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newsid userid timestamp news headline newstype gameid
1927 5075 2001-08-13 07:50:44 <em>Category:</em> Arcade<br> <em>Description:</em> Mango Quest is a 3D arcade game written in C/C++ and using openGL. The goal is to extend the pacman-style gameplay in several ways : <ul> <li>you see what the main character sees (like in traditional FPS games), <li>we provide a easy to use yet powerfull 2D level editor, <li>and you'll find about 20 items (bonus and malus) that will give you a lot of fun· </ul> This game runs both on Linux and win32 platforms (and may run on other in the future if you want to contribute), and uses the SDL library. MangoQuest new
1928 -1 2001-08-13 07:51:28 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> SDL-made very small ataxx-like <p> <em>Changelog:</em> <ul> <li>No more bugs, (I think) <li>much prettier. </ul> Atakks! updated
1929 -1 2001-08-14 07:13:43 <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> Graphical, educational typing tutorial game. <p> <em>Changelog:</em> <ul> <li>The first stable release! <li>Support for themes and internationalization <li>Fixed Debian PPC bug #104456 <li>Tweaked gameplay & menu speed <li>Fixed rect clipping bug <li>Stabilizing bugfixes and misc. code clean-up </ul> TuxTyping 1.0 updated
1930 -1 2001-08-14 07:18:15 <img src="/images/thumbs/ss004.gif" align="right" width="200" height="150"><em>Category:</em> Puzzle<br> <em>Description:</em> Mures is a cross-platform clone of Sega's "Chu Chu Rocket," a multi-player puzzle game. Players place arrows on a board in an attempt to guide the mice into their rockets and away from opponents' rockets. A great party game. Mures 0.3 new
1931 -1 2001-08-14 07:20:58 <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> A promising roguelike game. <p> <em>Changelog:</em> <br>ADOM 1.0.0 has been released. The list of changes is not yet publicly available (to prevent spoilers) but includes tons of bug fixes and new stuff. ADOM 1.0.0 updated
1932 679 2001-08-14 07:22:16 <img src="/images/thumbs/explosions_demo.gif" align="right" width="200" height="150"><em>Category:</em> Toy<br> <em>Description:</em> "Explosions" is a simple SDL-based demo written in C which displays a faux-3D environment with small sprites. <p> Using the mouse, you can cause little sparks (or fireworks) to appear. Using the keyboard, you can change the angle of viewing. <p> You can also toggle a number of nifty effects, like blur, fade, dissolve, rotation and zoom. C source-code is fully commented, and should be useful for learning some simple SDL and interesting effects code. Explosions Demo 2001.08.05 new
1933 4 2001-08-15 01:36:33 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> A M68000 and M68020 arcade game emulator <p> <em>Changelog:</em> <ul> <li>New optional snapshots for the games <li>New cheats.cfg file format, with plenty of new cheats inside <li>New cheat type : watches <li>New fullscreen video driver </ul> Raine 0.32a updated
1934 4 2001-08-15 01:40:20 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> 1st person view Pacman clone with bonus and malus. <p> Many bugfixes and enhancements. See <a href="http://sourceforge.net/project/shownotes.php?release_id=48211">Changelog</a> for a full list of changes.</p> MangoQuest 0.6.2 updated
1935 4377 2001-08-17 19:30:17 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> A Nintendo Gameboy Advanced emulator <p> <em>Changelog:</em> <ul> <li>Insync with the BoyCott Advance 0.21b emulation engine <li>Redid keyboard and implented joystick/joypad support (again) <li>New 16-bit graphics-core which is quite faster then the old one <li>Scaling support (from 2 till 4 times the original GBA size) <li>Scanline support (needs work) <li>Restructure some code for more speed <li>Framecounter implementation <li>GBA bios support (means more comtability) <li>EEPROM Saving </ul> BoyCott Advance/SDL 0.21b Release 1 updated
1936 4377 2001-08-17 19:41:55 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> FCE Ultra is a portable NES/Famicom emulator based on Bero's original FCE source <p> <em>Changelog:</em> <ul> <li>Added support for the Famicom Disk System's extra sound channel. <li>Updated the version of Tatsuyuki Satoh's OPL2 emulator used in FCE Ultra from .36f to .37a. The sound quality in "Lagrange Point" seems to have improved. <li>Added support for iNES mapper 242(used by "Wai Xing Zhan Shi"). <li> Fixed a network play bug that could cause desynchronizations if more than one network play session occured since FCE Ultra was started. This bug only showed up on the Windows port, though. <li>Increased the volume of the noise and triangle sound channels. <li>Fixed a save state loading bug. <li>Fixed a small memory leak that was being caused by the VRC7 state loading code. <li>Fixed a bug that could cause FCE Ultra to crash if a virtual disk was being read and the user ejected the virtual disk. <li>Various minor bug fixes/code cleanups. <li>Speed optimizations in sprite rendering code. <li>Screen snapshots are now saved in the PNG format instead of the PCX format. <li>Fixed Game Genie emulation(it wasn't working in the last release). Also added support for Game Genie emulation to the UNIF code. <li>Rewrote command line option parsing code. </ul> FCE Ultra 0.62r2 updated