| title |
author |
company |
homepage |
url1 |
url1description |
url2 |
url2description |
version |
short_description |
long_description |
category |
license |
cost |
screenshot |
source |
x11 |
console |
accel3d |
multiplayer |
network |
date_submitted |
approved_by |
approved_date |
submitted_by |
download |
url3 |
url3description |
other_requirements |
timestamp |
sound |
| Hu-Go! |
Zeograd |
|
www |
|
|
|
|
2.12 |
Pc engine (Turbographx 16/Turbographx CD/Turbo Duo) emulator |
This is a pc engine emulator, a 8-16 bits console from Nec of the late 80's. It can run roms, cd and various kinds of cd dumps. It is licensed under an OSI compilant license (monstly GPL, slightly modified BSD and zlib), uses SDL and runs on several OS. |
emulator |
free |
|
 |
on |
on |
on |
off |
on |
on |
2003-07-02 |
2 |
2003-07-04 14:59:13 |
-1 |
www |
|
|
|
2005-04-25 01:43:50 |
on |
| Hubris |
NotCricket |
|
www |
www |
Linux binary |
www |
Linux source |
0.8.3 |
multiple falling blocks puzzle game |
Hubris is a puzzle game in which the player arranges multiple falling blocks into sacrifical lines to please the gods, while avoiding building too close to the heavens lest his hubris arouse their wrath. |
mia |
free |
|
 |
on |
on |
off |
off |
off |
off |
2002-09-24 |
3 |
2002-09-24 20:03:47 |
-1 |
www |
|
|
<li><a href="http://www.libsdl.org/index.php">SDL</a> |
2002-10-06 14:15:50 |
off |
| Hugo |
Kent Tessman |
General Coffee Company |
www |
www |
Hugo games in the Interactive Fiction Archive |
|
|
3.0.04 |
An interactive fiction design system. |
Hugo is one of the leading IF design systems. In addition to being capable of producing leading-edge text adventures, it also allows a developer to incorporate true-color graphics display (which are optional for those who lack either the hardware or inclination to view graphics) as well as sound effects and music. And it's free.
<p>
The complete Hugo system consists of several parts, the most important of which are the Hug Compiler and the Hugo Engine--the former takes text-format source code and turns it into a playable format understood by the latter. The Hugo language itself is an easy to learn, highly object-oriented language which (the author hopes) encompasses the best elements of elegance, simplicity, clarity, and power of modern programming languages. Also available is the Hugo Library: a collection of common routines, objects, etc. that are responsible for managing many of the "physical universe" aspects of the game. (And the sophisticated Hugo Debugger allows a Hugo programmer to examine every aspect of a game at runtime.) |
text adv |
free |
|
|
on |
on |
off |
off |
off |
off |
1999-09-13 |
bobz |
1999-09-13 11:46:48 |
2 |
|
|
|
|
2001-12-21 07:31:23 |
on |
| Hugooski |
Arek Stankiewicz |
lastlevel |
www |
|
|
|
|
0.1 |
Arcade Childrens game |
Hugooski is a bear you move left and right, with the ability to jump and collect hearts to advance to the next level while trying to avoid falling objects. |
kids |
free |
|
 |
on |
on |
off |
off |
off |
off |
2003-10-27 |
2 |
2004-01-12 10:50:28 |
7806 |
www |
|
|
<ul>
<li>SDL
<li>SDL_image
</ul> |
0000-00-00 00:00:00 |
on |
| Humphrey |
Ignacio Pérez Gil |
retrospec |
www |
www |
Windows version (game data files) |
www |
Game programming library |
1.2 |
Remake of the Spanish classic game from Zigurat |
<p>In 1988, Zigurat released a game that ended up being one of the best Spanish games of all times (although pretty unknown out of Spain): Humphrey. It's cute graphics and addictiveness overcomes it's grat difficulty (wich I've tried to take down on this remake), made this game one of the most remembered by all the Spanish 8 bit games fans.
<p>The objective is to paint all the floor tiles while you keep away from enemies, pacman-like. |
arcade |
free |
|
 |
on |
on |
off |
off |
off |
off |
2006-02-17 |
4 |
2006-04-20 08:25:24 |
-1 |
www |
www |
Required music player library |
allegro 4.0<br>
dumb
|
0000-00-00 00:00:00 |
on |
| Hyperspace Delivery Boy |
Monkeystone Games |
Monkeystone Games / LGP (Linux port) |
www |
www |
Order Hyperspace Delivery Boy on TuxGames.com |
|
|
0.9j |
Deliver packages in the future. |
<p>A funny 2d action-puzzle game designed by Tom Hall and written by John Romero. Released in 2002, it is reminiscent of SNES-era action games.</p>
<p>You are Guy Carrington, fresh on the job as a courier for the Hyperspace Delivery Service. Your job: get mail and packages to those that need them, no matter where in space they are! You may face insane robots, dangerous environments, or even the dreaded Sleeping Behemoths on your quest to deliver the universe`s most important parcels! Explore bizarre worlds and defend yourself against alien creatures as you solve the devious puzzles of... Hyperspace Delivery Boy!</p>
<ul>
<li>Journey through thirty amazing levels!
<li>Choose puzzle or action-puzzle modes!
<li>Revel in three amazing, completely different environments!
<li>Find hidden bonus items!
<li>Escape from the Crazy Panic Zones!
</ul> |
action |
commercial |
$20.00 |
 |
off |
on |
off |
off |
off |
off |
2005-05-28 |
4 |
2005-05-30 23:11:33 |
11724 |
|
|
|
<ul>
<li>Linux Kernel 2.2.x or later
<li>GNU C Libraries (glibc) 2.1.x
<li>XFree86 Release 3.3.x or later
<li>200 MHz x86 Processor
<li>Graphics card with 4MB of RAM
<li>32 MB RAM
<li>OSS compatible sound card
<li>70 MB free hard disk space
<li>4x CD-ROM drive
</ul> |
2009-05-29 06:06:22 |
on |
| I Have No Tomatoes |
Mika Halttunen |
|
www |
|
|
|
|
1.5 |
Smash as many tomatoes as you can, in ten minutes |
It's an free open source OpenGL game, called I Have No Tomatoes. Here's the official blurb:
<p>
Now, the question is, what to do when you have to waste ten minutes? The
answer is, of course: squash as many tomatoes as you can! This game is
just for that, but it is also a bit more. You may find it not to be
complete waste of time after all... or you don't.
<p>
"I Have No Tomatoes" features solid game play with beautiful OpenGL API
driven isometric 3d graphics and nice music. |
action |
free |
|
 |
on |
on |
off |
on |
on |
off |
2004-08-06 |
2 |
2004-08-10 08:13:31 |
-1 |
www |
|
|
|
2004-09-28 07:29:02 |
on |
| iamar academy |
Chieh |
Iamar Inc |
www |
|
|
|
|
1.0 |
A game that teaches you how to make 3d games |
<p>The Iamar project is an ambitious Educational effort that teaches students how to make 3d games. The courses are all recorded in "video format" and freely available from our website. The course is divided into 2 parts; the artistic section and the programming section. At the artistic section, we teach our students how to make 3d models using the free program blender. At the programming section, we then take our 3d models and learn to program a game out of it using the iamar browser.
<p>The learning process takes place in a 3d game environment. The student would be inside a game that provides different missions. Each mission would then require the student to learn something about 3d game production. |
kids |
free |
|
 |
off |
on |
off |
on |
on |
on |
2009-03-24 |
4 |
2009-03-31 08:16:26 |
34437 |
www |
|
|
Works both on linux and windows |
0000-00-00 00:00:00 |
on |
| IanOut |
Sztupy, IanOut Dev Team, and IanOut Linux Team |
|
www |
|
|
|
|
IanOut Beta 4, Linux Build 3 |
IanOut, an OpenSource FallOut 2 Engine |
IanOut is an open source engine that tries to replace the old Fallout 2 by creating the abilitiy to run Fallout-like games under linux and having superior modding support. The engine was created by SztupY and started as a fun project to create a Fallout parody. After 4 Beta releases the development is kind of stuck at the moment and we're searching for a new coders that help us to revive the project and port it to Linux. If you're interested: mail a short description of your ideas and perceptions to <a href="mailto:mvBarracuda@web.de">mvBarracuda@web.de</a> or add me in your icq list -> uin:98600423.
|
rpg |
free |
|
 |
on |
on |
off |
off |
off |
off |
2005-07-18 |
506 |
2005-07-19 02:49:28 |
11572 |
www |
|
|
lua
lualib
SDL
SDL-image
SDL-mixer
scons (to build sources) |
0000-00-00 00:00:00 |
on |
| ICBM3D |
Bill Kendrick |
New Breed Software |
www |
www |
New Breed Software Homepage |
|
|
0.4 |
A 3D missile command game. |
Like the original "Missile Command" and
its clones, this game places you in
control of Anti-ICBM weapons which you
use to destroy an onslaught of missiles
(and other nasties) which are dropping
onto your nation. |
arcade |
free |
|
 |
on |
on |
off |
off |
off |
off |
1999-03-23 |
bobz |
1999-03-23 20:30:17 |
679 |
ftp://ftp.tuxpaint.org/unix/x/icbm3d/ |
|
|
|
2001-06-03 18:02:55 |
off |