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newsid userid timestamp news headline newstype gameid
1175 2 2000-04-03 00:43:23 <img src="/images/thumbs/tunnelfighter.jpg" align=right width=200 height=150><em>Category:</em> Action<br> <em>Description:</em> The game is about zooming down a tunnel and shooting things. Avoiding getting hit. Getting a highscore. gloating over your highscore. Having fun. <p> This game was created with the <a href="/show?crystal%20space">Crystal Space</a> engine. Tunnel Fighter new
1176 2 2000-04-03 00:34:42 <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> A high-level game SDK based on SDL.<p> <em>Changelog:</em> <ul> <li>PowerPak2K0331 <ul> <li>Added a Makefile for BeOS. <li>SMPEG support is now commented out by default for Windows and BeOS until SMPEG supports those OS's. </ul> <li>Power3D2K0331 <ul> <li>Removed PP_Init from Power3D example files. It wasn't needed and was causing problems in BeOS <li>Fixed definition of PI. Some OS's already define PI </ul> <li>PowerMedia2K0331 <ul> <li>Fixed mpeg.h to no longer include powerdraw.h </ul> <li>PowerSound2K0331 <ul> <li>Removed PP_Init from ex2 <li>Fixed the makefiles to compile PowerSound </ul> </ul> PowerPak Game SDK 2K0331 updated
1177 2 2000-04-03 00:35:20 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A Linux port of Boom, which is an enhanced version of Doom from id's source.<p> <em>Changelog:</em> <ul> <li>Install documentation in the right directory <li>Sound code cleanup <li>Fix problem with network games often desyncing immediately at startup </ul> lxDoom 1.4.4 updated
1178 2 2000-04-03 00:37:48 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> action-strategy networked game<p> <em>Changelog:</em> <ul> <LI>applied parts of cran's "patch" ;-) (sound_esd.H sound_esd.C), start sound <LI>splitted code further up - still needs documentation and cleanup <LI>rewritten parts of the player stuff (start pos. now are given randomly - login with nick and "password") <LI>player relationships extended - contain now:<br> friend/neutral/enemy (neutral should mean only military units are attacked)<br> receive chat messages and send chat messages <LI>reimplemented the gui-part for the playerlist (displays now also disconnected players with status) <LI>menu variable lookup now continues with parents (verry useful for the playermenu) <LI>improved client/server handshake (now they check the protocol version and use binary mode if possible) </ul> TUD (The Urgent Decision) 0.9.14 updated
1179 2 2000-04-03 00:45:14 <ul> <li>Lotsa Game Tome updates today. Be sure to click on the little man with the pipe at the bottom of the page to see 'em all. <li>Hans-Joerg Frieden has posted <a href="http://www.hyperion-software.com/_linux/shogo_progress_01.html">a Shogo progress report</a> at the <a href="http://www.hyperion-software.com/_linux/news.html">Hyperion Linux site</a>. Check it out if you're looking forward to the Linux port of <a href="http://www.shogo-mad.com/">Shogo" Mobile Armor Divison</a>. <li><a href="mailto:nkealen@whig.com">Nathaniel Kealen</a> says: <a href="http://www.hg2nn.com/">The Heavy Gear News Network</a> is pleased to announce the re-launch of its new website format with the following features: <ul> <li>interview with Michael Vance of <a href="http://www.lokigames.com">Loki</a> concerning Heavy Gear 2 for Linux <li>Heavy Gear 2 for Linux giveaway (5 copies) </ul> <li><a href="/show?parsec%20demo">Parsec</a> developer <a href="mailto:msh@parsec.org">Markus Hadwiger</a> announced that the music from the recently released Parsec demo has been released as MP3 files. Also, a new screenshot has been posted at the <a href="http://www.parsec.org">Parsec website</a>. </ul> Other stuff you'll probably care about default
1180 -1 2000-04-03 11:38:14 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> Chinese Chess game<p> <em>Changelog:</em> <ul> <li>Game saving and loading <li>AI is now much faster <li>Developer documentation (using doc++) </ul> xiangqi 0.41 updated
1181 -1 2000-04-03 11:38:53 <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Make points by creating squares on a 8x8 fields board<p> <em>Changelog:</em> Many bugfixes, many new feautures including Sound, Plugins, improved network gaming. See ChangeLog for more Squaroid 0.60.2 updated
1182 -1 2000-04-05 01:00:47 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> Clone of arcade game Pengo<p> <em>Changelog:</em> It now compiles the standard way: ./configure and make Lupengo 0.03 updated
1183 1350 2000-04-05 01:01:31 <em>Category:</em> Under development - not yet playable<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> experimental universe simulation<p> <em>Changelog:</em> Stage 1 has been reached. It's simple but in its scope fully functional. Current main characteristics are: <ul> <li>one-ship universe with position, velocity, acceleration vectors <li>simple client to alter ship's acceleration </ul> Arkon 1 updated
1184 3415 2000-04-05 01:02:20 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> The classic arcade game Breakout for GNOME<p> <em>Changelog:</em> <ul> <li>End game dialog, with scoreboard <li>"Sticky" bat <li>Stronger blocks <li>A couple of new levels <li>Minor UI improvements <li>Miscellaneous bugfixes </ul> GNOME Breakout 0.2 updated