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newsid userid timestamp news headline newstype gameid
10920 4 2011-09-30 12:10:10 <a href="/images/gbrainy2.png"><img src="/images/thumbs/gbrainy2.png" align="right" alt="" width="176" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> gbrainy is a brain teaser game <p> <em>Changelog:</em> <ul> <li>Several translations updated to fix bugs <li>Add Esperanto translation <li>Fixes assembly versioning</ul> gbrainy 2.03 updated gbrainy
10921 4 2011-10-01 03:39:03 <a href="/images/dxx-show.jpg"><img src="/images/thumbs/dxx-show.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.46"><img src="http://happypenguin.org/images/star.gif" alt="4.46" border="0"></a><a href="#" title="4.46"><img src="http://happypenguin.org/images/star.gif" alt="4.46" border="0"></a><a href="#" title="4.46"><img src="http://happypenguin.org/images/star.gif" alt="4.46" border="0"></a><a href="#" title="4.46"><img src="http://happypenguin.org/images/star.gif" alt="4.46" border="0"></a></font> <p> <em>Description:</em> DXX-Rebirth is the Remake of the two DESCENT ports D1X and D2X <p> <em>Changelog:</em> <ul> <li>Bugfixes</ul> DXX-Rebirth 0.57.1 updated DXX-Rebirth
10922 4 2011-10-01 04:02:23 <a href="/images/d2xl.jpg"><img src="/images/thumbs/d2xl.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Fixed: Triggers weren't always hit by shots (shooting through gaps in gratings and forcefields was probably also affected by this bug) <li>Fixed: The program could crash when loading savegames or transferring the player to a new level <li>Changed: Target and damage indicators will now shine through walls to some extent <li>Fixed: Collision detection didn't always work right <li>Fixed: Player ship shield and energy were set to the standard values when the player entered a new level even when the player had gathered more than the standard amounts of them <li>Improved: Robots stuck in walls will be moved out of the walls <li>Improved: Target, damage and missile lock indicator transparency now increases with growing distance of the target to the viewer <li>Fixed: A few menu options didn't stick <li>Fixed: A few menu help messages were wrong</ul> D2X-XL 1.15.267 updated D2X-XL
10923 4 2011-10-01 06:17:55 <a href="/images/beworld.jpg"><img src="/images/thumbs/beworld.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Nethack-like Linux Tcl game framework intended for developers <p>BEWorld is a 2D top-scroller game framework written in Tcl. It is similar to a real-time Nethack, but is more limited. It features both random and invariant world maps, a map generator that should work in other games, support for compressed inline data (including music and sound effects), semi-autonomous characters and objects, and more. It is intended to be a starting point for coders who are interested in developing Nethack-style games. BEWorld 110923 new BEWorld
10924 4 2011-10-01 14:44:43 <a href="/images/kulkuvayla2.png"><img src="/images/thumbs/kulkuvayla2.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>toy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> Block Construction Game <p> <em>Changelog:</em> <ul> <li>Lava <li>Ladders <li>Lots of small fixes </ul> Minetest-c55 0.2.201109 updated Minetest-c55
10925 4 2011-10-08 10:52:56 <a href="/images/ingame1.jpg"><img src="/images/thumbs/ingame1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Free top-down wizard battle game for 1-5 players <p> <em>Changelog:</em> <ul> <li>improved wizard sprites, colours, shadows etc. <li>minor graphical changes <li>minor AI changes <li>new Czech translation <li>PATCH: Fix .desktop file <li>PATCH: Fix compilation with -Werror=format_security </ul> FLAW 1.3.1 updated FLAW
10926 4 2011-10-08 11:40:02 <a href="/images/gemrb_promenade.jpg"><img src="/images/thumbs/gemrb_promenade.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> GemRB is a clone of BioWare's Infinity Engine <p> <em>Changelog:</em> <ul> <li> New features: <li> - aura pollution and cleansing, casting interruption <li> - formation rotation <li> - bounty encounters <li> - fatigue <li> Improved features: <li> - effects, triggers, actions <li> - keyboard shortcuts (F1-F12), touchscreen ui, scrolling <li> - hitpoint gain, thieving skill boni <li> - combat, spellcasting, iwd sounds <li> - PST inventory, PST spells</ul> GemRB: The Infinity Engine Clone 0.6.6 updated GemRB: The Infinity Engine Clone
10927 4 2011-10-08 14:03:27 <a href="/images/ott.jpg"><img src="/images/thumbs/ott.jpg" align="right" alt="" width="200" height="145"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.70"><img src="http://happypenguin.org/images/star.gif" alt="4.70" border="0"></a><a href="#" title="4.70"><img src="http://happypenguin.org/images/star.gif" alt="4.70" border="0"></a><a href="#" title="4.70"><img src="http://happypenguin.org/images/star.gif" alt="4.70" border="0"></a><a href="#" title="4.70"><img src="http://happypenguin.org/images/star.gif" alt="4.70" border="0"></a><a href="#" title="4.70"><img src="http://happypenguin.org/images/star.gif" alt="4.70" border="0"></a></font> <p> <em>Description:</em> An open source clone of the Microprose game "Transport Tycoon Deluxe". <p> <em>Changelog:</em> <ul> <li>Bugfixes</ul> OpenTTD 1.1.3 updated OpenTTD
10928 4 2011-10-08 15:58:30 <a href="/images/beret-screenshot11.png"><img src="/images/thumbs/beret-screenshot11.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Puzzle-platformer featuring a telekinetic scientist <p>Beret is a 2D puzzle-platformer game about a scientist, astonishingly named Beret, who has gained telekinetic abilities through his research at the Evil Corporation. He decides that the Evil Corporation is a tad too evil for his liking, and begins his solitary quest to overthrow the corporation and punish the evil deeds of his employers. <ul>Beret has: <li>21 puzzle-filled levels <li>120 collectable Medallions <li>Over 20 hours of gameplay <li>An unlockable level editor </ul> Beret 1.1.99999 new Beret
10929 4 2011-10-09 12:43:09 <a href="/images/bargame.jpg"><img src="/images/thumbs/bargame.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a></font> <p> <em>Description:</em> A complete educational applications suite <p> <em>Changelog:</em> <ul> <li>New activities since 9.3: hangman, painting completion, money change, renewable energy.<br /> <li>A lot more changes, partially inspired by a visit to Latinoware 2010 and meeting with Software Livre Educacional.<br /> <li>Changes for 9.6.1 alone: <ul> <li>Submarine: Reworked it deeply. It had several stability issues. At the same time, improved the graphics a little bit. Fixed major crash in submarine that arrived when the children won.</li> <li>Click and draw: Fixed, it was not starting at all.</li> <li>Renewable energy: On some systems the wind farm was taking too much CPU.</li> </ul></ul> GCompris 9.6.1 updated GCompris