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1997 4 2001-09-17 02:40:00 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> Rick Dangerous clone <p> <em>Changelog:</em> <ul> <li>Alpha sound support, Basic sounds are here, including the Waaaaaa of Death, but music is not implemented. The quality is far from being perfect -- it's alpha. <li>Finished Hall of Fame ("congratulations" banner, etc.) <li>Added an "xrick" splash screen <li>Various minor bugfixes <li>New command line options: -nosound to disable sound, and -vol <vol> to set volume to <vol> <li>Man page (thanks to André Majorel) <li>Cheats now an option that can be turned off at compile time <li>Add "500" animation when capturing bonus <li>Add a switch so that zombies (everything that has been killed) can not be hidden by foreground tiles <li>Still no feedback about joystick support. However, by comparing w/other SDL apps, it seems I had up/down swapped -- fixed. But it remains alpha <li>Disabled "pause of focus" for BeOS -- it seems there are problems w/focus management on BeOS and the game would always go to pause </ul> xrick 010808 updated
1998 4 2001-09-17 03:08:43 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> A Super Nintendo Entertainment System emulator <p> <em>Changelog:</em> <ul> <li>Added fix for Captain America's corrupt graphics <li>Added code to support games that switch to the hi-res. <li>Fixed support for games that have mixed lo-res. (256x224), medium res. (512x224) and hi-res. (512x448) all on the same screen - corrects the display of Majin Tensei 2. <li>Added support for games that use sub-screen addition to the back-drop layer while displaying hi-res. graphics <li>Reworked the UNIX/Linux output image handling code <li>Fixed the corrupt graphics problem during the battle scene of Last Bible 3 <li>Fixed a nasty bug when H-IRQs were being reused on the same scanline. Was causing the bridge and the start banners to be the wrong colours in Top Gear 2. <li>Added Kreed's display processing modes to the Linux port, including his new asm version of the Super2xSaI mode and the new software bi-linear filtering mode. <li>Disabled H-DMA'ing into V-RAM via registers 2118/2119. Fixes graphic corruption in the game Hook. Also fixes graphics junk problem on first screen of Bugs Bunny. <li>Added a 'region-free' timing hack for Power Rangers Fight - without it the NTSC version was displaying badly glitching graphics. <li>Added true priority-per-pixel mode 7 support - level 2 of Contra 3 used this feature. <li>The Japanese, German, French and Spanish version of Illusion of Gaia needs the slow SPC700 timing. <li>Deleted the Breath of Fire 2 S-RAM hack for the hacker intro version - according to reports it was causing problems for the non-hacked version. <li>Legend, the PAL version, never sets the sound master volume control - Snes9x was defaulting this to off, now defaults to full volume. <li>Panic Bomber World was tripping an SA-1 emulation bug. <li>Panic Bomber World, Bomberman 4 and UFO Kamen Yakisoban all need the slower SPC700 timing. <li>The Super Formation Soccer 95 fix was causing Aero 2 to lock up. </ul> Snes9X 1.37 updated
1999 4 2001-09-17 03:15:17 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> a funny game with cute little bunnies for the whole family <p> <em>Changelog:</em> <ul> <li>network code has been written (longislandman, jonatkins.org) </ul> jump n bump 0.72 updated
2000 4 2001-09-17 04:05:37 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> A Sega Genesis emulator for linux using SDL. <p> <em>Changelog:</em> <ul> <li>Added fullscreen toggle, using Alt-Enter by default. <li>Added the ability to set modifiers on key bindings, using the prefixes "shift-", "ctrl-", "alt-", and "meta-". <li>When 'z' is pressed to stop emulation while running fullscreen, the screen is toggled into windowed mode until emulation resumes. (assuming SDL supports this on your platform) <li>Fixed some buffer overflows in the rc parser. <li>Fixed a minor bug in creating the .dgen directory framework upon first run. <li>NASM is now required on x86 platforms. <li>Fixed a possible problem in the configure script detecting NASM object format on non-ELF platforms. </ul> DGen/SDL 1.23 updated
2001 4 2001-09-17 04:46:34 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> An Empire Building Game <p> <em>Changelog:</em> <ul> <li>This release includes many GUI enhancements, as well as the next main feature "opponents" - you can no longer move units that do not belong to you when in a network game. Also there are many more "supported" platforms in this release. <li>There is now a message "canvas" in the game screen where game statistics and future messages from the network server will be presented. <li>Textboxes have now been improved to work like normal text boxes. <li>The network server has been improved slightly - and *some* timeouts have been implemented in the client - this is to be completed in the full milestone 1 release. </ul> Plasma EBG 0.26.20 updated
2002 4 2001-09-17 06:13:34 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="3"><img src="/images/star.gif" alt="3"><img src="/images/star.gif" alt="3"> <p> <em>Description:</em> go AI opponent <p> <em>Changelog:</em> <ul> <li>GNU Go 3.0 is about four stones stronger than GNU Go 2.6. </ul> gnu go 3.0 updated
2003 4 2001-09-17 08:44:20 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> A 3D tank game based loosly on scorched earth <p> <em>Changelog:</em> <ul> <li>better mouse support in the menus <li>fixed a bug that causes a crash after the second round <li>added a small tank on the HUD <li>increases in framerate due to optimisations in lighting and map code <li>smoke trails are now solid instead of lines </ul> n.a.t.o.w. 0.2.7 updated
2004 4 2001-09-17 08:47:34 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> GnoMAME is a GNOME xmame frontend <p> <em>Changelog:</em> <ul> <li>fixed a lot of bugs <li>improved compatibility, stability, speed <li>depends on gdk-pixbuf libraries <li>the help system now need an external browser (instead of the gnome-help-browser) <li>the preferences now are written into ~/.gnomame instead of ~/.gnome/gnomamerc <li>improved startup speed <li>uses -verifyroms to see what games are available and -gamesinfo to collect all necessary infos <li>some interface changes </ul> GnoMAME 1.00b5 updated
2005 4 2001-09-17 11:28:26 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> 3d car racing game, playable demo <p> <em>Changelog:</em> <ul> <li>Extended setup for joysticks <li>Handbrake (key 'H') <li>New command line options for Linux: -sound-device <name>, -event-interface <li>Some more little improvements and bugfixes </ul> Odyssey By Car 1.02 Demo updated
2006 4 2001-09-17 14:50:51 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> A scrolling space shooter game. <p> <em>Changelog:</em> <ul> <li>Stage 6 is added. <li>BGM is added. </ul> Geki2 1.0.0 updated