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newsid userid timestamp news headline newstype gameid
1285 679 2000-05-31 20:53:16 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Defender clone with a Linux theme!<p> <em>Changelog:</em> <ul> <li>Updated for SDL 1.0.0 and SDL_mixer 1.0.0 <li>Lasers go faster <li>Boss character added (level 20) <li>Makefile uses "sdl-config" <li>Documentation files renamed to ".txt" <li>Ship graphics look cooler <li>Joystick support <li>Command-line options </ul> Defendguin 0.0.3 updated
1286 2 2000-05-31 20:55:29 <a href="http://www.tuxgames.com">TuxGames.com</a>'s Michael Simms says: <blockquote> Tux Games has released its new Demo CD, made for people who have slow modems or who have to pay by the minute for their downloads. We now have 10 demos included on the disc: <p> Civilization: Call to Power<br> Erics Ultimate Solitaire<br> Heretic II<br> Heroes of Might and Magic III<br> Hopkins FBI<br> Myth II: Soulblighter<br> Quake III Arena<br> Railroad Tycoon II<br> Reel Deal Slots<br> Unreal Tournament<br> <p> It is available from <a href="http://www.tuxgames.com/details.cgi?gameref=21">Tux Games</a> for US$3.50, which is a break-even price. </blockquote> New Linux game demos CD default
1287 2 2000-06-01 16:17:18 Carmack's latest .plan update: <pre> Name: John Carmack Email: johnc@idsoftware.com Description: Programmer Project: Quake 3 Arena ------------------------------- 6/1/00 ------ Well, this is going to be an interesting .plan update. Most of this is not really public business, but if some things aren't stated explicitly, it will reflect unfairly on someone. As many people have heard discussed, there was quite a desire to remake DOOM as our next project after Q3. Discussing it brought an almost palpable thrill to most of the employees, but Adrian had a strong enough dislike for the idea that it was shot down over and over again. Design work on an alternate game has been going on in parallel with the mission pack development and my research work. Several factors, including a general lack of enthusiasm for the proposed plan, the warmth that Wolfenstien was met with at E3, and excitement about what we can do with the latest rendering technology were making it seem more and more like we weren't going down the right path. I discussed it with some of the other guys, and we decided that it was important enough to drag the company through an unpleasant fight over it. An ultimatum was issued to Kevin and Adrian(who control >50% of the company): We are working on DOOM for the next project unless you fire us. Obviously no fun for anyone involved, but the project direction was changed, new hires have been expedited, and the design work has begun. It wasn't planned to announce this soon, but here it is: We are working on a new DOOM game, focusing on the single player game experience, and using brand new technology in almost every aspect of it. That is all we are prepared to say about the game for quite some time, so don't push for interviews. We will talk about it when things are actually built, to avoid giving misleading comments. It went smoother than expected, but the other shoe dropped yesterday. Kevin and Adrian fired Paul Steed in retaliation, over my opposition. Paul has certainly done things in the past that could be grounds for dismissal, but this was retaliatory for him being among the "conspirators". I happen to think Paul was damn good at his job, and that he was going to be one of the most valuable contributors to DOOM. We need to hire two new modeler/animator/cinematic director types. If you have a significant commercial track record in all three areas, and consider yourself at the top of your field, send your resume to Kevin Cloud. </pre> Doom 3, baby! default
1288 2 2000-06-02 10:22:49 <blockquote> NEWS RELEASE <p> For Immediate Release <p> Loki Press Contact: Kayt Sorhaindo Loki Entertainment Software Telephone: 714.505.8915 x12 Facsimile: 714.505.3247 <a href="mailto:press@lokigames.com">press@lokigames.com</a> <p> Outrage Press Contact: Matt Toschlog Outrage Entertainment, Inc. Telephone: 734-663-9120 Facsimile: 734-663-6702 <a href="mailto:info@outrage.com">info@outrage.com</a> <p> LOKI TO BRING INTERPLAY'S DESCENT 3(tm) TO LINUX <p> Latest Sequel in Hit Series Soon to Be Available for Linux <p> Tustin, CA. -- June 2, 2000 -- Loki Entertainment Software, the foremost authority on porting popular commercial games to Linux, today announces an agreement with Interplay Entertainment Corporation, a worldwide developer and publisher of award-winning entertainment software, to bring the critically-acclaimed Descent 3(tm) to Linux gamers by July 2000. <p> "Descent 3 represents a great blend of action and high performance 3D graphics," said Scott Draeker, president of Loki Entertainment Software. "This is a new kind of game for Linux, and one which our users are sure to enjoy." <p> Descent 3, developed by Outrage Entertainment, is a fast-paced 3D action shooter. It envelopes gamers in a frenetic 3D world of 360º of movement as they pilot ships through 15 massive, detailed levels with multiple objectives and sophisticated puzzles. Players experience intensely furious subterranean shooting action, plus the thrill of soaring above the surface, engaging in combat with enemy air and ground forces and encountering an entirely new legion of devious robots and other enemies. "We're excited to see the Linux market growing and we're very happy to be a part of it," said Matt Toschlog, President of Outrage. Jeff Slutter, who programmed the Linux version for Outrage, said, "We originally released a dedicated server version of Descent 3 for Linux and are very pleased that Loki will now bring to market the full client version." <p> The Linux version of Descent 3 will support the Rock 'n' Ride simulator for the ultimate in gaming experiences. The Rock 'n' Ride moves a gamer and their monitor up to 55 degrees for genuine interactive motion. <p> Descent 3 is fully optimized for Internet play with 16 players at one time. It has a suggested retail price under $30.00 (U.S. Dollars). <p> About Loki Entertainment Software <p> Based in Orange County, CA, Loki works with leading game publishers to port their best-selling PC and Macintosh titles to Linux. Loki meets a pent-up need in the Linux community by providing fully-supported, shrink-wrapped games for sale through traditional retail channels. Founded in 1998, Loki is privately held and takes its name from the Norse god of mischief. For more information visit <a href="http://www.lokigames.com">www.lokigames.com</a>. <p> About Outrage Entertainment <p> Outrage Entertainment, Inc. is a leading developer of PC and video games. Located in Ann Arbor, MI, Outrage was founded in 1996 when Parallax Software, developer of Descent and Descent II, spun off its development operations into two independent companies. In 1999, Outrage completed Descent 3 and Descent 3: Mercenary, and is currently developing an original title for the PlayStation 2. For more information, see <a href="http://www.outrage.com">http://www.outrage.com</a>. <p> Interplay Entertainment Corp. is a leading developer, publisher and distributor of interactive entertainment software for both core gamers and the mass market. Interplay currently balances its development efforts by publishing for personal computers and current generation video game consoles. Interplay releases products through Interplay, Shiny Entertainment, Digital Mayhem, Black Isle Studios, 14 Degrees East, its affiliated labels and its wholly owned subsidiary Interplay OEM, Inc. More comprehensive information on Interplay and its products is available through its worldwide web site at <a href="http://www.interplay.com">http://www.interplay.com</a>.Safe Harbor Statement under the Private Securities Litigation Reform Act of 1995: This release may contain forward-looking statements involving risks and uncertainties that may cause actual future events or results to differ materially and adversely from those described in the forward-looking statements. Important factors that may cause such a difference for Interplay include, but are not limited to, risks of delays in development and introduction of new products, dependence on new product introductions which achieve significant market acceptance and the uncertainties of consumer preferences, dependence on third party software developers for a significant portion of new products, risks of rapid technological change and platform change, intense competition, seasonality, risks of product defects, dependence upon licenses from third parties, risks associated with future capital requirements, dependence upon third party distribution, dependence upon key personnel and risks associated with international business, intellectual property disputes and other factors discussed in the Company's filings from time to time with the Securities Exchange Commission, including but not limited to the Registration Statement on Form S-1 as amended (Registration Number 333-48473) and Final Prospectus dated June 19, 1998 and the Company's subsequent quarterly filings on Form 10Q. Interplay disclaims any obligation to revise or update any forward-looking statement that may be made from time to time by it or on its behalf. <p> # # # <p> Note: All trademarks and copyrights are the property of their respective owners. </blockquote> Descent 3 coming from Loki default
1289 3648 2000-06-04 10:45:29 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="1"><p> <em>Description:</em> A fast-paced side-scrolling "space shooter" with an unusual premise.<p> <em>Changelog:</em> Lots of new stuff! <ul> <li>New weapons <li>new upgrades <li>more animation <li>a bunch of tweaks and bugfixes. <li>Also text rendering and JPEG/PNG support for backgrounds. (Hence the decreased size of the image tarball.) </ul> Angel Wars 0.21 updated
1290 3641 2000-06-04 10:46:20 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> A board game, block the adversary by destroying the cases around him.<p> <em>Changelog:</em> <ul> <li>menu more comprehensible <li>graphics bugs correction <li>back to menu instead of exit <li>exit confirmation <li>AI more intelligent </ul> Do'SSi Zo'la 0.9.1 updated
1291 -1 2000-06-04 10:47:57 <em>Category:</em> Action<br> <em>Description:</em> RoboWar is network game for up to three players (robots). Qt and Tcl/Tk versions are available. RoboWar 0.35 new
1292 -1 2000-06-04 10:50:54 <img src="/images/thumbs/tower.jpg" align="right" width="200" height="125"><em>Category:</em> Action<br> <em>Description:</em> Red Pixel is a platform, deathmatch game for two players, played over a serial connection or LAN. You run around platform levels, picking up guns and ammo, shooting the other player. It has been described before as a cross between DOOM and Abuse, although that is overselling it a bit :-) Red Pixel 0.11 new
1293 -1 2000-06-04 10:53:02 <em>Category:</em> Strategy<br> <em>Description:</em> A strategy board game with simple rules. Blockit 1.0 new
1294 -1 2000-06-05 23:09:48 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> A 3D network game<p> <em>Changelog:</em> Added rudimentary sound support RoboWar 0.36 updated