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newsid userid timestamp news headline newstype gameid
1555 3985 2001-01-03 10:26:58 <em>Category:</em> Puzzle<br> <em>Description:</em> Mastermind for GNOME. This one is quite configureable and pretty looking. For those people who dont know what masterminnd is (0.000001 percent of you), mastermind is a game where you guess a combination of colored balls and the computer gives you hints like how many were correct and how many were in the right place after each guess. gnommind 2.1.0 new
1556 3477 2001-01-03 10:32:44 <em>Category:</em> Puzzle<br> <em>Description:</em> U61 is an extensible multiplayer block based game. Famous block based game include Tetris, Columns, or Puyo-Puyo. U61 should be able to emulate many of these games, and more, by writing custom Lua scripts. Players are encouraged to set up their own rules, even if the game comes with a few set of working rules. U61 is still in beta stage, so there are still a few nasty bugs hanging arround, but they should disappear with time (and work). Today: - music does not work - there's no score support - the GUI needs some fixes But: - there's a working theme support - keys are fully configurable - it's possible to play over a network - there's a full documentation on how to make scripts (tutorial *and* complete reference). U61 new
1557 2 2001-01-04 09:50:43 Gathering of Developers and Loki Software Partner for More Linux Games <p> Rune and Heavy Metal: F.A.K.K.2 Coming Soon for Linux <p> Tustin, California - January 4 2001 - Loki Software, Inc., the leading publisher of commercial games for the Linux operating system, announced today an agreement with developer-driven computer and videogame publisher Gathering of Developers to bring the hit PC games Rune and Heavy Metal: F.A.K.K.2 to Linux early this year. <p> Rune, developed by Human Head Studios, was recently released for Windows and Mac OS to rave reviews. In this 3D heroic-fantasy action game, players assume the role of Ragnar the Viking, a young warrior about to enter into manhood and take his rightful place next to his father as a warrior of his village. The game showcases 43 single-player levels, multiplayer deathmatch and team deathmatch modes, 21 different multiplayer characters, and 5 multiplayer mutator modes, among other unique and titillating options. Rune uses an enhanced version of the Unreal Tournament Engine to offer a new particle effects system and a new melee-combat focused AI. For more information on Rune, visit <a href="http://www.runegame.com">www.runegame.com</a>. <p> Heavy Metal: F.A.K.K.2 by developer Ritual Entertainment is an intense third-person 3D action-adventure game based on Kevin Eastman's Heavy Metal 2000 movie, the sequel to the explosive and groundbreaking animated film Heavy Metal. Players take on the role of Julie, the legendary F.A.K.K.2 heroine, and battle against Gith Industries' army of freakish and deviant characters in an effort to save Eden, Julie's homeworld. Powered by an enhanced version of id Software's Quake III Engine, the game features detailed renderings of indoor and outdoor settings with breathtaking realism. For more information, visit <a href="http://fakk2.godgames.com">fakk2.godgames.com</a>. <p> Loki is now accepting beta tester applications for these exciting titles. Interested participants should review system requirements on <a href="http://www.lokigames.com">www.lokigames.com</a> and complete an online registration form at <a href="http://odin.lokigames.com">odin.lokigames.com</a>. <p> Rune and FAKK2 coming from Loki default
1558 4185 2001-01-04 19:35:49 <em>Category:</em> Strategy<br> <em>Description:</em> Attal : Lords of Doom is a turn-based startegy game fully themeable. You can play in stand-alone or multiplayer mode, across network or not. Gameplay is inspired by Heroes of Might and Magic III. You manage Lords, their units, fight opponents lords, improve your bases and achieve missions. Attal : Lords of Doom 0.1 new
1559 704 2001-01-04 19:37:23 <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> Ultima 7 Game Engine<p> <em>Changelog:</em> <ul> <li>Ultima VII - The Black Gate is now fully playable <li>Lots of extra goodies, bugfixes, etc. </ul> Exult 0.90alpha1 updated
1560 2009 2001-01-04 19:40:46 <img src="/images/thumbs/tux-bedroom.jpg" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Relieve Opensource Angst<p> <em>Changelog:</em> <ul> <li>Map updates/changes (now 9 playable levels in 1st episode) <li>Added Game Objectives loadable from map. <li>Changed flamer and borg weapons, to make them easier. <li>Added 16 dir, biped Gnu. <li>Fixed entity having a target that has been deleted bug. <li>Fixed client entities still active before client rejoined bug. <li>Fixed my dodgy auto-fill algorithm. </ul> XTux Dec 30 updated
1561 36 2001-01-04 19:43:30 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> An open source, TCP/IP multiplayer Tetris-like game.<p> <em>Changelog:</em> <ul> <li>Security fixes <li>Svgalib is now optional <li>We now have development releases, with a new version numbering system like the one used for the Linux kernel. <li>Ongoing work to clean up the distribution. <li>Registration code now completely removed. <li>All image resources have been converted to PNG format (the disk space requirements of Quadra have been cut in half!). <li>Various bugs fixed. </ul> Quadra 1.1.7 updated
1562 4078 2001-01-04 19:47:23 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> arcade-style vertical scrolling shooter<p> <em>Changelog:</em> <ul> <li>too many changes to list in detail... <li>new enemies, new bosses <li>added self destruct option (double right-click) <li>some major code rearrangement <li>added gamma adjustment <li>graphics improvements <li>added 'auto_speed' flag - when enabled, it tries to maintain the proper speed of the game, regardless of framerate. Can result in jerky playback if framerate varies a lot, though (disabled by default). <li>reversed default audio orientation. My stereo had its wires crossed ;) </ul> Chromium B.S.U. 0.9.9c updated
1563 -1 2001-01-04 19:50:50 <em>Category:</em> Strategy<br> <em>Description:</em> TicTacTic is a variation of the classical TicTacToe or Tris game, made more interesting by the introduction of the concept of the ``Aging cells'', to avoid the sure draw of TicTacToe game: each player can occupy just 3 cells, when one more cell is occupied, the oldest one is freed. <p> The game has been implemented in Caml, using Tk as graphic toolkit. It's freely available under GPL, and it comes with precompiled binaries, both for Linux and Windows. TicTacTic 1.23 new
1564 2685 2001-01-04 19:52:47 <img src="/images/thumbs/freereign.jpg" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> A 3D city simulator using openGL<p> <em>Changelog:</em> The routing system has been finished, so that power lines connect to each other. The power transmission system has also been finished, so power actually goes along power lines. Very primitive buildings build in residential areas. Also a lighting and shading system has been patched in Free Reign 0.1.1 updated