| title |
author |
company |
homepage |
url1 |
url1description |
url2 |
url2description |
version |
short_description |
long_description |
category |
license |
cost |
screenshot |
source |
x11 |
console |
accel3d |
multiplayer |
network |
date_submitted |
approved_by |
approved_date |
submitted_by |
download |
url3 |
url3description |
other_requirements |
timestamp |
sound |
| SDL Asylum |
Hugh Robinson |
|
www |
www |
Fan site for the original game |
www |
Project page at Sourceforge |
0.3.2 |
A port of Digital Psychosis' 1994 platform shooter for the Acorn Archimedes. |
<p>Young Sigmund has a few problems. To help him resolve his mental instability you must enter the surreal world of his inner mind and shut down the malfunctioning brain cells.
<p>Guide Sigmund through the Ego, Psyche and Id zones - each one 300 times the size of the screen - to locate the eight renegade neurons, entering them one by one to find and trigger their self-destruct system. |
action |
free |
|
 |
on |
on |
on |
on |
off |
off |
2007-07-24 |
4 |
2007-07-24 20:49:58 |
31922 |
http:sf.net/projects/sdl-asylum/files/Asylum/0.3.2/asylum-0.3.2.tar.gz/download |
|
|
SDL, SDL_mixer |
2009-08-27 06:25:25 |
on |
| SDL Hana |
Wei Mingzhi |
|
www |
www |
Project Page |
|
|
0.34 |
An SDL-based hanafuda game. |
SDLHana is an SDL-based Hanafuda game. Hanafuda is a Japanese-oriented card game which is popular in Japan and Korea. |
card |
free |
|
 |
on |
on |
off |
off |
off |
off |
2006-01-16 |
5795 |
2006-01-20 02:43:50 |
-1 |
www |
|
|
SDL |
2009-08-01 10:29:54 |
on |
| SDL Hexen |
Ported by Karl Robillar |
Raven Softwar |
www |
www |
Shareware Data File |
|
|
0.2.3 |
Port of the classic FPS game Hexen |
This is a port of Raven Software's
awesome first-person 3D game Hexen.
It was ported to Linux by Karl
Robillard, and requires either SDL
(for X11) or SVGAlib (for console).
This port is not supported by Raven
Software |
mia |
free |
|
|
off |
on |
on |
off |
off |
off |
1999-12-19 |
bobz |
1999-12-19 21:51:00 |
2642 |
|
|
|
Requires WAD file from full game or shareware version<br>
SDL 1.0 |
2001-03-30 07:20:24 |
on |
| SDL MPEG Library |
Ryan Gordon |
|
www |
|
|
|
|
0.4.6 |
A free MPEG1 video player library with sound support |
<p>Video playback is based on the ubiquitous Berkeley MPEG player, mpeg_play v2.2. Audio is played through a slightly modified mpegsound library, part of Splay v0.8.2.
<p>
This library is distributed under the GNU Library Public License (LGPL)
version 2. In addition to the terms and conditions of the LGPL, we require
that SMPEG only be distributed with the following legend in the documentation:
"This product includes code from the Berkeley MPEG1 Software-only Video
Decoder."
</p>
LokiTV and smplay are simple video players provided to test the library.
The library interface is 'documented' in SDL_mpeg.h.
<p />
This is no longer worked on. Only 16 bit colour depth is supported. On slower
systems performance is less than spectacular with choppy video and broken
audio. It has only been tested on Linux (i386, ppc, & alpha). |
mia |
free |
|
|
on |
on |
off |
off |
off |
off |
1999-05-12 |
bobz |
1999-05-12 11:39:41 |
2 |
|
|
|
<ul>
<li><a href="http://libsdl.org/">Simple DirectMedia Layer v0.11.2 or higher</a></li>
<li>16 bit X display</li>
<li><a href="http://www.troll.no/">Qt 1.44</a> is needed for the LokiTV player.</li>
</ul> |
2008-06-23 22:38:57 |
on |
| SDL Sasteroids |
Andrew, Brad Pitzel(Original) |
|
www |
|
|
|
|
3.0.1 |
SDL port of Sasteroids, a popular Asteroids clone. |
SDL Sasteroids is a major revision to the original <a href="/show?sasteroids">sasteroids</a> game to allow it to run on modern systems. In addition to providing very similar gameplay to the original sasteroids game, a few suprises and updates have been inserted to make it fun for new and old fans. :) Sasteroids was originally an Asteroids game written for svgalib. |
arcade |
free |
|
 |
on |
on |
off |
on |
off |
off |
2002-10-22 |
2 |
2002-10-23 08:19:25 |
-1 |
www |
|
|
SDL 1.2+, SDL_ttf, and SDL_mixer |
2005-04-14 06:49:21 |
on |
| SDL Shooter |
Matthew Casperson |
|
www |
|
|
|
|
|
An old school shoot'em'up |
<p>This is an old school shoot'em'up created with C++ and SDL. The project was created as part of a tutorial series that shows you how to create your own games.
<p>The game itself is quite limited at the moment, but can be easily extended thanks to the documentation. |
action |
free |
|
 |
on |
on |
off |
off |
off |
off |
2009-08-21 |
4 |
2009-08-22 21:50:23 |
34823 |
https://sourceforge.net/projects/webdemos/files/webdemos/SDL%20Shooter%20Demo/SDL-Shooter-Linux.zip/download |
|
|
|
0000-00-00 00:00:00 |
off |
| SDL Vexed |
Krzysiek Koziarek |
|
www |
www |
Freshmeat project entry |
|
|
0.6 |
Make similar blocks disappear by moving them together. |
Vexed is a puzzle game in which your goal is to move similar blocks
together, which causes them to disappear. Once all the blocks are gone,
you've solved the level and you're presented with a new level to solve. |
puzzle |
free |
|
 |
on |
on |
off |
off |
off |
off |
2004-05-09 |
2 |
2004-06-21 07:20:43 |
-1 |
www |
|
|
|
2004-09-28 07:28:17 |
on |
| SDL-Ball |
DusteD |
|
www |
https://sourceforge.net/projects/sdl-ball |
Project page on SourceForge |
|
|
1.0.1 |
Pretty arkanoid/breakout/dxball clone |
<p>SDL-Ball is a arkanoid/breakout/dx-ball clone with pretty graphics, written for linux in c++, using opengl and sdl.
<p>The objective of the game is to control the paddle and a ball, to make the ball hit bricks, and hit all bricks on the level, when all bricks have been hit, the level is completed. |
arcade |
free |
|
 |
on |
on |
off |
on |
off |
off |
2008-04-18 |
4 |
2008-04-22 07:06:15 |
32624 |
https://sourceforge.net/project/showfiles.php?group_id=225210 |
|
|
OpenGL, GLU, SDL, SDL_image, SDL_ttf, SDL_mixer.
3D accelerator with working drivers. |
2009-04-07 14:33:10 |
on |
| SDL-Crossfire |
Tyler Montbriand |
|
www |
|
|
|
|
0.0.8 |
Highly crossplatform clone of the C64 arcade classic. Fast and addictive. |
A clone of the C64 classic Crossfire... gameplay happens in a grid, surrounded by enemies on the edges that shoot at you. Dodge and shoot back, and destroy the ones that come after you. |
arcade |
free |
|
 |
on |
on |
off |
off |
off |
off |
2004-05-23 |
2 |
2004-06-23 07:19:00 |
-1 |
www |
|
|
Requires Spritelib, SDL, and SDL_mixer. Spritelib is available on the same site. |
0000-00-00 00:00:00 |
on |
| SDL-Toms |
Tom Barnes-Lawrence |
|
www |
|
|
|
|
0.2 |
A free clone of the old strategic puzzle game Atoms |
About a decade ago, my friends and I liked a game called "Atoms". Recently, I was asked if I knew of a Windows version. I didn't, so I wrote one! It compiles in (and was written on) Linux, and has Windows binaries for those that want them.
<P>For those who aren't familiar with the game Atoms (you may alternatively have seen a GTK version called Xchain), 2 or more players take turns to place an "atom" in a cell of the play grid. Players can only place an atom in a cell that no other players have any of their atoms in yet. If any cell ends up too many atoms in it, it will explode, throwing atoms into the neighbouring cells- any atoms already there end up belonging to the player whose cell had just exploded. This can cause chain reactions.<BR>
Any player who ends up with no more atoms in this way loses. The last player in the game is the winner! <P>
Better instructions will be included with the game in future, but meanwhile it's fairly easy to pick up the rules.<P>
Note that users of Konqueror may find they need to switch off Javascript to see the web page, for some reason (only just found this today. I've asked Angelfire if they've done anything that could have cause it). Sorry about that. |
strategy |
free |
|
 |
on |
on |
off |
off |
on |
off |
2003-08-15 |
2 |
2003-08-19 10:53:55 |
4512 |
|
|
|
<UL>
<LI>SDL
<LI>SDL-image
<LI>The developer versions of those libraries
<LI>C compiler (gcc)
</ul> |
0000-00-00 00:00:00 |
off |