| commentid | objectid | typeid | userid | subject | comment | timestamp | parentid |
|---|---|---|---|---|---|---|---|
| 13413 | Duke Nukem 3d | games | -1 | Re: duke3d networking | Correction: It also worked with all computers using the BROADCAST token. | 2003-08-25 09:22:55 | 10618 |
| 13414 | Spacewar | games | 8477 | Re: this game... | Hmm... Well I've never read that book, but indeed it's likely that a book would use such type of game for a tutorial, since it's quite simple. | 2003-08-25 10:50:33 | 13410 |
| 13415 | Medal of Honor:Allied Assault | games | -1 | Re: Requirements | For the most part, they seem to be. I can actually squeeze a bit more out of my machine under Linux than I could in Windows. I seem to be able to crank my terrain detail to max, where I left it down a bit in Windows because of the performance difference. | 2003-08-25 11:16:34 | 13406 |
| 13416 | Excido | games | 8167 | azerty keyboard | handiness with an azerty keyboard is very difficult, could you use another config or make it configurable ? | 2003-08-25 11:31:56 | 0 |
| 13417 | Excido | games | 8426 | Re: azerty keyboard | <p>At present, the keys may be remapped by editing the excido.conf file in your ~/.excido directory. The numeric values are SDL key codes. I have provided a reference list (keyguide.txt) in the package for your convenience.</p> <p>Control configuration will be part of the in-game configuration options in the not-too-distant future.</p> <p>I apologise for not considering non-querty layouts in the default bindings: perhaps it would have been better to ship with arrow key as the default instead. The reasons that it isn't so are twofold. One: I find arrow keys uncomfortable compared to wasd, and two: there are certain issues that arise when the menu system uses the same keys as the gameplay (see BUGS). | 2003-08-25 12:11:53 | 13416 |
| 13418 | Excido | games | 8426 | Re: Excellent | Thanks for the heads up - I hadn't heard of that one before. | 2003-08-25 12:24:41 | 13411 |
| 13419 | Excido | games | 3 | Re: Excellent | <i>Multiplayer everybody wants [...] Basically, I may well implement [...] network multiplayer [...] soon.</i><p> Ok, deal!<p> What? Selective Perception? Go shake your ears! | 2003-08-25 12:25:45 | 13400 |
| 13420 | Egoboo | games | 2391 | Re: Cool but.... | This game is very impressive. It has a nice atmospehere, and it looks finished in a way that is seldom among Linux games. When I started playing, I found it somewhat difficult to guees the keys. I think they refer to some text file, but everything is nicely explained on their website. BTW: It would be nice to be able to start the game in a window (instead of full screen mode). | 2003-08-25 12:35:16 | 12709 |
| 13421 | America's Army: Special Forces | games | -1 | wont run | typed armyops and I get: --------- armyops Failed to enter Entry: Can't find file for package 'T2-UI' History: Exiting due to error l8rg8r ----- | 2003-08-25 14:00:04 | 0 |
| 13422 | America's Army: Special Forces | games | -1 | trouble shooting | Does this happen to anyone else who plays Americas Army on linux? Im enjoying play a game on americas army and then it jsut Disconnects me from the server and as i quit the game. I look what it says in console. It appeared to say Invalid Actor Class... And other times it jsut disconnects me from servers without giving me a reason. Does this happen to anyone else? Is there away to fix it? Does it only happen on linux? Pleas please please help if you can! Thanks... | 2003-08-25 15:34:28 | 13130 |