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newsid userid timestamp news headline newstype gameid
1637 2 2001-03-30 11:45:14 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"><img src="/images/star.gif" alt="5"> <p> <em>Description:</em> A Missile Command clone with good gfx <p> <em>Changelog:</em> <ul> <li>this version should be much more stable <li>penguin-command works with SDL 1.2 now <li>added a manpage <li>application icon <li>new command line parameters <li>antialiased lines for missiles and shots (not very good yet, but they will move smoother in the next release) </ul> Penguin Command 1.5 updated
1638 4074 2001-03-30 11:47:29 <em>Category:</em> Puzzle<br> <em>Description:</em> LPairs is a classic memory game with the goal of finding pairs of identical cards. It uses the SDL library for graphics and sounds and can be played in fullscreen. There is an option to show all cards in the beginning for a short period of time. So you can try to memorize as many cards as possible for playing. LPairs 1.0 new
1639 4600 2001-04-02 06:30:11 <em>Category:</em> Action<br> <em>Description:</em> A OpenGL action/puzzle game in which you rush to eliminate colored blocks before they fill your screen. Particularly clever eliminations cause garbage to clutter your opponent's screen. Who will survive the longest! Playable both online and off. Crack Attack! 1.0 new
1640 4 2001-04-02 06:30:42 <em>Category:</em> Action<br> <em>Description:</em> Two players (or more in future versions) build castle walls, place cannons inside these walls, and shoot at the walls of their enemy(s). Castle-combat 0.2 new
1641 -1 2001-04-02 06:31:54 <img src="/images/thumbs/v2blue.jpg" align="right" width="200" height="150"><em>Category:</em> Under development - not yet playable<br> <em>Description:</em> Tile based fantasy CRPG, featuring a tile based world and dynamic lighting. This is an early engine demo, not really a game yet, though there is a playable part. Hint: to enter the house, you need a key, which is not vert far ... Valkin II demo 1 new
1642 -1 2001-04-02 08:00:20 <em>Category:</em> Strategy<br> <em>Description:</em> Plasma EBG is an empire building game with an isometric view. It runs in multiple resolutions with graphics being displayed better for higher resolutions; hence, lower resolutions do not suffer from being too large, etc. Raw materials are the source of wealth, not money (as in Red Alert, etc). To build buildings, you need wood from trees, stone from the ground, etc. People are an important element, in that without a person unit, you cannot control a vehicle, etc. <p> The Game is in its early stages - however it is pregression quite fast. Plasma EBG 0.26.10 new
1643 4641 2001-04-03 06:19:58 <img src="/images/thumbs/play1.jpg" align="right" width="144" height="200"><em>Category:</em> Arcade<br> <em>Description:</em> This is a scrolling space shooter.<br> From the Japanese homepage: <p> The game for Linux which I developed has been opened to the public here. 2D length scroll type shooting game is developed now. Does not advance by development though it is still insufficient as the motivation goes out if [it] opens it to the public? [It] thought and [it] made it to the thing opened to the public. Geki2 0.8.7 new
1644 -1 2001-04-03 06:21:47 <em>Category:</em> Strategy<br> <em>Description:</em> Multiplayable remake of microprose's X-COM: UFO Defense. Require data files from original game. Use Allegro library. UFO2000 0.3.0 new
1645 -1 2001-04-03 06:23:00 <em>Category:</em> Action<br> <em>Description:</em> Rows of aliens are marching around at the top of the screen and you must shoot them all before they destory you. <p> One game varation is "Swooping", which is similar to the arcade game "Galaxian." The aliens move back and forth at the top and occasionally swoop down towards you. <p> The other variation is "Marching," similar to "Space Invaders." The aliens march back and forth and, when they reach the side, move down towards you as a group. If they reach the bottom, the game is over immediately. <p> This game is designed for the <a href="http://www.agendacomputing.com">Agenda VR3</a> Linux-based PDA. However, it's written in plain Xlib, so it should run on any Unix variant. (The graphics are just sideways) Aliens 2001.04.02 new
1646 -1 2001-04-04 10:01:11 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font> <p> <em>Description:</em> Asteroids like multiplayer game <p> <em>Changelog:</em> <ul> <li>Moved most sound events to the server <li>Various bug fixes for wraparound <li>Added Vortex <li>Changed server code to be more object oriented <li>Added elastic collisions </ul> Avoid The Roid 0.2 updated