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newsid userid timestamp news headline newstype gameid
1977 4 2001-09-14 10:52:46 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> A 3D tank game based loosly on scorched earth <p> <em>Changelog:</em> <ul> <li>AI players now fully working (at a basic level) <li>Three textures for each tank <li>New logo <li>Can select some menus with the mouse <li>Game pauses if cursor leaves screen <li>Screen fading <li>About screen <li>Player order now randomized each turn <li>Map reshaded between rounds <li>Added in foot level </ul> n.a.t.o.w. 0.2.5 updated
1978 4 2001-09-14 11:00:24 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Monopoly(R)-like board game <p> <em>Changelog:</em> <ul> <li>improvements of graphical elements: token animations, nicer colours <li>graphical user interface: Now most (if not all?) commands can be applied by mouse clicks (toolbars, menus and popup menus) </ul> Capitalist 0.2 updated
1979 4 2001-09-14 11:05:31 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> XLogical is a logic game, where you have to group little colored balls together. <p> <em>Changelog:</em> <ul> <li>fixed ball lost in tunnel bug <li>improved portability <li>cleaned code </ul> XLogical 1.0-7 updated
1980 4 2001-09-14 11:07:38 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Mojotron is a Robotron/Llamatronesque action game based on Clanlib. <p> <em>Changelog:</em> <ul> <li>Music support <li>Fixed crash on victory <li>Added option menu <li>Further gameplay tweaks <li>Explosions <li>Fixed framerate dependancy in Asteroid New UI graphics <li>Changed res.scr format for ease of modification <li>2-Player mode </ul> Mojotron 0.9 updated
1981 4 2001-09-14 11:11:23 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="3"><img src="/images/star.gif" alt="3"><img src="/images/star.gif" alt="3"> <p> <em>Description:</em> ASC is a free, turn based strategy game. <p> <em>Changelog:</em> <ul> <li>Fixed problems when editing queued messages <li>Helicopters can now attack after ascending <li>Fixed disappearing mines <li>Fixed invalid displaying of airplanes after take off <li>Resolution of Mapeditor can be specified in config file <li>New vehicle category: hoovercraft <li>Fixed graphical glitches during attack <li>Removable objects can be specified in vehicletype files <li>Replay: attacker is highlighted with cursor <li>fixed AI crashes <li>Fixed crash when updating an old ASC version to a new one </ul> Advanced Strategic Command 1.5.15 updated
1982 4 2001-09-14 11:14:56 <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> A game programming library <p> <em>Changelog:</em> <ul> <li>added support for dynamically loaded modules under Unix <li>wrapped registration of the bitmap file types in a constructor. Where constructors are supported, this should reduce the executable size when statically linking <li>added a transparency preserving feature to the grabber and dat utility <li>made GUI submenus automatically open when the mouse hovers for long enough <li>restructured the config file format <li>added a threading system to handle asynchronous events </ul> Allegro 3.9.38 updated
1983 4 2001-09-14 12:57:02 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="1"> <p> <em>Description:</em> Dopewars is a game simulating the life of a drug dealer in 1984 New York. <p> <em>Changelog:</em> <ul> <li>Improved logging in server via. LogLevel and LogTimestamp variables <li>Metaserver (both client and server) moved to SourceForge <li>Icons (courtesy of Ocelot Mantis) and GNOME desktop entry added </ul> Dopewars 1.5.1 updated
1984 4 2001-09-14 13:34:34 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> Bomberman clone for ClanLib <p> <em>Changelog:</em> <ul> <li>added thanks to SuSE Linux AG <li>fixed ugly memory leak. (This could allocate up to 20kb/s depending on the frame rate) <li>needs ClanLib 0.5 </ul> ClanBomber 1.02a updated
1985 4 2001-09-14 13:37:36 <em>Category:</em> Under development - not yet playable<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> action-strategy networked game <p> <em>Changelog:</em> <ul> <li>sprites are now generated from png's (thx to erikyyy) - in fact a png is converted to 1 or 2 ppm's which are converted to a sprite <li>speeded up sprite generation (color lookup with exact match and no remap - remap is done by ppmquant) <li>also replaced the gif's in the documentation with png's </ul> TUD (The Urgent Decision) 0.9.20 updated
1986 4 2001-09-16 12:21:04 <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> ASCII-based computer rpg, most popular of the Angband variants. <p> <em>Changelog:</em> <ul> <li>Fixed loading of some 2.4.0 savefiles that weren't working. <li>Added the vcs port mentioned on rgra. <li>Added support for autoconf detection of the Athena widget set. <li>The autoconf stuff can be rebuilt from scratch. <li>Changed the default X11 fonts so that things behave better when people try to redefine them. <li>Graphics now works on 8bit screens in X. (Affects all X windows ports.) <li>Fixed crash when starting with no savefile, and graphics is turned on. <li>Added a command line option so that you can choose the tileset to the unix ports. <li>The gtk port is now of at least beta quality. It has been added to the makefile. It supports graphics and bigscreen resizing. <li>Fixed compilation problems on machines lacking memset(). <li>and many more bugfixes </ul> ZAngband 2.6.2 updated