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title author company homepage url1 url1description url2 url2description version short_description long_description category license cost screenshot source x11 console accel3d multiplayer network date_submitted approved_by approved_date submitted_by download url3 url3description other_requirements timestamp sound
Quake 4 id Software / Ravensoft id Software / Ravensoft www www id Software Inc. www Ravensoft 1.4.2 Successor of Quake 2 (Singleplayer) and Quake 3 (Multiplayer) <p>Successor of Quake 2 (Singleplayer) and Quake 3 (Multiplayer). Based on id Software's Doom 3 engine.</p> <blockquote>"In Quake 4 you are Matthew Kane, an elite member of Rhino Squad and Earth's valiant invasion force. Fight alone, with your squad, and in hover tanks and mechanized walkers as you engage in a heroic mission into the heart of the Strogg war machine. But, in this epic war between worlds, the only way to defeat the Strogg is to become one of them." [from: Ravensoft]</blockquote> action commercial 45.- EUR img off on off on on on 2005-11-07 4 2005-11-07 23:42:16 5297 www www Buy Quake 4 from Tux Games 2007-06-19 07:32:09 on
Quake Live id Software www 0.1.0.263 A free, fast, browser based multiplayer shooter <p>Quake Live is a free, fast paced, continuously updated multiplayer shooter from id Software that runs in your web browser. Based on Quake III Arena and its expansion, Quake Live adds engine updates, a graphics polish, rebalancing, more gametypes, new maps, statistics and achievement tracking, and social networking. Quake Live is completely free and does not require Quake III to play. action free img off on off on on on 2009-08-23 4 2009-08-24 12:06:18 34831 GPU: NVIDIA GeForce 4 MX or better, ATI Radeon 8500 or better, Intel i915 chipset or better CPU: 800 MHz Pentium III or Athlon, or better Screen resolution: 1024x600 or higher Web browser: Firefox 2.x+ 2009-09-23 13:07:57 on
Quake2Forge Jamie Wilkinson www www id Software's Quake 2 page 0.2.1 An enhancement of the GPL'ed Quake 2 source Quake2Forge is the QuakeForge port of Quake2. Under slow but steady development, it aims to be a portable, stable codebase maintaining backward compatibility with the id Software original. <ul> <li>SDL support for software and OpenGL modes. <lI>Quake2 no longer is dependent on architecture. Heavy use of autoconf to configure the code for your architecture. <li>Linux FHS compliant through the use of automake to install dynamic libraries into the right place, data files loaded from the share directory. <li>Mouse wheel support, mouse buttons 4 and 5 supported under SDL. <li>Big Gun and savegame crashes fixed. <li>Sony VAIO Picturebook and Apple Titanium Powerbook video resolution support. <li>Support for the Xatrix and Rogue missionpacks (separate source download required). <li>OpenGL stencilbuffer shadows. <li>Fixed macro expansion rcon_password server exploit. <li>Miscellaneous bugfixes. </ul> action free img on on on on on on 2002-09-23 2 2002-09-23 20:30:27 2 www The following are recommended: <ul> <li>zlib devel (<em>highly</em> recommended for compressed file and download support) <li>Ogg Vorbis libs (for compressed sound effects support) <li>X11 devel (for X11-based clients: software and OpenGL) <li>svgalib (for console-based clients: software and 3dfx) <li>glide and mesa or other GL compatible lib </ul> 2003-02-03 16:01:39 on
Quake2World Quake2World Team www www Screenshots SID A free multiplayer FPS based on Quake II. <p>Quake2World is an unsupported, unofficial, multiplayer-only iteration of id Software's Quake II. It aims to blend the very best aspects of the entire Quake series to deliver an enjoyable FPS experience in a free to download, stand-alone game.<br /> <ul> <li>Dramatic performance enhancements over Quake II, making Quake2World very playable on older hardware.</li> <li>Improved network protocol reduces bandwidth consumption for Internet play.</li> <li>New physics parameters increase player movement abilities and inspire new combat scenarios.</li> <li>Balanced weapon ballistics level the playing field and reduce the slippery-slope effect of 1v1 deathmatch.</li> <li>Deathmatch, Capture, Instagib, and Rocket Arena gameplay modes right out of the box.</li> <li>Teams Play and Match Mode support, with Warmup and Ready functionality.</li> <li>Levels by world-class artists like Jester, Cardo, and Jal with drop-in support for legacy Quake II levels.</li> <li>Numerous graphical enhancements providing coronas, flares, animated surfaces, environment mapping, etc.</li> <li>Weather effects like rain and snow bring added atmosphere to levels both new and old.</li> <li>HTTP downloading for game content via libcurl lets levels auto-download in seconds.</li> <li>MySQL logging of frags and chat messages opens the door for realtime statistics generation via CGI programming.</li> <li>Uniform platform support and simplified program design via SDL.</li> </ul> under development free img on on off on on on 2007-10-31 4 2007-10-31 06:51:24 7279 www libcurl, SDL, SDL_image 0000-00-00 00:00:00 on
Quake3 Fortress The Q3F Team The Q3F Team www 2.2 Quakeworld Fortress enhanced for Quake3 Fortress style games typically involve capture the flag game modes and others but are distinct in that they have various player classes each with distinct abilities and weaknesses. To be successful a team must have a mixture of classes and all work together to assault the enemy base and defend the fort. Q3F (now Q3F2) is a great add-on mod for Quake3 that works just dandy with Linux Quake3. This mod has all the physics of the original QuakeWorld mod that made Valve famous (before TFC) and some seriously enhanced features like a remote video display for sentry guns and just beautiful graphics. Classic old maps like 2Forts are all there with the wild and crazy gameplay like you would expect from a Fortress variant. Greatly improved recently, I now rate this a solid 5-stars. Totally recommended for Fortress fans! action free img off on off on on on 2003-09-22 2 2003-09-23 18:09:27 6651 www Requires latest patched version of Quake3 and OpenGL capable system. 0000-00-00 00:00:00 on
QuakeForge The QuakeForge Project www www Documentation 0.6.0 First-person shooter Internet game engine QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to remain compatible with the original games released by id Software while adding portability and optional extensions to enhance gameplay. action free img on on on on on on 2000-01-31 2 2000-01-31 15:37:39 -1 www One or more of: SDL, Xlib, SVGAlib. For OpenGL support, you need an OpenGL 1.2-compliant implementation. Hardware acceleration is HIGHLY recommended. 2011-12-21 11:42:00 on
QuakeLaunch Mark Landis www ftp://bluecherry.net/pub/deyes/qlaunch Alternate Download 0.06 A text mode Quake server browser QuakeLaunch is a nice, simple Quake server browser that you can run in the console. It's based on <a href="http://gametome.linuxquake.com/show?qstat">qstat</a> by Steve Jankowski. <p> If you can't or don't want to use an X-based server browser like <a href="http://gametome.linuxquake.com/show?xqf">XQF</a>, this is a good alternative. util free on on on off off off 1998-11-13 bobz 1998-11-13 15:37:29 2 ftp://ftp.linuxgames.com/qlaunch QuakeLaunch uses the ncurses library. 1999-04-21 09:57:01 off
QuakeSpasm Steven, Ozkan, SleepwalkR www www Project page 0.85.7 A *nix firendly FitzQuake with new features and 64 bit CPU support. <p>QuakeSpasm is an engine for iD software's Quake. It includes a customised console graphic, a tweaked status bar and command-line auto complete, several serious bug-fixes, on-the-fly video mode changing, and ogg/vorbis and mp3 music playback. <p>Technically, it runs natively on 64 bit CPUs, and - being based on SDL FitzQuake - supports all the new mods and most operating systems. action free img on on on on on on 2010-02-25 4 2010-02-27 11:23:32 10158 www SDL, OpenGL, and optionally some other multimedia libraries 2012-04-06 11:58:39 on
Quantum Mario Zechner APIStudios www www Webstart version www Source Code 1.33 opensource realtime strategy game <p>In Quantum you are in control of creatures that orbit planets. You can colonize new planets by moving creatures to them. To create new Creatures you have to build trees on the planets. The new born creatures will then inherit certain properties from their home planet. The goal of the game is it to eliminate all enemy creatures and overtake all their planets. <p>Quantum is written in Java with a little help from Jogl and Beanshell. It offers the following features: <ul> <li>Single- and Multiplayer mode over Lan and the Internet <li>Automatic Server discovery <li>A simple in-game map editor <li>Scriptable bots with beanshell <li>Simple recording and playback of battles <li>Auto-Updater <li>thousands of creatures at your command </ul> strategy free img on on off on on on 2009-03-01 4 2009-03-04 23:00:58 34358 www <ul> <li>Java 1.5 or newer <li>OpenGL graphics drivers </ul> 2009-08-24 16:01:49 on
Quantum Minigolf Friedemann Reinhard www 1.0.0 A computer game visualizing quantum mechanics <p>Quantum minigolf is nearly the same as the game minigolf - except that the ball moves according to the laws of quantum mechanics. Such a ball can be at several places at once. It can diffract around obstacles and interfere with itself. Apart from that, the rules are the same: You can play on various tracks involving various obstacles. You hit the ball with a club and try to kick it into a hole on the other side of the track. simulation free img on on off off off off 2007-03-06 4 2007-03-07 00:41:27 31152 www fftw3f<br> freetype<br> SDL<br> SDL_ttf 0000-00-00 00:00:00 off