| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 10560 | 4 | 2011-02-20 14:46:50 | <a href="/images/ss_uhexen2.jpg"><img src="/images/thumbs/ss_uhexen2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Port of the First-person shooter Hexen II for linux and other unices <p> <em>Changelog:</em> <ul> <li>fixed a rare game crash when battling bosses with assassin class, using the tome of power and launching at the enemy a lot of projectiles. <li>fixed a rare segmentation fault with certain command line arguments (bug was introduced sometime between version 1.3.0 and 1.4.0). <li>fixed stuffcmds so that arguments to commands can have '-' or '+' within their names. A command like "hexen2 +map mymap-01" works properly now. <li>fixed a problem in sound effects code where some teleportation sounds might have got lost. <li>alsa audio: added workarouds for better behavior on some linux setups. <li>hexen2 client: pause/resume midi (background music) along with cdaudio upon pause message. <li>opengl: reworked text and HUD scaling menu option. <li>windows mouse: fixed behavior upon minimize/restore in windowed mode. <li>windows cdaudio: fixed MCI errors when resuming the last track of a cdrom. <li>increased default zone memory size to 384kb. <li>utils, jsh2color: worked around a stack corruption resulting in crashes due to the code's way of dealing with TEX_SPECIAL cases. <li>utils, lmp2pcx: Tweaked and documented palette file usage and allowed the embedded palette again. <li>documentation updates. <li>other small updates and fixes. </ul> | Hammer of Thyrion 1.4.4pre11 | updated | Hammer of Thyrion |
| 10561 | 4 | 2011-02-20 16:44:19 | <a href="/images/acc1.png"><img src="/images/thumbs/acc1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Car simulation based on Open Dynamics Engine <p> <em>Changelog:</em> <ul> <li>added support for joystick / steering wheel <li>made road 40 cm wider and modified landscape <li>improved handling <li>made some new tracks </ul> | Skunks 2.0.0 | updated | Skunks |
| 10562 | 4 | 2011-02-21 17:04:44 | <a href="/images/warzone_2100.jpg"><img src="/images/thumbs/warzone_2100.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a></font> <p> <em>Description:</em> 3D realtime strategy on a future Earth. <p> <em>Changelog:</em> <ul> <li>Multiplayer rebalancing <li>New top level AI templates <li>Bugfixes and translation updates</ul> | Warzone 2100 2.3.7 | updated | Warzone 2100 |
| 10563 | 4 | 2011-02-21 18:43:06 | <a href="/images/apoplexy-1.1.png"><img src="/images/thumbs/apoplexy-1.1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>util<br> <em>Description:</em> A level editor for Prince of Persia 1. <p>A level editor for Prince of Persia 1. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. | apoplexy 1.1 | new | apoplexy |
| 10564 | 4 | 2011-02-22 17:53:37 | <a href="/images/quake02.jpg"><img src="/images/thumbs/quake02.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a></font> <p> <em>Description:</em> Yamagi Quake II is an enhanced client for id Software's legendary Quake II. <p> <em>Changelog:</em> <ul> <li>Complete refactoring and code audit of the client, leading to much cleaner and more maintainable code and improved stability. <li>Fixed a wrong cast under linux. This could result in sudden crashes. <li>Reworked the input system. <li>Much improved console tab completion. <li>Better TTY output of the startup and shutdown. <li>More reliable shutdown of the client. <li>Plugged a memory leak in the quake file system. <li>Major rework of the sound system <li>Major rework of the refresher <li>Many improvements to the OGG/Vorbis support. <li>The map command now works even when a server is running. <li>Improve compatibility with pulseaudio </ul> | Yamagi Quake II 3.00 | updated | Yamagi Quake II |
| 10565 | 4 | 2011-02-22 19:10:15 | <a href="/images/regnum.jpg"><img src="/images/thumbs/regnum.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> Multiplayer online RPG actively developed in Argentina <p> <em>Changelog:</em> <ul> <li>Updates to many spells <li>Update to Armor Computations and effect of armor in war <li>Update to Casting Speed and Global Cool Down variables <li>Character attributes have an increased impact on game play <li>Areas in Alsius re-terraformed <li>Various bug fixes </ul> | Regnum Online 1.6.3 | updated | Regnum Online |
| 10566 | 4 | 2011-02-23 19:43:23 | <a href="/images/4.jpg"><img src="/images/thumbs/4.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a></font> <p> <em>Description:</em> 2D Mission Based Platform Game <p> <em>Changelog:</em> <ul> <li>new music and sound effects, which have proper licenses and attribution</ul> | Blob Wars : Metal Blob Solid 1.18 | updated | Blob Wars : Metal Blob Solid |
| 10567 | 4 | 2011-02-24 18:21:59 | <a href="/images/minecraft3.jpg"><img src="/images/thumbs/minecraft3.jpg" align="right" alt="" width="200" height="133"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Sandbox Construction <p>Minecraft is a sandbox construction game created by Markus Persson and is currently in pre release alpha. Minecraft development started around the 10th of May 2009, pre-orders for the full game started being accepted on the 13th of June. <p>The game involves players creating and destroying various types of blocks in a three dimensional environment. The player takes an avatar that can destroy or create blocks, forming fantastic structures, creations and artwork across the various multiplayer servers in multiple game modes. | Minecraft Alpha | new | Minecraft |
| 10568 | 4 | 2011-02-24 19:18:32 | <a href="/images/smash-battle-screenshot.jpg"><img src="/images/thumbs/smash-battle-screenshot.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a></font> <p> <em>Description:</em> Smash Battle is an 8-bit style platform game <p> <em>Changelog:</em> <ul> <li>Four snow levels <li>Laser beam, which shoots at all other players, starting with the enemy with the most health <li>Shield powerup, which makes you invincible for a few seconds <li>A new soundtrack for the night levels <li>Small improvements and bugfixes </ul> | Smash Battle 110224 | updated | Smash Battle |
| 10569 | 4 | 2011-02-25 19:02:51 | <a href="/images/tennix-0.4.png"><img src="/images/thumbs/tennix-0.4.png" align="right" alt="" width="200" height="157"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Tennix is a single- and multiplayer 2D tennis game <p> <em>Changelog:</em> <ul> <li>adds support for network play over UDP <li>refreshes the UI bits a bit <li>some bugs fixed <li>minor code clean-ups</ul> | Tennix! SDL Port 1.1 | updated | Tennix! SDL Port |