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newsid userid timestamp news headline newstype gameid
1797 2 2001-06-07 09:44:05 Our favorite printed source of information about Linux, <a href="http://www.linuxjournal.com">The Linux Journal</a>, has an <a href="http://www2.linuxjournal.com/articles/culture/0026.html">article about open source games</a> at their website. Author J. Neil Doane looks at <a href="/show?trophy">Trophy</a>, <a href="/show?tux%20racer">Tux Racer</a>, <a href="/show?gltron">glTron</a>, <a href="/show?powermanga">PowerManga</a>, and <a href="/show?penguin%20command">Penguin Command</a>. These are all very cool games that merit your attention if you haven't already checked them out. Gaming article online at Linux Journal default
1798 -1 2001-06-11 13:13:43 <img src="/images/thumbs/tickletux.jpg" align="right" width="180" height="200"><em>Category:</em> Puzzle<br> <em>Description:</em> TickleTux Hangman aims to bring computer Hangman into the modern age. It's current functionality includes skinning, a 16000 word dictionary and hi-scores/scoring. Network play is planned. TickleTux Hangman 0.3.0 new
1799 793 2001-06-11 13:14:35 <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> Helicopter air rescue flight simulator <p> <em>Changelog:</em> <ul> <li>Added smooth shading to aircraft models <li>improved LA scenery (depth display issues and textures) <li>FDM aircraft overspeed structure break down effect <li>added new documentation set to go along with source. </ul> Search And Rescue 0.7e updated
1800 3286 2001-06-12 07:12:18 <em>Category:</em> Simulation<br> <em>Description:</em> This is a racing simulation. Here are the nice features that make this game special: <ul> <li>Realistic physics <li>Force Feedback <li>Replay <li>Can be played using the keyboard, the mouse, or a joystick/wheel <li>Several different cameras </ul> Top10 2001-06-09 new
1801 -1 2001-06-12 07:14:39 <img src="/images/thumbs/nhscreen05.jpg" align="right" width="200" height="150"><em>Category:</em> Role Playing<br> <em>Description:</em> The oldest Role-Playing game still being actively developed and played NetHack 3.3.1 has got a much needed facelift for those who don't like to run around as an "@" symbol. NetHack Falcon's Eye 1.9 new
1802 2 2001-06-12 07:23:32 <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> Arkanae is a free 3D role playing game in GPL, using Java and OpenGL. <p> <em>Changelog:</em> <ul> <li>It's a major release, now you can : <li>visit the swamps, <li>meet Akéron, <li>discover 2 of the 3 scepters... <li>...and perhaps drop them in the Abyss... </ul> Arkanae 0.4 updated
1803 -1 2001-06-14 07:46:53 <em>Category:</em> Arcade<br> <em>Description:</em> You see an 8x8 array of 7 types of jewels. You need to make 3 or more in a row vertically or horizontally. Diagonals don't count. You move jewels by swapping neighbors that are left and right or up and down of each other. There is a clock that counts down, but moves up as you play. Very addictive game, and this implementation has beautiful 3d OpenGL graphics. gljewels 1.0.0 new
1804 -1 2001-06-14 07:47:53 <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> A portable, LGPL game development library. <p> <em>Changelog:</em> <br> Too many changes to list. This version has been worked on for almost a year and is the final beta release before the upcoming 1.4.0 main release. Application authors are encouraged to try this out so any remaining issues can be resolved before then. PLib 1.3.2 updated
1805 -1 2001-06-14 10:25:22 <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> A hardware abstraction layer for handling graphics, input and windowing. <p> <em>Changelog:</em> <ul> <li>Modularization of inputdrivers <li>Optimized window stack repaints <li>Serial mice input driver <li>Performance optimizations in software driver, especially for non-MMX machines <li>df_window can play video files and behaves like a window manager <li>IDirectFBWindow/IDirectFBInputBuffer->WaitForEventWithTimeout <li>IDirectFBFont->GetStringExtents <li>IDirectFB->WaitForSync <li>DirectFBSetOption </ul> DirectFB 0.9.3 updated
1806 4 2001-06-14 10:31:50 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> A Missile Command clone with good gfx <p> <em>Changelog:</em> <ul> <li>anti aliased lines are back <li>fixed the shot reload bug in arcade mode <li>mouse button swap added (for left-handed mice) <li>shots are removed before the end-of-wave scoring <li>bombs avoid the player's shots faster <li>updated SFont </ul> Penguin Command 1.6.1 updated