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newsid userid timestamp news headline newstype gameid
1235 3495 2000-05-07 12:12:09 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> A 2-player networked arcade-style shooting game.<p> <em>Changelog:</em> Added computer player, and a lag compensation mechanism that should make the game more playable on congested connections. Zloe 0.4 updated
1236 2 2000-05-07 12:24:57 <a href="mailto:g.schroeder@owl-online.de">Gerhard Schroeder</a> sent this in: <blockquote> We from <a href="http://www.zocks.de">zocks.de</a> published an interview with Mathieu Pinard from <a href="http://www.tribsoft.com">Tribsoft. Inc.</a> talking about their affords in porting Jagged Alliance 2 to linux. <p> For the German readers we translated the whole interview into German, the English version follows the translation. <p> <a href="http://www.zocks.de/cgi-bin/newspro/viewnews.cgi?newsid957723259,93011,">Link to interview</a> Tribsoft Interview default
1237 2722 2000-05-07 15:11:18 <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> free MUD client for KDE<p> <em>Changelog:</em> <ul> <li>logging <li>triggers <li>speed walking <li>correct parsing of escape characters <li>updated i18n (french and russian messages, german and russian handbook <li>bugfixes (of course ;-) </uL> Kmud 0.4 updated
1238 2 2000-05-07 16:29:23 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> action-strategy networked game<p> <em>Changelog:</em> <ul> <li>generate new landscape if generation of start positions fails (repeat if required) <li>right mouse click on units which can't drive now sets a way-point and doesn't set follow mode (+)This solves the B->A and C->A => C->B->A problem for factories (f.e.) (-)now you must drive in manually again (-)This doesn't solve the B->A and C->A and B far away from C => C->B->A problem for vehicles <li>fixed very tricky bug in ground-checking and sprite-lib code which caused roads to be buggy just because of their color (took a lot of time to find this one - early in the morning ;-) <li>now only one unit is build at a time, objects still are builded until you stop it (with ESC and mouse over the build icon) - in the future there will be a build list <li>jeep can look further, <li>crane/building unit lesser fortress gets destroyed faster, drives slower, min. vertical degree of canons inc. <li>Powerboat now faster <li>small ammo more explosive </ul> TUD (The Urgent Decision) 0.9.18 updated
1239 3493 2000-05-08 07:51:40 <em>Category:</em> Role Playing<br> <em>Description:</em> Uclient is the 2d isometric client for the WorldForge project. WorldForge::Uclient 0.7.4 new
1240 3493 2000-05-08 10:45:26 <em>Category:</em> Role Playing<br> <em>Description:</em> Acorn is a simple game to be constructed using the WorldForge system currently under development. The players goal will be to buy piglets from a pig farmer, raise them in the woods by feeding them acorns, and then sell them to the butcher. Along the way they will have to be defended from various beasties that live in the woods. WorldForge::Acorn pre-ALPHA new
1241 2 2000-05-08 16:10:30 <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A fantastic arcade game emulator.<p> <em>Changelog:</em> <ul> <li>Everything from mame & mess 0.37b2. <li>Fixed brightness handling on pause, the brightness no longer gets darker and darker if you pause/unpause a lot. </ul> Xmame 0.37b2.1 updated
1242 3493 2000-05-12 07:15:08 <img src="/images/thumbs/geosil.jpg" align="right" width="200" height="150"><em>Category:</em> Role Playing<br> <em>Description:</em> Geosil is a flexible and portable client for Worldforge. One of the main features is the highly adaptable and dynamic user interface based on OpenGL. The actual world is rendered in a window (or several windows) of said user interface from a third-person top-down perspective in real 3d. Target platforms are Windows, Linux, Mac and BeOS. The current version has an excellent terrain rendering engine. Current source is available anonymously from the WorldForge CVS repository. See the WorldForge homepage for details. WorldForge::Geosil 0.0 new
1243 -1 2000-05-12 07:16:14 <em>Category:</em> Puzzle<br> <em>Description:</em> The game is based on a Commodore plus/4 game (with the same name). The goal in atomix is to connect atoms to form a molecule in 2d. You can move an atom by selecting it and pressing one of the cursor keys. The atom will move to the specified direction until it hits a wall or another atom. Atomixl 0.2.0 new
1244 -1 2000-05-12 07:21:02 <img src="/images/thumbs/torcs-10.jpg" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Racing Car Simulator in OpenGL<p> <em>Changelog:</em> <ul> <li>A player configuration menu (options->player) <li>2 new tracks <li>new version of K1999 robot <li>minor bugfixes </ul> TORCS 0.0.20 updated