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title author company homepage url1 url1description url2 url2description version short_description long_description category license cost screenshot source x11 console accel3d multiplayer network date_submitted approved_by approved_date submitted_by download url3 url3description other_requirements timestamp sound
Aviation Papavasiliou Dimitris www www Download links for Techne. 0.2 Aviation is a free, extensible flight simulator. <p>Aviation is a free flight simulator meant to be somewhere in-between accurate but complicated simulators and simple toy simulators that don't provide any level of realism. It currently features a non-linear flight model, a configurable atmosphere and sky model and a CLOD triangulation engine for the terrain. Actually all these are features of Techne the platform on which Aviation runs. Currently Aviation allows you to fly around in an area of around 600 square kilometres centred around the Columbia river. It can be easily extended though to implement combat or air race scenarios for example. simulation free img on on off on off off 2009-10-28 4 2009-11-08 14:10:24 33419 www Techne (http://www.nongnu.org/techne) Lua 5.1 (http://www.lua.org) 2011-02-26 14:45:24 on
Avoid The Roid Bill Jordan www 0.6.2 Asteroids like multiplayer game Avoid The Roid is a multiplayer asteroids like game originally based on <a href="/show?maelstrom">Maelstrom</a> for Linux. You have a ship that you move around, shooting asteroids or other ships and collect powerups. The game has a single player mode as well as several multiplayer modes and runs on Linux, Windows 2000/XP, and possibly other OSes. arcade free img on on off off on on 2001-03-16 2 2001-03-30 06:59:39 -1 www 2001-12-20 13:55:31 on
Avoid the Roid 3D Bill Jordan www 0.6 A 3D shoot the asteroids game. The gameplay of Avoid The Roid 3D is very similar to asteroids. In single player mode, the player moves his ship around, trying to shoot all the asteroids without running into any asteroids. The asteroids show up as light gray dots on the radar when they are in front of you and dark gray dots when they are behind you. The enemy ships show up as light red dots when they are in front of you and dark red dots when they are behind you. <p> Avoid The Roid also has several multiplayer modes. action free img on on off on on on 2002-12-01 2 2002-12-01 00:35:46 2 ftp://ftp.avoidtheroid.com/pub/atr3d/ <ul> <li><a href="http://www.openal.org">OpenAL</a> <li>OpenGL and glut 3.7 or later </ul> 2003-06-11 10:34:51 on
Avoision Deraj www www Avoision Web Site 0.7 Simple arcade game where you attempt to reach a goal while avoiding obstacles <p>Avoision is a very simple arcade-style game. There's no story, no fancy graphics, no campaigns--just frantic, high-speed gameplay. <ol>The rules of the game are as follows: <li>Move the green block around with the arrow keys, <li>Capture the red block before the timer runs out to score points, <li>Avoid all the white blocks that appear as you progress through the game, <li>Try to get the highest score. </ol> arcade free img on on off on off off 2010-08-04 4 2010-08-20 19:39:52 35661 www Requires Radius Engine (available at the same location as Avoision), OpenGL, SDL, SDL_sound, Lua, PhysicsFS, libpng, and zlib. 2011-08-20 16:57:29 on
Awele Jean-Paul Berroir www www LSM Entry www Awele README 1.0 An African board game involving stones and holes. This is an implementation of an African board game reminiscent of Mancala. The board contains twelve holes, each containing some number of stones. The object is to capture your opponent's stones by moving stones around according to the rules. I found the interface to be a bit buggy. board free img on on off off off off 1998-09-01 bobz 1998-11-02 00:00:00 14 www <ul> <li>X11, color display (8 or 24 bits) <li>Tcl version 7.4 / Tk version 4.0 <li>ANSI-C compiler </ul> 2001-01-07 22:11:33 off
AweMUD Sean Middleditch AwesomePlay Productions, Inc. www 0.25 A powerful, flexible, nifty MUD server. <p>The AweMUD server is designed to create a completely immersive world for the MUD players, including interactive 'rooms', a plethora of actions, items, and creatures, in depth quests actively designed by the GMs, and all completely open source. rpg free img on off on off on on 2000-08-09 bobz 2000-08-09 23:52:27 -1 www <ul> <li>zlib (for MCCPv2 support) <li>Scriptix (available from AweMUD.net) <li>Boehm GC </ul> 2004-02-26 08:30:09 off
Awesome Soccer Red27 Studios Red27 Studios www 1.1 A modern day homage to the legendary Sensible Soccer and Kick Off 2 <p>Awesome Soccer offers no pretensions of grandeur; Wayne Rooney doesn't look like Wayne Rooney here...we leave that for the PES & FIFA's of this world (both of which we adore incidentally!).<br /> What we do offer is Total Action, Total Fun, Total Football.<br /> Beat 3 men with some audacious dribbling skill before banging in a 30 yard screamer that swerved both ways on it's way to the top corner. In Awesome Soccer, you can apply absolutely amazing aftertouch to the ball, and it's so easy to achieve...in the moments after a shot, you can adjust the swerve on the ball in multiple directions!<br /> Whether you want to make that adjustment because you applied too much - or not enough - swerve, or simply to make the ball swerve back the opposite direction to confuse the goalkeeper - like a Roberto Carlos free kick - YOU CAN! </p> simulation commercial $14.95 img off on off on on off 2010-01-22 4 2010-01-23 15:46:21 35093 www 0000-00-00 00:00:00 on
Awesome Soccer World 2010 Red27 Studios Red27 Studios www 1.0 A modern day homage to the legendary Sensible Soccer and Kick Off 2 <p>SW2010 comes complete with over 16 preset Tournaments from around the World...including International and European Cup Competitions, National Leagues from England, Spain, Italy, Germany, France, Holland and the USA, plus many more! Alternatively, you can Create Your Own Tournaments featuring up to 128 teams - Cups, Leagues & Multi Stage Tournaments that use International or Club sides from around the World - the choice is yours! <p>ASW2010 comes complete with a fully featured Team Editor, Kit Designer, Badge Designer and even a Formation Editor which enables you to edit every aspect of the Teams & Players, including Kits, Club Badges, Player Names and Skill Levels. ASW2010 already includes over 280 Teams, but you're also able to easily create or edit any team from around the world...so why not add yourself as the new star signing for a team in Madrid...? simulation commercial $14.95 img off on off on on off 2010-06-14 4 2010-06-16 17:37:45 35093 www 0000-00-00 00:00:00 on
Awesome Wargame Jan O., Magnus F., Martin S., Stian M. www www Source code download 1.1 Harvest resources and kill people. <p>Written by a group of first-year computer science students at the Universe of Science and Technology in Norway, the game centers around the epic battle against the evil seahorse Awesome.<br /> You take control of a military base, train units, and then finally you can attack the other base.</p> strategy free img on on off off off off 2008-08-03 4 2008-08-06 08:23:41 33622 www jre 1.5 or higher On linux, with java 5, you need to patch for this bug manually: http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6532373 0000-00-00 00:00:00 on
AXIS leiavoia www AXIS Forum www Design Documentation www 0.2 An original turn based strategy game with an emphasis on Artificial Intelligence AXIS is a turn based strategy game. It is not a clone, hack, or rip-off of any other game past or present, computer or board, and is a completely original design. Gameplay is based on a randomly generated tile map. The theme is a kind of abstract geometric mix. Many TBS games on the market carry sci-fi, fantasy, or war themes. AXIS is far removed from these and tries to disassociate itself from them. Instead it uses shapes, colors and textures to convey information. The game is won by capturing another side's flag or annihilating all the playing pieces of that player. Possibly other victory conditions can be incorporated as well. <p> One design goal is to create a game in which you are the strategist not the tactician. You should not have to make every little move. It would be more interesting to give each unit or group a mind of it's own and a set of behaviors to work with, then try to work with them in a more hands off fashion. This concept is interesting but is difficult to implement effectively. However, dealing with the unit's intelligence is part of the strategy of winning. Artificial Intelligence, therefore, should be one of the hallmarks of AXIS strategy free img on on off off on on 2003-08-25 2 2003-09-04 06:37:13 -1 www Required libraries are listed on the downloads page. Mainly: SDL and ParaGUI 2004-11-17 02:36:50 off