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newsid userid timestamp news headline newstype gameid
2128 4387 2001-12-12 09:49:06 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> Chess game with 3D OpenGL graphics <p> <em>Changes since 0.3.5:</em> <ul> <li>A nasty SEGFAULT was fixed <li>Added ability to determine binary path <li>Speedup in general and especially in reflection code <li>Several internal changes </ul> glChess 0.4.1 updated
2129 4387 2001-12-12 09:54:07 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> Clone of the game Tornado <p> <em>Changelog:</em> <ul> <li>Added German translation. <li>The screen is now cleared correctly if you restart a new game. </ul> Tornado 1.0.4 updated
2130 4 2001-12-12 13:27:44 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> A top notch Asteroids game with multiplayer support. <p> <em>Changelog (since 3.0.1):</em> <ul> <li>Fixed some bugs in the mac dialog entry widgets <li>Ported to MacOS X <li>Added gamma fading algorithm <li>Updated for SDL 1.2 <li>Fixed the multiplayer color dot blitting <li>Ported to the SDL_net network library <li>Added ALT-ENTER fullscreen toggle (X11) <li>Pressing a key escapes the splash screen <li>Added joystick support, using SDL 1.1 <li>Fixed a desktop menu installation bug in the RPM <li>Fixed a crash in the font class when using international characters </ul> Maelstrom 3.0.5 updated
2131 4 2001-12-12 13:36:18 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> A clone of the old DOS game Rampart. <p> <em>Changelog:</em> <ul> <li>fixed a bunch of bugs and added some new ones <li>two players on one PC is possible in a network game, too. <li>player names should be correct now (in net games, too) <li>many small improvements <li>new menu background </ul> Castle-combat 0.6.0 updated
2132 4 2001-12-12 13:47:38 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Pcsx is a Playstation emulator. <p> <em>Changelog:</em> <ul> <li>fix cd-da mci funcs <li>perfect cdrom timing,second irq in cd-rom decoder,rewrote the decoder <li>fixed XA should work all times now <li>Header in pcsx savestates <li>rewrote MVMVA-fix in NCS-NCT-Rewrote NCCS,NCC,CC,gpf <li>sio timing improved <li>speedup in dynarec <li>MDEC decoder rewrote in ASM </ul> PCSX 0.9.500 updated
2133 4 2001-12-13 00:55:26 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> 2D scrolling platform game based on Duke Nukem 1 <p> <em>Changelog:</em> <ul> <li>Sound support is back (although the sounds themselves still suck) <li>implemented a high score list <li>redefinable keys <li>rudimentary load/save game support <li>monsters can now shoot <li>miscellaneous bugfixes and improvements. <li>The SDL_mixer library is now required. </ul> Dave Gnukem 0.54 updated
2134 4 2001-12-13 00:58:44 <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> A free, portable 3D engine with a ton of features. <p> <em>Changelog:</em> <ul> <li>several improvements to AWS <li>several memory leaks have been fixed <li>new debugging graph tool to help debug leaks <li>it is now possible to assign names to lightmap caches so that when the level is reloaded later the lightmap cache is still valid <li>there is a new tutorial application on collision detection and hierarchical objects <li>several parts of the documentation have been updated <li>there have been several minor API changes <li>several smaller new features like the ability to sort a render priority (for example, the alpha render priority will now sort objects back to front) <li>fixed a very bad bug in the collision detection plugin <li>there have also been some global optimizations on some core classes </ul> Source: Linuxgames.com Crystal Space 0.92r001 updated
2135 4 2001-12-13 01:01:01 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="3"><img src="/images/star.gif" alt="3"><img src="/images/star.gif" alt="3"> <p> <em>Description:</em> Turn-based strategy game <p> <em>Changelog:</em> <ul> <li>implemented new city pictures <li>added id value to identify stacks <li>increased the drawing performance by at least 200% <li>SmallMap and BigMap share the same viewrect now </ul> Source: Linuxgames.com FreeLords 0.1.3 updated
2136 4 2001-12-13 01:04:49 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> TEG, a risk clone. <p> <em>Changelog:</em> <ul> <li>a client can rejoin after disconecting <li>added scores support <li>sentimental & modern themes have new cards <li>added soldiers in the select color dialog <li>added polish translation <li>general fixes in client and server </ul> Source: Linuxgames.com Tenes Empanadas Graciela 0.9.0 updated
2137 4 2001-12-13 01:07:06 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> FCE Ultra is a portable NES/Famicom emulator based on Bero's original FCE source <p> <em>Changelog:</em> <ul> <li>fixed several bugs with sprite emulation <li>added support for iNES mapper 82 <li>added support for iNES mapper 250 <li>fixed the documentation to show that iNES mappers 48, 83, and 232 are supported <li>removed various pieces of stale code and fixed a few minor bugs <li>fixed a triangle wave channel bug <li>writing to $4010 with the upper bit clear now acknowledges the DPCM IRQ <li>rewrote pieces of the Zapper emulation code to be cleaner and more accurate <li>rewrote the VS Unisystem dip switch drawing code <li>simplified the setting of VS Unisystem dip switches </ul> Source: Linuxgames.com FCE Ultra 0.73 updated