| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 1877 | -1 | 2001-07-15 23:44:53 | <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> A 3D search/explore/puzzle <p> <em>Changelog:</em> Minor upgrade to the build process to support RedHat 7.0, 7.1 and Mandrake 8.0 users. Don't bother to upgrade if TuxAQFH builds OK for you. | Tux the Penguin - A Quest for Herring 1.0.13 | updated | |
| 1878 | 4834 | 2001-07-15 23:45:43 | <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> An Empire Building Game <p> <em>Changelog:</em> <ul> <li>New network code (+network fixes). <li>Can "Play" on a shared map. <li>New version of Allegro <li>Many UI enhancements. </ul> | Plasma EBG 0.26.15 | updated | |
| 1879 | 3493 | 2001-07-16 09:35:33 | <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> A demo game set as a target for the WorldForge project. <p> <em>Changelog:</em> <ul> <li>New larger map, with added terrain detail. Lots of new graphics. <li>Server side collision detection and buildings handled. <li>Massive performance improvements. <li>New population of village characters. <li>New user interface. <li>Automatic detection of running servers. </ul> | WorldForge::Acorn 0.4 | updated | |
| 1880 | 4387 | 2001-07-18 09:32:53 | <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Chess game with 3D OpenGL graphics <p> <em>Changelog:</em> <ul> <li>Wiped out limit for lengths of paths <li>Completely rewrote and simplified SAN code <li>Re-enabled engine black/white switching. <li>Miscellanious internal improvements. </ul> <br> | glChess 0.3.3 | updated | |
| 1881 | 4387 | 2001-07-19 15:27:06 | <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Vega Strike Wing Commander Space Simulator <p> <em>Changelog:</em> <ul> This release now includes real asteroid belts, planets with correct orbits and realistic textures, a huge sun with detailed textures including hotspots, Wing Commander-style physics with afterburn slides, and programmable AI for complex functions like Shelton slides, rolls, loops, and kickstops. </ul> <br> | Vega Strike 0.0.7 | updated | |
| 1882 | 4387 | 2001-07-19 15:36:08 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> Rick Dangerous clone <p> <em>Changelog:</em> <ul> <li>Code cleanup <li>New "config" system <li>Fix bug in "trainer" cheat mode <li>Make it possible to exit the game (via ESC) from everywhere <li>Properly lock and unlock SDL surfaces <li>New parameters: -fullscreen, -zoom (default is 2), -speed (replaces -p) <li>Add support for arrow keys in addition to original keys <li>Fix bug w/dynamite sticks remaining lethal forever after they'd exploded <li>Fix bug w/scrolling having a small delay at the end <li>Fix bug w/cheat infos appearing during intro, hall of fame, etc. <li>Keys config via -keys command line option <li>Allow jump to any map/submap via -map and -submap command line options </ul> <br> | xrick 010710 | updated | |
| 1883 | 4 | 2001-07-20 07:06:45 | <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"><img src="/images/star.gif" alt="4"> <p> <em>Description:</em> An addictive action-puzzle game involving bouncing penguins <p> <em>Changelog:</em> <ul> <li>Gameplay change: changed behavior when one line hits another -- now, new line freezes until the one that was hit is completed or killed. in the event that neither of those happens after a little while, new line dies. Old behavior made the game far too easy. <li>moved center of vertical cursor to proper location (oops) <li>modified high score code to reread from disk, so that multiple players on the same system don't cause confusion. A race condition still exists, but it's much narrower. :) A future version will have proper locking. <li>include fix for cmpscore bug thanks to Enrico Tassi </ul> | IceBreaker 1.09 | updated | |
| 1884 | 4387 | 2001-07-23 07:16:02 | <em>Category:</em> Under development - not yet playable<br> <em>Description:</em> Inspired by the game Elite, this game will differ in that it is 2D rather than 3D and that the combat will have a more arcade feel to it, lacking the real physics of Elite. | Star Voyager 0.0.4 | new | |
| 1885 | 4823 | 2001-07-24 06:29:09 | <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Wars of Destiny is a real time strategy game with multiplayer support. <p> <em>Changelog:</em> <ul> <li>OGG, MP3, and WAV music support. <li>Menu updated <li>Mouse support <li>Themes can be created and easily changed <li>Some wandering characters implemented <li>Basic network socket structure added. </ul> | Wars of Destiny 0.16 | updated | |
| 1886 | -1 | 2001-07-24 06:29:42 | <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> A graphic adventure game engine. <p> <em>Changelog:</em> <ul> <li>simple cutscenes <li>multiple controllable character (f1,f2) <li>dialog support <li>basic save/load (f5/f6) <li>one playable demo game (cosmos) <li>two tech-demos (retriever, lkw) <li>lots of new backgrounds <li>a new character </ul> | Advent 0.0.5 | updated |