| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 1535 | 2722 | 2000-11-17 09:22:49 | <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> free MUD client for KDE<p> <em>Changelog:</em> <ul> <li>external commands <li>automapper <li>plugin interface <li>configurable connection timeout (for slow muds) <li>autologin <li>macro keys can have modifiers <li>boss key <li>ping <li>brasilian portuguese messages <li>french handbook </uL> | Kmud 0.5 | updated | |
| 1536 | 3985 | 2000-11-20 15:21:24 | <em>Category:</em> Game-related Utility<br> <em>Description:</em> This utility scans hex codes in a proccess so you can change a variable during game play. Cheat like mad! | kcheat 0.9.1 | new | |
| 1537 | -1 | 2000-11-20 15:25:01 | <em>Category:</em> Strategy<br> <em>Description:</em> GNOME Mud client is designed to be fast, friendly, and highly configurable. | BMUD 0.5 | new | |
| 1538 | 3985 | 2000-11-20 15:26:21 | <em>Category:</em> Action<br> <em>Description:</em> Bombermaze is Bomberman clone for GNOME. It is a multiplayer action game in which players run around in a square-grid maze while dropping bombs and collecting power-ups. The bombs explode after a short time delay, taking out any nearby bricks and players. For maximum effect, bombs can be arranged so as to cause a chain reaction of explosions. The last player left is the winner. Network & Sound planned. | BomberMaze 0.6.3 | new | |
| 1539 | 3985 | 2000-12-04 16:01:36 | <em>Category:</em> Action<br> <em>Description:</em> Microsoft splits into two companies and in this game, you play the role of a pyromaniac, bursting into the Microsoft campus, setting fire to as much as you can. | Burn Baby Burn | new | |
| 1540 | 4012 | 2000-12-04 16:03:17 | <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> A four-way Tetris-clone, see the "coding" section at the homepage.<p> <em>Changelog:</em> Source code released. Source is also released for the two home-brewn libraries used by it. Hopefully, this will help making it work for more people. | Black-Hole 1.01 | updated | |
| 1541 | 3985 | 2000-12-04 16:04:13 | <em>Category:</em> Puzzle<br> <em>Description:</em> A GNOME game to let you try to solve crossword puzzles. It aims for simplicity in use. <p> Note: The download url on the homepage might not work, try the sourceforge download url below (Download crossword) | Crossword 0.1.0 | new | |
| 1542 | 3985 | 2000-12-05 20:30:11 | <em>Category:</em> Puzzle<br> <em>Description:</em> G-Star is a clone of a TI calculator game called D-Star, which are all clones of an HP48 game of the same name. <p> G-Star currently includes 25 levels: 20 from the HP48 version, and 5 from the TI-83 version of the game. <p> In G-Star you control two pieces: the 'circle' and the 'square'. Your goal is to get all of the 'stars' on the level by moving the 'circle' over them. The difficult part is that the pieces are unable to stop themselves once they begin moving. Once they are set in motion (by you), they continue to move until they run into something. | G-Star 0.1.3 | new | |
| 1543 | 3985 | 2000-12-05 20:31:28 | <img src="/images/thumbs/gdstar-screenshot.gif" align="right" width="200" height="156"><em>Category:</em> Puzzle<br> <em>Description:</em> gdstar is GNOME port of dstar on the TI-85 calculator. It's a simple yet fascinating puzzle game that is a test of mental sharpness. Speed and luck are not factors. | gdstar 1.0.0 | new | |
| 1544 | 3985 | 2000-12-05 20:33:42 | <em>Category:</em> Simulation<br> <em>Description:</em> This program is an attempt to emobdy the rules that are found in artificial life. artificial life is a subset of artificial intelligence. <p> Artificial Life is the representation of biological phenomenon on the computer. A well known field of this is "Cellular Automata". This is basically just the simulation of cells. They live, they reproduce, they move, and they die. A good simulation that embodies this is "Conway's Game of Life". <p> This program is similiar to "Conway's Game of Life" but yet it is very different. It takes "Conway's Game of Life" and applies it to a society (human society). This means there is a very different (and much larger) ruleset than in the original game. Things need to be taken into account such as the terrain, age, sex, culture, movement, etc. <p><p> Artificial Society is a new term that was given to this new field. This program is an "Artifical Society" program. The rules are placed in the program (and are somewhat customizable). You then observe trends of what occurs (how the animals on the terrain move, for example). You can also find information on the individual animals or watch specific trends such as "wealth distribution". It is a bottom-up approach to anthropology. You place the rules and watch the trends and structures emerge. | glife 0.2.1 | new |