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newsid userid timestamp news headline newstype gameid
2218 -1 2002-01-07 08:40:39 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Clone of Sierra's Adventure Game Interpreter. <p> <em>Changelog:</em> <ul> <li>Sound support (OSS) added. </ul> AGIL 0.1.3 updated
2219 -1 2002-01-09 08:11:20 <em>Category:</em> Arcade<br> <em>Description:</em> <FONT size=+1>The Game:</FONT><BR> R-aTTaCk is a Tetris-attack&copy; like, but with more option. To win you must draw line (3 or more box) for remove it. When you remove a special box you do an action, for help or disagree you; your way: make the best score! Each type of box have differant points, if you make more than forteen point in one move you <I>win</I> a block. A block is made with one or more boxes, for eliminate this you must destroy a box touching it. <BR> <FONT size=+1>The Work:</FONT><BR> I have build this game in the way to make a <I>little game</I>. In the first time it's only for the <I>SDL-contest</I>, but now... One of the way for this game it's <I>low size</I>, you can see it with size of data! I have realized a special system for make the background, it's 2D random function: it make with random operations an order. I have also worked in the font for have low size system (see the font size in data directory, less than 600 bytes!) I think that it's a good program for my first in C++ (my first big program). I have had idea of made this game when I want to play to Crack Attack</A> but I haven't a OpenGL board. R-aTTaCK 0.7.0 new
2220 -1 2002-01-09 08:12:36 <em>Category:</em> Puzzle<br> <em>Description:</em> This java-based game belongs to the World of Tetris , so basic rules are same. Main difference is that it is like turn-based games , this feature gives you full control of what happens and unknown before gameplay . TB-tetris (turn-based tetris) 1.00 new
2221 -1 2002-01-09 08:36:01 <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> A free, portable 3D engine with a ton of features. <p> <em>Changelog:</em> Because the old Crystal Space site (<a href="http://crystal.linuxgames.com">crystal.linuxgames.com</a>) was causing ad-popups (new policy for all sites hosted with <a href="http://www.telefragged.com">TeleFraggged</a> network) I decided to move the Crystal Space site to <a href="http://crystal.sourceforge.net">this new location</a>. In the mean time I also redesigned the site a little in the hope that the new design is clearer. Have fun! Crystal Space 0.92r001 updated
2222 4377 2002-01-09 09:05:25 <em>Category:</em> Emulator<br> <em>Description:</em> Fake64 brings the Nintendo 64 action to Linux. It is still in early stages and is compatible with 1964 demo, Liner demo, and n64stars. Fake64 0.0.3 new
2223 2 2002-01-09 09:07:38 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> An arcade game emulator with support for over 2000 games. <p> <em>Changelog:</em> <ul> <li>This release contains ONLY xmame; if you want xmess, use 0.36.1 or 0.56.2. <li> Everything from MAME 0.57. <li>src/cpu/z80.c now builds with gcc 3.0.x using -O3. (Andrea Mazzoleni) <li>Fixed a minor typo in src/cpuintrf.c. (Quench) <li>Fixed a bug in src/vidhrdw/nmk16.c that caused bad/leftover sprites in gunnail. (David Haywood) <li>Added experimental network support. To enable it, uncomment MAME_NET=1 in the makefile. See src/unix/doc/multiplayer-readme.txt. (Steve Freeland) <li> </ul> Xmame 0.57.1 updated
2224 2 2002-01-09 09:25:02 <em>Category:</em> Action<br> <em>Description:</em> Anvil of Thyrion is a project based on the Hexen II: Portal of Praevus source that runs on Linux and it's variants. Anvil of Thyrion was given its name in the hope that it will one day outgrow the name "Hexen II for Linux" and eventually come to represent both a modified Hexen II engine and tools for that engine. <p> Thyrion is the world Hexen II takes place in. An anvil is used by blacksmiths to create weapons and tools. I stole the anvil paradigm from AoT's distant cousin, QuakeForge. Anvil of Thyrion 1.2.0 new
2225 -1 2002-01-09 09:27:08 <img src="/images/thumbs/vectoroids.gif" align="right" width="200" height="200"><em>Category:</em> Arcade<br> <em>Description:</em> Vectoroids is an SDL game based on the codebase for Agendaroids, an Xlib game for Linux-based PDAs. Both games are vector-based (versus sprite-based) asteroid shooting games similar to the classic arcade game "Asteroids." <p> Vectoroids includes color, sound, music, background graphics, and joystick support. Vectoroids 1.0.7 new
2226 -1 2002-01-10 20:36:24 <em>Category:</em> Arcade<br> <em>Description:</em> A GPL SDL implementation of the classic game Arkanoid, in which a ball bounces on a map that has a number of bricks. As the ball hits bricks, they are removed from the map. If a balll eaves the bottom of the screen, the ball is lost, and the player looses a life. To avoid this, the player can control a paddle on which the ball bounces. Each time a brick is removed, the player is awarded points. The aim of the game is to score the most point. Yanoid has been designed to be extensible and flexible, allowing the game to be extended in novel ways. It is currently quite playable and enjoyable. While the main engine is written in C++, Yanoid uses python scripts to create maps, objects, etc. Yanoid - Yet Another arkaNOID 0.3.1 new
2227 5397 2002-01-10 20:37:36 <em>Category:</em> Strategy<br> <em>Description:</em> In this game you are a warehousekeeper which has to push objects on their proper positions. This is complicated by the fact, that the keeper and objects are restricted by walls and that you can only push one object a time. EasySok 0.2 beta 2 new