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newsid userid timestamp news headline newstype gameid
162 679 1999-03-23 20:34:06 <em>Category:</em> Arcade<p> Up to four players control their character around a single screen of obstacles, trying to destroy each other with bombs. <p> Not to be confused with <a href="/show?XBomber">"XBomber"</a>, (see? this one has a hyphen in its name!) another Bomberman clone with nearly the same name. X-Bomber 0.8 new
163 679 1999-03-24 15:31:07 <em>Category:</em> Arcade<br> Nuclear missiles (ICBM's) are dropping on your city and it's your duty to destroy them. <p> Mouse or keyboard control. Sound and music available. ICBM3D/2 Alpha 1 new
164 2 1999-03-25 10:02:38 <a href="http://www.linuxgames.com">Linuxgames.com</a> mentions two game projects this morning that I wasn't previously aware of: <ul> <li><a href="http://blackholesun.com/">Millenium Madness</a>, a 3D driving game from (apparently) the same people who brought us <a href="/show?Terroid">Terroid</a>, a pretty nice space shoot-em-up. Their web site says they're looking for beta testers, so check it out if you're interested. <li><a href="http://www.realtech.scene.org/spacegirl/spacegirl.html">Space Girl</a>, an OpenGL arcade game. There's a Win32 demo of this game available now, but I haven't had a chance to look at it yet. Precious little other information about the game is available on their website. <em>(Update: thanks to <a href="mailto:Michael_B._Litherland@FirstEnergyCorp.com">Mike Litherland</a> for wasting time at work to find a better URL for this game)</em> </ul> Although neither offers us anything to download yet, there are two more potentially cool games to look forward to. New projects default
165 558 1999-03-25 12:32:43 <img src="/images/thumbs/s2.jpg" align=right width=200 height=138><em>Category:</em> Arcade<p> K|L|A|C|K gives you the command over a green sphere (You control it via ONE key - visit the page to see how). Your mission is to use this shpere to make a yellow sphere run into a blue sphere (giving you a point) while avoiding it from hitting a red sphere (which makes you lose a point). Sounds easy? Try. KLACK 0.001 new
166 2 1999-03-25 13:03:01 <em>Category:</em> Role Playing<p> <em>Avg. Rating:</em> <img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><img src="http://www.happypenguin.org/images/star.gif" alt="*"><p> This is a playable demo of an upcoming adventure game<p> There's a new bugfix patch available for the Hopkins FBI playable demo. The patch corrects the following problems: <ul> <li>fix a Segfault error bug. <li>fix a timer bug. <li>Save all files in the home directory of the user. <li>Fix the bug with the ESC KEY. <li>Fix the bugs in the Break Out game. </ul> Hopkins FBI 1.02 updated
167 2 1999-03-26 10:06:52 Because the release of the Windows version of Civilization:Call To Power has been pushed back to March 31, <a href="http://www.lokisoft.com">Loki Software</a> has delayed the release of the Linux version accordingly in order to incorporate all of the last minute changes that went into the final Windows version. Civ:CTP for Linux is now expected to ship April 26. Gosh, now I've got even more time to put off writing my review of the beta... Civ:CTP ship date slips default
168 2 1999-03-27 20:13:45 <a href="http://slashdot.org">Slashdot.org</a> has posted a pointer to a <a href="http://linuxworld.com/linuxworld/lw-1999-03/lw-03-penguin2.html">LinuxWorld article about Linux gaming</a>. The author talks about Why Games Are Good(duh), Where Games Are Going(online), and What Linux Needs To Be A Viable Gaming Platform(a stable game API with <em>support for a wide range of 3D, sound and controller hardware</em>; an IP gaming API). It's a good article. Take a look. When you're done reading, I also recommend that you return to Slashdot and <a href="http://slashdot.org/articles/99/03/27/1422217.shtml">read the comments</a>. There's some pretty good stuff there as well. LinuxWorld gaming article default
169 2 1999-03-27 20:51:32 <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><p> <em>Description:</em> A free, portable 3D engine with a ton of features.<p> Our favorite open source 3D engine has a new iteration out. Changes in this version: <ul> <li>A new freelook command to allow movement with the mouse <li>API cleanup and new reference documentation <li>The example application works again <li>New 3D sound drivers and general sound fixes <li>A longstanding bug involving portals and incorrect screen redraws has been fixed </ul> Remember, this is an unstable beta release, so enter at your own risk. Crystal Space 0.13r004 updated
170 2 1999-03-28 10:57:12 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><p> <em>Description:</em> A Linux port of Raven Software's popular doom-engine game<p> The Linux Heretic port is moving toward completion. Here's what's new in the 1.0 beta: <ul> <li>Music support via the lxdoom-musserver and a updated soundclient (Now music works with standart OPL3, Midi-wavetable and AWE32-Midi (sounds great)) <li>several network fixes (IPX and UDP) - now it would be displayed if a player quits a game <li>Heretic now works an a Netwinder (ARM) and on a SCO-Unix machine (happy Sysadmins :-)) <li>some new graphic-feautures like linear and bilinear filtering within all graphic targets (X11/GGI/VGA) <li>fastX11 - a new graphic-target has been written, but it works only on x86 machines yet -> it doubles the fps-speed against the x11 target even in truecolor-mode ! </ul> Heretic 1.0beta1 updated
171 2 1999-03-28 11:01:32 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><img src="http://happypenguin.org/images/star.gif" alt="*"><p> <em>Description:</em>A fantastic arcade game emulator.<p> There's not much new stuff in this release. Here's the changelog: <ul> <li>Everything from msdos b8. <li>Note about history.dat: The new dos-release uses a file called history.dat to display some nice background info on games. Unfortunatly the location of history.dat is hardcoded into the core as just history.dat in the current working directory. Thus if you want to use it you need to start xmame in the dir where history.dat resides or at least create a shell script which cd's into this dir before executing xmame. </ul> Xmame 0.35b8.1 updated