| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 2168 | -1 | 2001-12-20 18:49:15 | <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> Racing Car Simulator in OpenGL <p> <em>Changelog:</em> <ul> <li>New robots <li>New version of K1999 <li>New robot Inferno based on Tanhoj code with a McLaren F1 car <li>New car models <li>The cars are removed when out of fuel. <li>Engine now reacts better when down shifting <li>A little more stability added at rest <li>New instrument panel <li>New TV director view (F11) that automaticaly selects the car to view according to the action on the track <li>Wheel-1, Dirt-3, Dirt-4, Dirt-6 tracks enhanced </ul> | TORCS 1.0.0 | updated | |
| 2169 | 4641 | 2001-12-20 18:51:10 | <img src="/images/thumbs/grande.jpg" align="right" width="200" height="178"><em>Category:</em> Arcade<br> <em>Description:</em> Grande is a "ZANAC"-esque 2D scrolling shooting game. You need to attack the enemies using the main and additional weapons, of which there are four different kinds. | grande 0.2 | new | |
| 2170 | -1 | 2001-12-20 18:51:45 | <em>Category:</em> Puzzle<br> <em>Description:</em> Try to switch lights off. Some will light on ! But you should succeed... | XLightOff 1.0 | new | |
| 2171 | -1 | 2001-12-20 18:54:33 | <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> A gtk+ based game server browser frontend for QStat <p> <em>Changelog:</em> <ul> <li>Support for Descent3, Rune, Wolfenstein retail (protocol 57) and additional games using the GameSpy protocol. <li>Reorganization of settings dialogs. <li>New game types for Quake3 mods Threewave and TribalCTF. <li>Support for Server statistics for Wolfenstein, Kingpin and Half-Life. <li>Works on PowerPC again. <li>Packages available from main download page: <ul> <li>tgz <li>Debian <li>RedHat RPM <li>SuSE RPM </ul> </ul> | XQF 0.9.8 | updated | |
| 2172 | -1 | 2001-12-21 07:13:58 | <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> A powerful MUD server <p> <em>Changelog:</em> <ul> <li>Various updates, including a conversion of the data files to XML format. </ul> | AweMUD 0.5.7 | updated | |
| 2173 | -1 | 2001-12-21 07:19:54 | <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> NES Emulator for Linux/X11 <p> <em>Changelog:</em> <ul> <li>Improved the Linux(86) specific functions<ul> <li>PPU: Added key operation to clip the up and down 8-pixel columns</ul> <li>Improved the compatibity<ul> <li>PPU: Fixed timing of Sprite #0 Hit <li>Mapper: Supported more than 80 Mappers <li>Mapper: Fixed Mappers(iNES #1, #4)</ul> </ul> | InfoNES v0.76J | updated | |
| 2174 | 5147 | 2001-12-21 07:32:29 | <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Quizbot for the IRC <p> <em>Changelog:</em> <ul> <li>many bugfixes <li>voted questions now won't be loaded again (marked for deletion) <li>added a first version of a questions-editor </ul> | Quizbot Beta-2 | updated | |
| 2175 | 4074 | 2001-12-21 08:57:33 | <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> Breakout-style aracade game in the manner of Arkanoid. <p> <em>Changelog:</em> <ul> <li>Perfect paddle (convex and normal behaviour) and ball physics.</LI> <li>all new 25 levels (well, some might be familiar but as the format changed they are not really the same...)</LI> <li>integrated, full-featured editor</LI> <li>much improved graphics</LI> <li>resolution switched to 640x480</LI> <li>much better input handling</LI> <li>new bonus: 'End Of The Rainbow' and 'Joker'</LI> <li>up to four players (alternating)</LI> </ul> | LBreakout 2.0alpha | updated | |
| 2176 | -1 | 2001-12-21 19:59:23 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="3"><img src="/images/star.gif" alt="3"><img src="/images/star.gif" alt="3"> <p> <em>Description:</em> Your favourite game finally on Linux! <p> <em>Changelog:</em> <ul> <li>Fixed some crashes and the script which installs desktop links. </ul> | LinuxPhobia (PhobiaII DAWN) 1.1 | updated | |
| 2177 | -1 | 2001-12-21 20:07:24 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> Quake 2, the greatest 3-D multiplayer violence ever conceived by humans. <p> <em>Changelog:</em> Quake 2 source has been released under the <a href="http://www.gnu.org/licenses/gpl.html">GPL</a>. <p> <a href="finger:johnc@idsoftware.com">John Carmack's .plan</a>: <p> <blockquote> December 21, 2001<br> -----------------<br> The Quake 2 source code is now available for download, licensed under the GPL. <p> <a href="ftp://ftp.idsoftware.com/idstuff/source/quake2.zip">ftp://ftp.idsoftware.com/idstuff/source/quake2.zip</a> <p> As with previous source code releases, the game data remains under the original copyright and license, and cannot be freely distributed. If you create a true total conversion, you can give (or sell) a complete package away, as long as you abide by the GPL source code license. If your projects use the original Quake 2 media, the media must come from a normal, purchased copy of the game. I'm sure I will catch some flack about increased cheating after the source release, but there are plenty of Q2 cheats already out there, so you are already in the position of having to trust the other players to a degree. The problem is really only solvable by relying on the community to police itself, because it is a fundamentally unwinnable technical battle to make a completely cheat proof game of this type. Play with your friends. </blockquote> | Quake 2 source released | updated |