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newsid userid timestamp news headline newstype gameid
1155 2 2000-03-27 14:38:17 <ul> <li><a href="mailto:uraeus@linuxrising.org">Christian Schaller</a> wants everyone to know that he and his pals at <a href="http://linuxpower.org">Linuxpower.org</a> have just posted <a href="http://www.linuxpower.org/display.php?id=171">an interview</a> with <a href="http://www.bioware.com">Bioware</a> CEOs Greg Zeschuk and Ray Muzyka. Bioware is responsible for popular <a href="http://www.interplay.com/bgate/">Baldur's Gate</a> RPG (available only for Another Platform), and the upcoming <a href="http://www.neverwinternights.com/">Neverwinter Nights</a>, which will include a native Linux version. <li><a href="mailto:joseph.wright@syntegra.com">Joe Wright</a> informs us that one of his homies at <a href="http://thehaus.net">The Haus</a> has interviewed Thomas Frieden of <a href="http://www.hyperion-software.com">Hyperion Software</a> about the upcoming Linux port of <a href="http://www.shogo-mad.com/">Shogo: Mobile Armor Division</a>. Hyperion has also announced that they're porting <a href="http://www.ritual.com/sin/index.html">SiN</a> to Linux. Check out the interview <a href="http://www.thehaus.net/Shogo/interview_frieden.shtml">here</a>. <li>This weekend <a href="http://slashdot.org">Slashdot</a> posted <a href="http://slashdot.org/article.pl?sid=00/03/25/0854215">an unconfirmed story</a> suggesting that <a href="http://www.lokigames.com">Loki</a> will be porting <a href="http://www.descent3.com">Descent 3</a> to Linux. <a href="http://www.outrage.com">Outrage Entertainment</a> has been talking about a Linux client port for quite awhile. Now it looks like work is about to get underway. </ul> In other news... default
1156 2009 2000-03-30 11:12:34 <em>Category:</em> Puzzle<br> <em>Description:</em> Based on a word puzzle that in my local newspaper (The Advertiser). I wrote this in one night for a friend to play on black and white labtams between lectures, so the graphics are pretty crude. <p> I don't expect to do anymore with this apart from bugfixes. Porting to a toolkit like GTK-- should be rather simple and is left as an exercise to the reader :) <p> This game has no homepage. XNineword 1.0 new
1157 3352 2000-03-30 11:14:13 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Save your city from nuclear doom<p> <em>Changelog:</em> <ul> <li>Tweaked missile frequency, number, and speed. <li>Fixed bug where you could destroy all the missiles by shooting the top of the screen. <li>Bases now regenerate (every 20000 points). <li>Lined up missiles and cities in end of wave splash screen. <li>Added option to pause the game. <li>Made error messages a little more helpful. <li>Fixed bug in screen_shot which tried to free unallocted memory. </ul> Missile Command 0.99.5 updated
1158 3428 2000-03-30 11:14:41 <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> Another little mind game. You have to build molecuels out of single atoms.<p> <em>Changelog:</em> <ul> <li>Added more levels (16 now)<li>documentation <li>editor for levels and themes </uL> atomix 0.3.0 updated
1159 2 2000-03-30 11:20:15 <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> Arianne is a role playing game with online and off line game support.<p> <em>Changelog:</em> <ul> <li>New GFX <li>New Network system <li>New Graphics <li>New MapEditor <li>New code organization <li>Better Sprite system </ul> Arianne RPG 0.3.0 updated
1160 2 2000-03-30 11:35:29 <em>Category:</em> Toy<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> A very cool sound and graphics demo for X11 and SVGAlib<p> <em>Changelog:</em> New glibc 2.0/2.1 binaries. State of Mind 1.1 updated
1161 -1 2000-03-30 11:47:56 <img src="/images/thumbs/cwscreen3.gif" align=right width=200 height=150><em>Category:</em> Action<br> <em>Description:</em> CarWorld has currently been tested on Linux, HP-UNIX, IRIX and Windows95/98/NT, these executables will soon be available but it should however compile under any XWindow environment when the source will be available. It is of course strongly recommended to dispose of some kind of hardware acceleration for OpenGL. Proportional joysticks are supported under Windows and Linux. Car World 0.205 new
1162 2 2000-03-30 11:54:53 <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="3"><img src="http://happypenguin.org/images/star.gif" alt="3"><img src="http://happypenguin.org/images/star.gif" alt="3"><p> <em>Description:</em> A tetris-like puzzle game where you try to match of four blobs of the same color<p> <em>Changelog:</em> <ul> <li>Fixed minor bug in painting the next piece <li>Fixed an odd formatting bug in help system <li>GNOME files now install again <li>Fixed problem with $DATADIR in configure.in </ul> Xpuyopuyo 0.3.6 updated
1163 2 2000-03-30 12:09:08 <ul> <li><a href="http://www.salon.com">Salon.com</a> has posted <a href="http://www.salon.com/tech/feature/2000/03/29/open_dungeon/">an article about open source and roleplaying games</a> in which <a href="/show?Worldforge">WorldForge</a> project leader Bryce Harrington is interviewed. Check it out if you're interested in this sort of thing. <li>Source documentation for <a href="http://golgotha.opengames.org">Golgotha</a>, Crack dot com's unfinished game project that was released to the public domain, has been posted at the project's website: <a href="http://golgotha.opengames.org/source/downloads/">http://golgotha.opengames.org/source/downloads/</a>. <a href="http://www.gamespy.com">Gamespy.com</a> has put up <a href="http://www.gamespy.com/articles/tour4_a.shtm">an article</a> about a visit with our favorite software publisher, <a href="http://www.lokigames.com">Loki Entertainment Software</a>. </ul> Misc stuff default
1164 1350 2000-04-02 23:30:00 <em>Category:</em> Under development - not yet playable<br> <em>Description:</em> Arkon is an experiment. The basic idea is that it will simulate a universe holding entities which interact with each other. The initial interpretation of this very general guideline is a starship simulation. A three-dimensional universe holds starships which can move around based on a physics-model somewhat similar to that of the universe we live in. <p> The above is just the starting point of the experiment. The development process might lead to entirely different things. One likely possibility is the move towards a game where starships battle each other, controlled by client programs which might very well be robots. <p> Development is open to anyone interested in experimenting with the possibilities of simulated universe physics, so feel free to send mail to pesco@gmx.de. Arkon 0.9 new