| commentid | objectid | typeid | userid | subject | comment | timestamp | parentid |
|---|---|---|---|---|---|---|---|
| 12531 | Vendetta | games | -1 | Re: Damn drift! | You may have toggled physics models inadvertently. Check your keyboard bindings as it's possible to bind a key to toggle modes (I'm pretty sure there's a default key for it, maybe single-quote). The slippery mode is "Physics", you're probably looking for "Arcade". | 2003-07-09 18:41:38 | 12373 |
| 12532 | Vendetta | games | -1 | Re: a pretty cool game | The test is actually just a CTF game with trading thrown in and some other random stuff as well. It's a lot of fun, but currently somewhat lacking in RPG elements. That should begin to change as 3.3 and 3.4 come along, as the developers have an event and mission system planned for those releases, as well as improved AI. | 2003-07-09 18:49:02 | 11302 |
| 12533 | Globulation 2 | games | -1 | Re: Nice game | As Mr Cow said, try this game, it's quiet impressive ! :) | 2003-07-10 02:42:32 | 12530 |
| 12534 | Globulation 2 | games | -1 | Globulation 2 | As a developper, I have to warn you that we are currently not ready to support the game. Especialy, the YOG metaserver has a low brandwidth, please avoid using it yet. But we are hardly working to have everything ready as soon as possible! And be sure we will post news when the game will be ready for realase. | 2003-07-10 06:33:33 | 0 |
| 12535 | Globulation 2 | games | -1 | Re: Globulation 2 | hardly :) | 2003-07-10 07:16:51 | 12534 |
| 12536 | Globulation 2 | games | -1 | Manual | Hello, I found installation and coder instructions but nothing about how to play the game! Where can I learn what to do in order to have fun with this game? Thanks! | 2003-07-10 07:24:52 | 0 |
| 12537 | Globulation 2 | games | -1 | Re: Manual | Hello, I'm the other main coder on Glob2 (not the same who previously posted). The user manual is not ready yet. At the official release, there will be a tutorial which will guide you through the game, step by step. If someone is interested to contribute a quick start guide,it will be welcome. <br> Now you can see how to play by playing with an AI in the same team. Take a 4 player map (like quadrule), and click just below the last player to enable an AI with the same color as you (the first player, the red one). <br> The game work by assigning units to work on building. This can be done with the mouse wheel. To begin, you need food buildings as units have to eat. Put one unit working on swarm, build 2 food buildings and put one unit working on each. Then explore the game :-) | 2003-07-10 08:33:16 | 12536 |
| 12538 | Globulation 2 | games | -1 | Re: Manual | I've already played the game and guessed a bit about how it work :) But I'd like to know more! | 2003-07-10 08:36:24 | 12537 |
| 12539 | Globulation 2 | games | -1 | Re: Manual | Hum... I've ask on the dev ml if someone can contribute a quick start guide. Perhaps we should have a user ml. There is also a <a href="http://www.ysagoon.com/twiki/bin/view/Glob2/WebHome">wiki</a>. Communication with users is a good thing. I'll try to open as much as I can, but I'm actually busy upgrading the GUI structure to have an xml-ressource-based dynamic GUI "a la" MacOS X where widget's attributs are in an external xml file. We are also improving the core engine to have funnier gameplay. So the core developpers are busy, but the middle-land community should be up ;-) | 2003-07-10 08:42:20 | 12538 |
| 12540 | Project LRNJ: Slime Forest | games | -1 | Great game but.. | ... too hard, frankly<br><br> after 3 minutes of play or so, you're supposed to enter a cave, and there I get raped everytime by the fireballs of the hat-wearing slimes.<br><br> And I knew at least 2/3 of the kanas before playing (forgot the rest).<br><br> I lowered the speed & difficulty to 1, but I still get killed early in the cave (I bought herbs at the store too).<br><br> Any tip? | 2003-07-10 10:35:15 | 0 |