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commentid objectid typeid userid subject comment timestamp parentid
11828 The Bub's Brothers games -1 Re: Darnit The server actually has a few command-line options (try python bb.py --help). One of them sets a limit on the number of lives -- although I did it some time ago and didn't test it for a long time: I guess that a player having exhausted his lives can simply log off and back on. <br><br> If there is enough interest I might develop this direction further so that the goal of the game can (optionally) be to go as far as possible instead of just stealing bonuses from other players :-) <br><br> Armin 2003-06-09 03:08:34 11823
11829 The Bub's Brothers games -1 Re: Servers? #ima is not too crowded, but that's indeed where I can (sometimes) be found. As for servers, currently they are not really meant to be run unattended (they won't restart a game automatically after the last level is reached). This could be fixed. <br><br> Armin 2003-06-09 04:04:08 11806
11830 Quake 3 Arena games -1 Quake 3 Arena Quake 3 was the 1st FPS i've played on Linux. It rocks...specially on Linux 2003-06-09 04:56:46 0
11831 Wolfenstein: Enemy Territory games 7033 Re: Works great The system that they have in place works quite well, although can still be abused by idiots. When you get killed by a teammate, you have the option or registering a complaint, and the 'offender' is notified of the outcome. Usually, you'll just want to dismiss a complaint (for me at least, it's usually a case of running into someones air strike, or getting in their way while they're firing at the enemy :P), but if you do register a complaint, the offender loses some XP. XP being what your ranking is based on, and what gains you extra skills. 2003-06-09 05:20:01 11654
11832 Megamek.NET games -1 Good concept; few bugs; games too long First off, this is a really well done implementation of the Battletech rules in an online multiplayer format. The only bugs I saw were some reporting info glitches with no effect on actual results and the rare server crash -- probably due to network issues rather than program problems.<p>That said, even small fights between experts took hours to play out. This is not a game to seek out if you're looking for a quick fit of exploding robots. It's a pretty major commitment to start a fbattle.<p>However, since you can log in and just spectate other people's fights, I'm still enjoying the game.<p>Also, if anyone figures out how to make the Mech information window persistent (instead of disappearing at each change of whose turn it is), that would be cool.<p>In short: well done, too long a game for me, but very faithful to the original. Four stars. Check it out. 2003-06-09 07:13:29 0
11833 cube games -1 problem when start cube hi! I get the following error when running cube_unix, WARNING: cannot use overbright ligthing using old ligthing model, and them cube show only 256 color where is the problem? I have mandrake 8.2 running en HP vectra 400 2003-06-09 07:50:24 0
11834 3dgo games 8017 3d Effects The 3d effects are just great!! 2003-06-09 10:54:39 0
11835 Megamek.NET games 8004 How to install the game under linux? How can i install or run the game under linux? I have no idea. 2003-06-09 12:18:20 0
11836 Megamek.NET games 8062 Re: How to install the game under linux? goto java.sun.com, download Java 1.4.1, install it.<br> Then run: java -jar MegaMekNETClient.jar<br> That's it. 2003-06-09 13:27:51 11835
11837 adv770 games -1 Re: Made any points? Where's the dizzy room?? I don't seem to have found that one! My delimma is getting out of the catacombs. I have dealt with the starstone but at the moment the sunstone has got me beat and what do you carry enough water in to see you through the sand dunes? Can you actually make the beanstalk on the beach climbable Found one packet of fertiliser, is there more or is that a 'red herring? Anybody dealt with the dwarves in the tower? 2003-06-09 15:10:27 11343