| commentid | objectid | typeid | userid | subject | comment | timestamp | parentid |
|---|---|---|---|---|---|---|---|
| 2180 | Heretic | games | -1 | Heretic | Better than Doom, not better than Quake. The scenarios are very large evenin this demo version, so you can spend a long time playing it! The game can surprise you sometimes (Marcelo Nunes) | 2000-02-27 10:58:03 | 0 |
| 2181 | Unreal Tournament | games | 2642 | Unreal Tournament | I'm not sure, but I think somewhere in your System/UnrealTournament.ini file is an option for turning on DGA mouse input. Perhaps try turning that off? Don't hold me to this, but I think it will work. | 2000-02-27 16:56:15 | 0 |
| 2182 | Unreal Tournament | games | 2642 | Unreal Tournament | 2000-02-27 16:57:14 | 0 | |
| 2183 | BumpRace | games | 3264 | BumpRace | installation is excellent gameplay is good sound is excellent graphics are good online help is excellent | 2000-02-29 00:30:21 | 0 |
| 2184 | Race | games | -1 | Race | VERY GOOD! | 2000-02-29 08:20:48 | 0 |
| 2185 | Rocks 'n' Diamonds | games | 3267 | Rocks 'n' Diamonds | The game have a lot of diffrent boards, with both a human running around, and a cute "ball". The graphics are awsome, the diversity of the different levels are excellent. The only drawback is that when you start you get addicted. | 2000-02-29 12:59:10 | 0 |
| 2186 | Worldforge | games | -1 | Worldforge | Incredible effort by a increasing community of volunteers with the goal of creating a free, open-source version of a Ultima Online/EverQuest game. It may take a while, but the results are there for anyone that can see. Carry on guys, great job! | 2000-03-01 02:42:09 | 0 |
| 2187 | Blocks | games | -1 | Blocks | Nice graphics and an interesting take on the Tetris genre, but the game becomes somewhat less playable as the blocks pile up, covering the floor of the chamber and making it difficult to distinguish between those falling and those already lying on the floor. Shadows would be useful to increase the contrast between falling and stationary blocks. | 2000-03-01 07:15:31 | 0 |
| 2188 | LinWarrior 3D | games | -1 | LinWarrior 3D | The compilation scripts might need editing so that the compiler knows where to find the OpenGL/Mesa include files, and the linker knows where to find the OpenGL/Mesa libraries along with what they are really called (MesaGL as opposed to GL, for example). In addition, on Red Hat Linux 6.1, it seems necessary to add -lm and -lpthread to the linking options. | 2000-03-01 07:42:54 | 0 |
| 2189 | Race | games | -1 | Race | Nice idea, reminding me of games I played in the 80s. It would be even better if: - The car couldn't drive off the playing area. - The directions on the track were marked. - The race ended when the winner crossed the line, or a certain period of time after. - More skill were necessary. Most of the time it's best to hold down the accelerator key. This game has promise, though. Keep up the good work! | 2000-03-01 09:27:30 | 0 |