| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 1415 | 2 | 2000-09-01 20:57:19 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Fast action deathmatch vs net players or bots<p> <em>Changelog:</em> Version 428 of Unreal Tournament for Linux is now available. This version offers several improvements, including the addition of a software renderer for users without 3D-accelerated video cards, S3TC texture compression with the OpenGL(R) renderer, and 3D-spacialized sound using OpenAL. | Unreal Tournament 428 | updated | |
| 1416 | 3799 | 2000-09-02 16:39:20 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A nibbles clone, just better.<p> <em>Changelog:</em> Beware: the game have been split in four packages. The release adds SDL_mixer support, options for display stretching, and a lot more. A dozen of bugs have been fixed. | Heroes 0.6 | updated | |
| 1417 | -1 | 2000-09-02 16:41:42 | <em>Category:</em> Role Playing<br> <em>Description:</em> RPGD is The Role-Playing Game Daemon which allows telnet users to explore a medieval fantasy world of monsters, spells, fortune and glory. It is a Hack & Slash style of play governed by BBS-style access. | rpgd 1.3 | new | |
| 1418 | -1 | 2000-09-02 16:51:33 | <em>Category:</em> Simulation<br> <em>Description:</em> TuxFleet is a free, expandable, portable, multi-theme Open Source 3D-Space Fight Simulator in the traditions of games like 'Harmless' , 'Axe-Wing vs. Thai-Fighter' or 'Bow Captain Unforeseen'. TuxFleet is portable to any platform featuring OpenGL. | TuxFleet 0.3.0 | new | |
| 1419 | -1 | 2000-09-03 12:30:58 | <img src="/images/thumbs/overkill.jpg" align="right" width="200" height="129"><em>Category:</em> Action<br> <em>Description:</em> 0verkill is a client-server 2D deathmatch game in ASCII art. It supports free connecting/disconnecting during the game, runs well also on modem lines. Graphics are in 16-color ASCII art with elaborate hero animations including gushing blood and rolling guts. | 0verkill 0.10 | new | |
| 1420 | -1 | 2000-09-04 09:27:45 | <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="1"><p> <em>Description:</em> TEG, a risk clone.<p> <em>Changelog:</em> <ul> <li>Updated documentation with screenshots <li>Fixed most of the problems when a player leaves the the game in the middle <li>The player can choose his color <li>Fixed LOTS of bugs in the server <li>The continents has colors <li>and more </ul> | Tenes Empanadas Graciela 0.4.21 | updated | |
| 1421 | -1 | 2000-09-05 05:57:19 | <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> Wrapper library for the Linux Joystick driver<p> <em>Changelog:</em> <ul> <li>Improved compatablity for C++ compiling. <li>Fixed bug in file parsing (which never seemed to misbehave). <li>Minor fixes and upgrades to the GUI joystick calibrator. </uL> | Joystick wrapper library 1.3.0 | updated | |
| 1422 | 793 | 2000-09-05 05:58:03 | <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> Sound server and system providing multi client and transparent network access<p> <em>Changelog:</em> <ul> <li>Minor bug fixes and improved Sound buffer efficiencies on the server. <li>Improved Y header file C++ compatability. </ul> | YIFF Sound System 2.10.0 | updated | |
| 1423 | -1 | 2000-09-05 07:35:48 | <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A free, portable 3D engine with a ton of features.<p> <em>Changelog:</em> We have done lots of work cleaning up various parts of the API and you can be sure that your app will NOT work without changes. Some of the highlights in these API changes are: <ul> <li>new collision detection plugin system <li>new material system (only API change for now) <li>consistant system to move objects (things and sprites) <li>an improved terrain engine <li>a new tool that demonstrates how you can put the engine in a CSWS window <li>fullscreen support for X windows <li>better working sound for Linux and Windows <li>a new 'make install' <li>Also a lot of bugs have been fixed and several optimizations have happened (both memory usage and speed). </uL> Also note that the Macintosh port works more or less but event handling is broken (so you'll not be able to move around). The NextStep, OpenStep, and BeOS ports are most likely broken. | Crystal Space 0.17r001 | updated | |
| 1424 | 810 | 2000-09-06 06:38:25 | <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> A portable game development library.<p> <em>Changelog:</em> The License terms for PLIB have been slightly relaxed to allow developers of embedded applications (such as Game Console games) to skip certain LGPL requirements that are impossible to meet on those platforms. | PLib license change | updated |