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newsid userid timestamp news headline newstype gameid
10600 4 2011-03-08 15:30:36 <a href="/images/LBreakout2HP.png"><img src="/images/thumbs/LBreakout2HP.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> The polished successor to LBreakout offers a new challenge. <p> <em>Changelog:</em> <ul> <li>A comfortable levelset selection dialogue has been added. It shows a screenshot and the highscore chart. <li>Some compile issues and warnings were fixed. <li>The French localisation has been updated. </ul> LBreakout 2.6.3 updated LBreakout
10601 4 2011-03-09 20:51:27 <a href="/images/7kaa-linux.jpg"><img src="/images/thumbs/7kaa-linux.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> Award winning RTS now open source <p> <em>Changelog:</em> <ul> <li>Autoconf build system <li>Linux x86_64 support <li>Direct IP network play for both Windows and Linux <li>Faster video for Linux users <li>Full screen mode toggle / Mouse grabbing <li>Bug fixes</ul> Seven Kingdoms: Ancient Adversaries 2.14.3 updated Seven Kingdoms: Ancient Adversaries
10602 4 2011-03-10 16:59:02 <a href="/images/oilrush_20.jpg"><img src="/images/thumbs/oilrush_20.jpg" align="right" alt="" width="200" height="113"></a> <em>Category: </em>strategy<br> <em>Description:</em> RTS with a Tower Wars genre <p>Oil Rush is a naval strategy game featuring a combination of a classical RTS with a Tower Wars genre. Oil rush 0.59 new Oil rush
10603 4 2011-03-11 19:30:34 <a href="/images/Screenshot-5.png"><img src="/images/thumbs/Screenshot-5.png" align="right" alt="" width="200" height="113"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A debugging-themed top-down shooter <p> <em>Changelog:</em> <ul> <li>Auto-tiling system! <li>Fixed drawing culling (visibility boxes) <li>Projectile shadows and corrected sfx position <li>Softcoding of ressource-lists using TinyXML <li>Multiple weapons, reloading, ammunition</ul> Bugger! Alpha 4 updated Bugger!
10604 4 2011-03-11 20:06:50 <a href="/images/tintin.jpg"><img src="/images/thumbs/tintin.jpg" align="right" alt="" width="200" height="171"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <ul> <li>A series of time events has been added: YEAR, MONTH, WEEK, DAY, HOUR, MINUTE and SECOND, as well as DATE mm-dd, DATE mm-dd hh:mm, TIME hh:mm, and TIME hh:mm:ss. <li>The #replace command now supports the use of regular expressions.</ul> TinTin++ 2.00.6 updated TinTin++
10605 4 2011-03-11 21:37:06 <a href="/images/screenshot_007-00001.png"><img src="/images/thumbs/screenshot_007-00001.png" align="right" alt="" width="200" height="113"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> A fast-paced multiplayer FPS with strong emphasis on individual player skill. <p> <em>Changelog:</em> <ul> <li>Breaks backwards compatibility to older versions! <li>In-game player chat (implemented as uber-minimalist IRC client). <li>New weapons. <li>CATs can now fire a B.O.U.N.C.E. that reverses the momentum of nearby enemy CATs. <li>In Ethernet arenas, damaging enemies no longer restores a player's health. <li>In Ethernet arenas, CATs are limited to carrying 2 weapons (not counting discs, grenades and B.O.U.N.C.E.). <li>Deflecting discs should now be easier/possible at higher latencies. <li>Render player trails to make it easier to gauge CATs' velocities from a distance. <li>Increased minimum speed needed to suffer impact damage. <li>New default font & slightly fancier GUI. <li>Warnings on the HUD for low health / armour. <li>New etherboarding effects. <li>Bugfixes & all kinds of minor improvements. </ul> Revenge Of The Cats: Ethernet Proto 2 updated Revenge Of The Cats: Ethernet
10606 4 2011-03-11 22:00:35 <a href="/images/0005.jpg"><img src="/images/thumbs/0005.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> A Free/Libre Action RPG Engine/Game <p>FLARE is an engine for Isometric Action RPG games (think Diablo), which contains a complete game (which needs a name) showing off the engine's features. FLARE 0.11 new FLARE
10607 4 2011-03-12 09:04:31 <a href="/images/SyobonAction.JPG"><img src="/images/thumbs/SyobonAction.JPG" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> An SDL-based port of Syobon Action. <p> <em>Changelog:</em> <ul> <li>Fixed missing graphics in Stage 5-9. <li>Improved music and sound effects. <li>Mac OS X PowerPC support. <li>Removed dependency of SDL_image. <li>Fixed text messages with some non-Asian versions of Windows. <li>Added fullscreen support. (-fullscreen) </ul> OpenSyobon-M 0.2 updated OpenSyobon-M
10608 4 2011-03-12 10:03:34 <a href="/images/bboats.png"><img src="/images/thumbs/bboats.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.15"><img src="http://happypenguin.org/images/star.gif" alt="4.15" border="0"></a><a href="#" title="4.15"><img src="http://happypenguin.org/images/star.gif" alt="4.15" border="0"></a><a href="#" title="4.15"><img src="http://happypenguin.org/images/star.gif" alt="4.15" border="0"></a><a href="#" title="4.15"><img src="http://happypenguin.org/images/star.gif" alt="4.15" border="0"></a></font> <p> <em>Description:</em> A boat racing game in the spirit of Elasto Mania or X-Moto. <p> <em>Changelog:</em> <ul> <li>Fixed resolution control to allow modern resolutions <li>Fixed a major screen blinking bug on some systems <li>Disabled in-game score uploads since they weren't working correctly <li>Fixed a few potential security holes </ul> Bloboats 1.0.2 updated Bloboats
10609 4 2011-03-12 12:17:43 <a href="/images/giana_06112009_094544.jpg"><img src="/images/thumbs/giana_06112009_094544.jpg" align="right" alt="" width="200" height="125"></a> <em>Category: </em>action<br> <em>Description:</em> Inofficial sequel of the alltime classic "The Great Giana Sisters". <p>Giana's Return aims to be a worthy UNOFFICIAL sequel of "The Great Giana Sisters". It is an alltime classic made in the late eighties mainly by Armin Gessert, Manfred Trenz and Chris Hülsbeck. The game gained impressive attention but has been damned as Super Mario copy. <p>Story:<br /> Evil Swampy and his followers have stolen the magic ruby, which made it once possible for Giana and Maria to return from their dream. Many creatures are after this ruby, but does it really has power, or was it just a coincidence? As this is not bad enough, Swampy fell in love at first sight with Giana's sister Maria and shamelessly kidnapped her. She simply has been at the wrong place at the wrong time.You will now have to take on the role of Giana and get back the magic ruby. And most important of all, save your beloved sister Maria and get home save! Good Luck! Giana's Return 1.001 new Giana's Return