Penguin Gamer

comments

games

news

ratings

users

<

>

commentid objectid typeid userid subject comment timestamp parentid
2340 Tux Racer games 858 Tux Racer Simply excellent !!!!! ;-) 2000-04-09 05:34:48 0
2341 Tux Racer games -1 Tux Racer Not bad! Compiles under IRIX, just replace the varargs in lights.c with something sensible. Segfaults occassionally, but runs fast on MXI graphics. 2000-04-09 18:16:09 0
2342 Tux Racer games -1 Tux Racer Pretty cool. I have an Accell galaxy and XIG accelerated X and the game is fast even at full screen. Now we need a timer function and blood splatter effects when tux crashes into a rock outcropping. Just kidding! 2000-04-09 23:18:55 0
2343 TORCS games 506 TORCS It just Segfault at startup here on a Debian 2.3 (woody) :-( Anybody got this to run on Debian? 2000-04-10 10:06:16 0
2344 Automata Zero games -1 Automata Zero you should come out with more weapons such as rocket launchers and gatling guns and shit 2000-04-10 12:39:34 0
2345 Firepower games -1 Firepower no entiendo por que no se instala en mi maquina. Por favor un README mas amplio. 2000-04-10 13:12:34 0
2346 glaglaxian games 3484 glaglaxian It wasn't that hard for me to compile, but I did have to edit the Makefile to point to where my GL header files are (I'm using XFree 4.0). I was very impressed! The sound effects were nice (and stereo-rendered, I noticed). The music was flashy, if a little repetitive. Some aspects to the graphics seemed kind of weird, most notably the black fog. This is a great first release. I look forward to updates like level bosses, hiscore lists, and joystick support. 2000-04-10 16:49:17 0
2347 Parsec Demo games -1 Parsec Demo whoever posted the comment about glide, is just plain stupid. Glide is one of the fastest 3D librarys via its hardware. Not using glide would cost the rest of us with GOOD hardware trouble to save losers like you probably have viper II's. 2000-04-10 18:27:36 0
2348 Tunnel Fighter games -1 Tunnel Fighter hello ! 2000-04-11 07:38:18 0
2349 TORCS games 810 TORCS I had a little problem installing Torcs - because I didn't read the instructions and just did the usual './configure;make' thing. My own fault really. Aside from that, it seems to work as advertised on my Voodoo-3 with reasonable frame rates. It really needs some scenery between the tracks - and if it had that, the track could be culled closer in - probably getting a net increase in frame rate. This shows a lot of promise - and is pretty much playable right now. 2000-04-12 01:49:24 0