 -1 2002-01-15 15:02:52 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> A game like Monopoly <p> <em>Changelog:</em> <ul> <li>Name changed from monoRoad to monoUSA <li>Added Better prop. names <li>Fixed a lot of bugs.Arranged board better. </ul> monoUSA 2.0 updated
2243 2 2002-01-16 02:18:52 <a href="mailto:steve@graceba.net">Shawn Peterman</a> wrote to let us know that <a href="http://www.freelink.cx">the Linux Is Freedom Endeavor</a> is running an article about Linux gaming entitled <a href="http://www.freelink.cx/gaming.html">"Yeah but I wanna play games too!"</a>. The article talks briefly about games native to Linux, ports from other platforms, and those that can run via a compatibility layer. Short gaming intro at Linux Is Freedom Endeavor default
2244 2 2002-01-16 07:07:07 <em>Category:</em> Arcade<br> <em>Description:</em> An almost complete reimplementation of the old game known as Tower Toppler or Nebulous. This game was available at least for PC, Atari, C64 and now the PC version is abandonware. But it is only a DOS version and uses ugly CGA or EGA graphics. <p> Because I really enjoyed this game when it was published I reprogrammed it some time ago using PASCAL. I painted all the necesary graphics by myself (or used POVRAY) and finally got a program that behaves nearly identical if compared with the original. <p> Some time ago I decided to port this version to LINUX and C using SDL for the graphic and sound output. Tower Toppler 0.71 new
2245 2 2002-01-16 07:24:50 The winners of the <a href="http://www.nostarch.com/game_contest.htm">SDL Game Development Contest</a> sponsored by <a href="http://www.linuxjournal.com/">Linux Journal</a>, <a href="http://www.lokigames.com">Loki Software</a> and <a href="http://www.nostarch.com/main_menu.htm">No Starch Press</a> have been <a href="http://www.nostarch.com/game_contest_results.htm">announced</a>: <blockquote><em> <img src="/images/thumbs/ss000.jpg" width="200" height="124" align="right"> <b>First place</b>, with 488 points... <a href="/show?lbreakout">LBreakout 2</a>, by Michael Speck! <p> This is easily the best Arkanoid-genre game we have ever seen. This game features excellent sound efffects, slick graphics, detailed brick animations, a variety of powerups, a smooth menu system, and an integrated level editor. Well polished and incredibly addictive. <p> Michael Speck wins the entire library of Loki Software titles, 10 books from No Starch Press, a 2-year subscription to Linux Journal, and a No Starch Press T-shirt. <p> <img src="/images/thumbs/tower.gif" width="200" height="150" align="left"> <b>Second place</b>, with 457.5 points... <a href="/show?tower%20toppler">Tower Toppler</a>, by Andreas Roever! <p> A very unusual but highly enjoyable tower climing game. Graphics are old school with just the right amount of 3D. <p> Andreas Roever wins 2 games from Loki Software, 2 books from No Starch Press, a 1-year subscription to Linux Journal, and a No Starch Press T-shirt. <p> <img src="/images/thumbs/vectoroids.gif" width="200" height="200" align="right"> <b>Third place</b>, with 438.5 points... <a href="/show?vectoroids">Vectoroids</a>, by Bill Kendrick! <p> Another incarnation of the classic Asteroids game, Vectoroids' unique appearance and fast paced gameplay makes it stand out. Vectoroids was originally implemented as an Agenda VR3 palmtop game, but has since been transformed into a full color PC game. <p> Bill Kendrick wins 1 game from Loki Software, 1 book from No Starch Press, and a 1-year subscription to Linux Journal. </em> </blockquote> Congratulations Michael, Andreas and Bill!<br> Visit <a href="http://www.nostarch.com/game_contest_results.htm">the contest results page</a> for the list of runners-up and a complete list of contestants. SDL game contest winners default
2246 4 2002-01-19 01:14:38 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="2"><img src="/images/star.gif" alt="2"> <p> <em>Description:</em> The awesome follow-up to the original Wolfenstein 3D. <p> <em>Changelog:</em> <p>As reported on <a href="http://slashdot.org/article.pl?sid=02/01/18/1953214&mode=nested">Slashdot</a>, the single player binaries for Return to Castle Wolfenstein are finally out. Also, there is a single player demo avialable for download and a fixed multiplayer-demo too (if I'm not mistaken).</p> <p>Get it at <a href="ftp://ftp.idsoftware.com/idstuff/wolf/linux/">id-soft</a> if you can. At the moment, the server is a bit crowded...</p> <p>There is a not so crowded and fast mirror at <a href="ftp://david.hedbor.org/wolf/">david.hedbor.org</a>.</p> RTCW Linux Single-Player updated
2247 -1 2002-01-19 11:24:55 <em>Category:</em> Puzzle<br> <em>Description:</em> A little utility conceived to train your Japanese Symbols Knowledge. It runs under console or terminal. Contains over 556 Kanjis, Hiraganas and Katakanas. You may use it also as motd. Ja6 v2002.01.03 new