| commentid | objectid | typeid | userid | subject | comment | timestamp | parentid |
|---|---|---|---|---|---|---|---|
| 12618 | Openworld | games | -1 | Re: soooo | ... and probably a flaky monitor to have screenshots so dark. | 2003-07-15 09:40:59 | 12617 |
| 12621 | Neverwinter Nights Client | games | 8087 | Re: Error | Make sure you have nwn/miles in your library path, and the screen is set to 24 bit color!, it will not run without 24 bit color, also 800x600 or better.. | 2003-07-15 12:08:16 | 12316 |
| 12623 | 54321 | games | -1 | Re: Mind-bending in a good way | Flip-flop *with* wrap is heavily trivial in any dimension. For each light that's on, click the light, and each of it's neighbours. | 2003-07-15 12:31:40 | 4740 |
| 12624 | Roll 'm Up | games | -1 | Re: i like it! | Where did you find the libstdc++.so ? Thanks, Christian christian.doare@wanadoo.fr | 2003-07-15 13:06:49 | 11665 |
| 12628 | Marryampic2 | games | -1 | Marryampic2 | hope you like litigation because I'm sure the owners of the Simpsons will not be too happy that your game contains their copyrighted work | 2003-07-15 17:05:51 | 0 |
| 12630 | Xeuphoric | games | 6457 | Re: screenshot | Problem is that screenshot on gametome looks like white rectangle with few black points. Probably size was decreased badly. | 2003-07-15 23:30:10 | 6421 |
| 12631 | Openworld | games | -1 | Re: soooo | No coders? WOW! You mean it wrote itself? I'm impressed! Either that, or you're just a jerk. | 2003-07-16 01:00:15 | 12617 |
| 12632 | Alien Flux | games | -1 | Re: What you need to start the game | Hi! No, we didn't make a script - because I've never seen a Linux box before! It still amazes me that it runs at all! And this is cool, because we're going to write a load more games and they'll all run on Linux, too, it seems. If anyone can help out making us an RPM or some installer or something that'd be nice. Cheers for your cool ratings! Cas :) | 2003-07-16 01:21:02 | 12605 |
| 12633 | Alien Flux | games | -1 | Alien Flux | I must also mention, although it says "source not available", MOST of the source IS available for you to play with! The important bit that does the graphics and sound is The Lightweight Java Game Library which we co-wrote with some sourceforge friends: http://www.lwjgl.org The handy bit that takes care of a load of tedious stuff like texture management and colour sequence animations and sprites and stuff is the Shaven Puppy Game Library, which is what happens when you decide to just let people look at your work-in-progress: http://sourceforge.net/projects/spgl The SPGL is always in a state of flux because it's just a little window in on the game code, really, so don't ever expect me to build and release it or anything. It's just there to look at and borrow code from. That's also why there's no docs to speak of... although it will javadoc to some extent. LWJGL is released under BSD license; SPGL doesn't really have much of a license attached to it - it's kind of like "mentionware": use it and I'd appreciate a link :) And one day Alien Flux will be opened for all to see. Cas :) | 2003-07-16 01:32:08 | 0 |
| 12634 | DOSbox | games | -1 | Re: promising | hmm apt-get install dos-emu.. just claims no os and freezes (needs kill -9, arg ugly...) doesnt seem config free? | 2003-07-16 02:01:01 | 9916 |