| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 10660 | 4 | 2011-04-25 08:51:08 | <a href="/images/dante_afterlife.jpg"><img src="/images/thumbs/dante_afterlife.jpg" align="right" alt="" width="200" height="113"></a> <em>Category: </em>arcade<br> <em>Description:</em> Vertigo is a hardcore arcade game that tests your reflexes. <p>You are a probe equipped with 2 shields to protect from fire and ice drones, but only 1 shield is active at a time. You will engage zones, each of which might have a different game mode and different objectives, and you'll be briefed once you're in. You have to flip shields in time to protect yourself, and you can possibly move left and right to avoid some drones. It's a pure reflex game and a brain teaser. | Vertigo | new | Vertigo |
| 10661 | 4 | 2011-04-25 12:26:29 | <a href="/images/ss_uhexen2.jpg"><img src="/images/thumbs/ss_uhexen2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Port of the First-person shooter Hexen II for linux and other unices <p> <em>Changelog:</em> <ul> <li>OpenGL: fixed an issue in net games where joining players appeared untextured on the opengl server application. <li>OpenGL: updated code to use glGenTextures(). <li>Fixed a mission pack HexenC bug which used to prevent the finale screen to trigger if Praevus were killed too quickly. <li>Minor update to timidity client code. <li>Verified successful compilation using gcc-4.6. <li>Documentation updates and other minor updates. </ul> | Hammer of Thyrion 1.5.0-RC2 | updated | Hammer of Thyrion |
| 10662 | 4 | 2011-04-25 20:34:19 | <a href="/images/helenaScreen2_small.jpg"><img src="/images/thumbs/helenaScreen2_small.jpg" align="right" alt="" width="200" height="135"></a> <em>Category: </em>action<br> <em>Description:</em> Action, Platform, First person shooter, Third person <p>Helena the 3rd is an action platforming game, combining first person shooting gameplay. The game is a tribute to the NES game Blaster Master, released in 1988. | Helena the 3rd 1.10 | new | Helena the 3rd |
| 10663 | 4 | 2011-04-26 07:56:31 | <a href="/images/2009-07-07.20-16-07.430402.jpeg"><img src="/images/thumbs/2009-07-07.20-16-07.430402.jpeg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> OpenSource Strategy-Game <p> <em>Changelog:</em> <ul> <li>Increment 3: Settlers with a lot of new buildings <li>Mountains and tools production chain <li>Fish resource <li>Three new gameplay soundtracks <li>New unit graphics <li>New translations of interface and tutorial <li>New build preview <li>Tons of bug fixes, polishing and balancing</ul> | Unknown Horizons 2011.1 | updated | Unknown Horizons |
| 10664 | 4 | 2011-04-26 10:03:33 | <a href="/images/wormux-new.png"><img src="/images/thumbs/wormux-new.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.14"><img src="http://happypenguin.org/images/star.gif" alt="4.14" border="0"></a><a href="#" title="4.14"><img src="http://happypenguin.org/images/star.gif" alt="4.14" border="0"></a><a href="#" title="4.14"><img src="http://happypenguin.org/images/star.gif" alt="4.14" border="0"></a><a href="#" title="4.14"><img src="http://happypenguin.org/images/star.gif" alt="4.14" border="0"></a></font> <p> <em>Description:</em> Convivial mass murder free game (Worms clone) <p> <em>Changelog:</em> <ul> <li>Name and numbering (year.month) change! <li>Android port <li>Symbian^3 port (number of characters/teams subject to memory constraint) <li>More toonesque than ever characters! Cuteness not considered a weapon :) <li>New maps: Japan-themed "ninja", nature-themed "Birds" and Space-themed "urban heights" <li>Increased number of teams playable in a single game to 8 <li>Massive memory optimizations, and 16 bits-per-pixel rendering <li>Massive speed optimization allowing better gameplay <li>Help is now much richer; please help us translate it even more! <li>Widget in options menu to edit keybindings <li>Kinetic scrolling to browse the map <li>Traditional in-game toolbar clickable, click wind indicator to display touch controls! <li>Improved minimap: now displays boxes, can be resized through keyboard shortcuts, can be clicked to move around faster <li>Custom teams <li>Troublesome bugs fixed: OSX fullscreen, explosion when firing near a wall</ul> | WarMUX 11.01 | updated | WarMUX |
| 10665 | 4 | 2011-04-26 12:17:10 | <a href="/images/pentagram.png"><img src="/images/thumbs/pentagram.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Pentagram is a project aiming to create an Ultima VIII engine <p> <em>Changelog:</em> <ul> <li>Addition of extra save game slots: there are now 96 of them instead of the original 12. <li>A number of bugs were fixed since the last update, including camera fixes, key handling, containers (backpack, barrels, etc.), and a fix for a problem in the German versions of the U8. <li>The default key binding for stasis moved from 'S' to 'F10'. <li>The build should now properly support versions of autoconf greater than 2.60.</ul> | Pentagram 2010-10-15 | updated | Pentagram |
| 10666 | 4 | 2011-04-26 14:23:25 | <a href="/images/nuvie.png"><img src="/images/thumbs/nuvie.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>rpg<br> <em>Description:</em> Ultima 6 game engine <p>Nuvie is an open source engine for playing Ultima 6, Martian Dreams, and The Savage Empire games. It uses the original data files from the games. | Nuvie 0.1 | new | Nuvie |
| 10667 | 4 | 2011-04-27 08:18:15 | <a href="/images/screenshot_007-00001.png"><img src="/images/thumbs/screenshot_007-00001.png" align="right" alt="" width="200" height="113"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> An independent experimental multiplayer FPS game. <p> <em>Changelog:</em> <ul> <li>Damaging enemies again increases/restores a player's health, but unlike before, damaging enemies' damage buffers does not count. In addition, overflowing damage buffers leak very fast in CAT form. <li>Players now have three equipment slots instead of two. <li>The etherboard now takes up an equipment slot. <li>New "Regenerate" ability: Takes up one (or more for increased effect) equipment slots but constantly heals the player while in CAT form. <li>The weapons' now impart a lot more force when they hit. To compensate for this, CATs can become "connected" to the ground by being close to it and not etherboarding. When fully connected, the impact force from a hit is reduced by 75%. <li>B.O.U.N.C.E. now also deals damage based on the speed of the bounced enemy. <li>Weapon tweaks <li>Mission Editor improvements </ul> | Revenge Of The Cats: Ethernet Proto 3 | updated | Revenge Of The Cats: Ethernet |
| 10668 | 4 | 2011-04-27 12:55:03 | <a href="/images/ember.jpg"><img src="/images/thumbs/ember.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> An OGRE based 3D MMORPG client for WorldForge <p> <em>Changelog:</em> <ul> <li>a new context sensitive quick help system <li>actionbars, which can be bound to inventory items <li>ability to drag an item from the inventory to the world <li>better handling of logging in and out of servers</ul> | WorldForge::Ember 0.6.0 | updated | WorldForge::Ember |
| 10669 | 4 | 2011-04-29 07:02:26 | <a href="/images/solumns.png"><img src="/images/thumbs/solumns.png" align="right" alt="" width="160" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Solumns is an evil columns variant <p> <em>Changelog:</em> <ul> <li>Faster generation of difficult columns. <li>New art. <li>Colours are easier to tell apart. <li>Many small bug fixes.</ul> | Solumns 0.1.4 | updated | Solumns |