newsid |
userid |
timestamp |
news |
headline |
newstype |
gameid |
172 |
558 |
1999-03-29 10:01:53 |
<em>Category:</em> Arcade<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><p>
<em>Description:</em> Small 2D game with spheres<p>
<em>Changelog:</em> Game runs faster, game control changed. Some structural changes. Visit page for more info. |
KLACK 0.004 |
updated |
|
173 |
2 |
1999-03-30 09:26:56 |
<img src="/images/thumbs/crossfire.gif" align=right width=200 height=98><em>Category:</em> Role Playing<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><p>
<em>Description:</em> A multiplayer roguelike game.<p>
A new Crossfire client is available for download. The changelog is several pages long. Lots and lots of enhancements and bugfixes. If multiplayer Nethack is your thing, hit the link below.
|
CrossFire 0.95.3 |
updated |
|
174 |
2 |
1999-04-01 00:00:07 |
<em>Category:</em> Toy<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><p>
<em>Description:</em> General Aviation Simulator<p>
Lots and lots of changes in this release , too many to mention here. This version marks the start of the scenery system overhaul and is not generally compatible with earlier scenery files.
|
Flight Gear Flight Sim 0.59 |
updated |
|
175 |
389 |
1999-04-01 18:45:20 |
<em>Category:</em> Documentation<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><p>
<em>Description:</em> Describes how to install and run Starcraft on a Linux-only system with Wine.<p>
Corrected information about user.reg (Current Version should be CurrentVersion), added a script that
eases running StarCraft (provided by Brian King), added my test results with 990328 version of wine. |
Starcraft Linux-installation HOWTO 19990401 |
updated |
|
176 |
2 |
1999-04-03 11:14:28 |
<em>Category:</em> Puzzle<br>
<em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p>
<em>Description:</em> Pingus is a Lemmings-like game for Linux.<p>
<em>Changelog:</em> Release 0.0.9a was broken, this is a fixed version with no new features. The Pingu class is now completly rewritten (seperated in PinguAction, PinguData and Pingu). A new faller animation is included and the other actions are mostly back again. Most of the source isn't very clean, I have to clean it up again for the next release.
<center>
<a href="/show?pingus"><img src="/images/pingusbutton.gif" width=88 height=31 border=0></a>
</center>
|
Pingus 0.0.9b |
updated |
|
177 |
2 |
1999-04-03 21:02:35 |
<img src="/images/thumbs/scavenger.gif" align=right width=200 height=150><em>Category:</em> Arcade<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><p>
<em>Description:</em> An excellent Loderunner rendition with sound.<p>
<em>Changelog:</em> Scavenger was actually updated in January, but I just noticed it. The change is a small one: some animation while digging was added, but I thought this'd be a good opportunity to refresh people's memories about this wonderful Lode Runner clone.
|
Scavenger 1.3.7 |
updated |
|
178 |
2 |
1999-04-03 21:48:34 |
<img src="/images/thumbs/prometheus.jpg" width=200 height=140 align=right><em>Category:</em> Strategy<p>
This game's a year old, but this is the first I've heard of it. It built cleanly on my system, and while I haven't spent too much time with it yet, it appears to be fully playable despite the early version number.
<p>
<em>Description:</em> This is a simple realtime strategy game along the lines of Command & Conquer. The rules, as described in the README:
<blockquote> The main goal is to destroy all enemy buildings. Therefore you have to produce vehicles. Every car needs a controller, and every control station can control five cars.
<p>
Furthermore you need energy to build cars and buildings, and every car and building needs energy each round. So you first should build some energy producers.
<p>
Special buildings:
<p>
Cannon 1+2: Attacks vehicles, very strong, long range, but can not move.<br>
Reserch Center: Allows you to build other cars and buildings<br>
Radar: Allows you to see what happens.
</blockquote> |
Prometheus Project 0.01 |
new |
|
179 |
2 |
1999-04-03 23:06:30 |
<a href="mailto:chesterrr@att.net">Nelson Rush</a> wins the Penguin's Little Helper Award for giving me the heads up on a number of recently updated projects on the <a href="http://www.webring.org/cgi-bin/webring?ring=linuxgp;list">Linux Game Development Webring</a>. Most of today's news items are thanks to Nelson. Among the updates were several development projects that aren't yet far enough along to warrant a Game Tome database entry, but are still worth mentioning:
<ul>
<a href="/images/quest.jpg"><img src="/images/thumbs/quest.jpg" align=right width=90 heigh=100></a><li><a href="http://gene.wins.uva.nl/~wrvhage/"><b>Quest</b></a> is a graphical Ultima-ish RPG for X under development by <a href="mailto:wrvh@xs4all.nl">Willem Robert van Hage</a>. It looks to be coming along nicely. Movement, smart scrolling, combat and inventory are all implemented already. The development source is available for downloading at the author's website.
<p>
<li><a href="http://www.geocities.com/SiliconValley/Chip/2418/"><b>CubeSoft</b></a> has plans for a 3D game utilizing the <a href="/show?crystal%20space">Crystal Space</a> engine. The project's goal, in their own words:
<blockquote>Our goal for this game is to have a 3d shootem up game with multiple implementations of several game genres, like quake style, vehicle control(like MechWarrior), occasional strategy points(like Mech Command or Star Seige Tribes), and air(like Fury3 and Descent). It would like branching story line also. This system will be easily modifiable to make several games.
</blockquote>
It's ambitious to say the least, but it sure <em>sounds</em> cool. There's nothing of note to download here yet either, but you can join their mailing lists if you're interested in following this project.
<p>
<a href="/images/LSGE.jpg"><img src="/images/thumbs/LSGE.jpg" align=right width=100 height=64></a><li><a href="http://meltingpot.fortunecity.com/estonia/798/"><b>LSGE</b></a> is an attempt to re-create <a href="http://www.westwood.com">Westwood Software's</a> Command & Conquer game for Linux, by <a href="mailto:x_sector@hotmail.com">X Sector</a>. Nothing to download here yet, but the news page, last updated mid-March, promises something soon. Apparently there's still a lot to be done, but the scree
nshots sure look nice...
</ul> |
Some projects in progress |
default |
|
180 |
793 |
1999-04-04 11:38:06 |
<img src="/images/thumbs/ss1.jpg" align=right width=200 height=150><em>Category:</em> Action<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><p>
<em>Description:</em> Space-oriented graphical MUD/game<p>
<em>Changelog:</em> Updated contacts and description.
<p>
Being one of the first games targeted for Linux/X network players, XShipWars is a highly customizable graphical-MUD styled gamming system with many universes created by professional artists and game designers.
<p>
Individual players may create their own universes and run them with SWServ on their computers.
<p>
XShipWars will be out of beta sometime before the summer of 1999, beta versions are available for most UNIX platforms. Joystick and sound support is available for Linux users.
|
XShipWars 0.87 |
updated |
|
181 |
679 |
1999-04-04 11:39:50 |
<em>Category:</em> Puzzle<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><p>
<em>Description:</em> Clear the gems before they crush you!<p>
<em>Changelog:</em> Gameplay/difficulty tweaks.
Total graphics overhaul (most contributed by Bernhard Trummer).
Graphics size increased.
Linux joystick support added.
Sound effects now require SDL library.
Sound effects overhauled.
Music added.
Compiler warnings fixed.
Makefile updated.
Source, objects and documentation moved.
Original Atari 8-bit Action! sourcecode now included! (Compare/contrast!)
Mouse pointer shape changes to show what effects mouse clicks will have.
It's now nearly 900K instead of 100K :)
|
Gem Drop X 0.5 |
updated |
|