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newsid userid timestamp news headline newstype gameid
2108 4 2001-12-07 00:25:13 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> A realtime strategy war simulation - Plays Warcraft II <p> <em>Changelog:</em> <ul> <li>Added new tileset configuration syntax. <li>Better repair performance. <li>Each AI cycle only three workers tries to repair a building. <li>Cygwin/Mingw support fixed. <li>Converted libmodplug from C++ to C. <li>Repaired the automatic build of complete version. <li>Lots of bugfixes </ul> FreeCraft 1.17pre1build15 updated
2109 4 2001-12-07 00:30:19 <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> GTK+ chess board interface for ICS and chess engines. <p> <em>Changelog:</em> <ul> <li>Better Sound-handling. <li>Memory leak fixed when disposing board panes. <li>Added key bindings for backward and forwards <li>Better support for wild games (starting positions). <li>Bug fixed in chess moving code. <li>En passant legality detection added. </ul> eboard 0.2.3 updated
2110 4 2001-12-07 00:39:09 <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> A game programming library <p> <em>Changelog:</em> <ul> <li>large Allegro header split-up and header reorganization <li>fixed C versions of fceil() and ffloor() <li>new filetest program <li>various documentation improvements and corrections <li>Unix lock problem fixed and performance improved for XDGA2 <li>more unicode fixes, including usprintf non ANSI C behaviour correction <li>a few GUI bug fixes and behaviour corrections <li>get_gfx_mode_list() now supports VBE/AF <li>perspective correct polygons now draw correctly when facing the screen </ul> Source: Linuxgames.com Allegro 3.9.40 updated
2111 4 2001-12-07 00:42:22 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> Attal is a turn-based strategy game <p> <em>Changelog:</em> <ul> <li>lots of graphics (lords, creatures, decorations, transitions) <li>data in medieval theme (for humans) <li>some additions to the theme editor <li>better management of transitions <li>inside base dispayed (begin of management) </ul> Source: Linuxgames.com Attal : Lords of Doom 0.4 updated
2112 4 2001-12-07 00:45:47 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> 3D networked multiplayer tank battle game <p> <em>Changelog:</em> <ul> <li>USB joystick support <li>new radar jamming code <li>visual enhancements <li>keyboard movement <li>new sounds <li>jump while typing <li>enhanced radar <li>networking code fixes <li>new admin commands <li>rotated/elevated bases </ul> Source: Linuxgames.com BZFlag 1.7e4 updated
2113 4 2001-12-07 00:49:21 <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="1"> <p> <em>Description:</em> The program generates dungeons and mazes of staggering complexity and variety. <p> <em>Changelog:</em> <ul> <li>bug fixes <li>rendering was changed to SDL. <li>dungeon creation shown as a movie </ul> Source: Linuxgames.com Dungeonmaker 1.2 updated
2114 4 2001-12-07 00:52:27 <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> Roguelike game and variant of NetHack <p> <em>Changelog:</em> <ul> <li>Version 0.0.6E4F6 is the latest release in the current stable branch. <li>no new features <li>lots of bugfixes </ul> Slash'EM 0.0.6E4F6 updated
2115 4 2001-12-07 00:55:19 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> A nibbles clone, just better. <p> <em>Changelog (since 0.15):</em> <ul> <li>Very basic testsuite. <li>Explosions of dead players happens on the full trail (the last five squares used to not explode). <li>Check for the definition strlen() (prevented Heroes to compile on system lacking strndup()). </ul> Heroes 0.17 updated
2116 4 2001-12-07 00:58:28 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> Real Time strategy game in its purest form where army organisation is critical. <p> <em>Changelog:</em> <ul> <li>Misc. bug fixes. </ul> There is also a new victory detector module available. It works for both ai's and has several alternative victory conditions that can be enabled on a per player basis. XbattleAI v1.1.8 updated
2117 4 2001-12-07 01:00:15 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="3"><img src="/images/star.gif" alt="3"><img src="/images/star.gif" alt="3"> <p> <em>Description:</em> Startrek themed 2D space combat game <p> <em>Changelog:</em> <ul> <li>More combat friendly viewing <li>Damage 'juddering' <li>Much improved speed on loading savegames <li>Graphics routines greatly speeded up for non 8-bit displays <li>Possible startup deadlock fixed <li>Redesigned combat AI <li>New targetting option <li>Sound toggle <li>More sound effects <li>'make install' supported and required </ul> Star Voyager 0.2.1 updated