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newsid userid timestamp news headline newstype gameid
10560 4 2011-02-20 14:46:50 <a href="/images/ss_uhexen2.jpg"><img src="/images/thumbs/ss_uhexen2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Port of the First-person shooter Hexen II for linux and other unices <p> <em>Changelog:</em> <ul> <li>fixed a rare game crash when battling bosses with assassin class, using the tome of power and launching at the enemy a lot of projectiles. <li>fixed a rare segmentation fault with certain command line arguments (bug was introduced sometime between version 1.3.0 and 1.4.0). <li>fixed stuffcmds so that arguments to commands can have '-' or '+' within their names. A command like "hexen2 +map mymap-01" works properly now. <li>fixed a problem in sound effects code where some teleportation sounds might have got lost. <li>alsa audio: added workarouds for better behavior on some linux setups. <li>hexen2 client: pause/resume midi (background music) along with cdaudio upon pause message. <li>opengl: reworked text and HUD scaling menu option. <li>windows mouse: fixed behavior upon minimize/restore in windowed mode. <li>windows cdaudio: fixed MCI errors when resuming the last track of a cdrom. <li>increased default zone memory size to 384kb. <li>utils, jsh2color: worked around a stack corruption resulting in crashes due to the code's way of dealing with TEX_SPECIAL cases. <li>utils, lmp2pcx: Tweaked and documented palette file usage and allowed the embedded palette again. <li>documentation updates. <li>other small updates and fixes. </ul> Hammer of Thyrion 1.4.4pre11 updated Hammer of Thyrion
10561 4 2011-02-20 16:44:19 <a href="/images/acc1.png"><img src="/images/thumbs/acc1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Car simulation based on Open Dynamics Engine <p> <em>Changelog:</em> <ul> <li>added support for joystick / steering wheel <li>made road 40 cm wider and modified landscape <li>improved handling <li>made some new tracks </ul> Skunks 2.0.0 updated Skunks
10562 4 2011-02-21 17:04:44 <a href="/images/warzone_2100.jpg"><img src="/images/thumbs/warzone_2100.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a></font> <p> <em>Description:</em> 3D realtime strategy on a future Earth. <p> <em>Changelog:</em> <ul> <li>Multiplayer rebalancing <li>New top level AI templates <li>Bugfixes and translation updates</ul> Warzone 2100 2.3.7 updated Warzone 2100
10563 4 2011-02-21 18:43:06 <a href="/images/apoplexy-1.1.png"><img src="/images/thumbs/apoplexy-1.1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>util<br> <em>Description:</em> A level editor for Prince of Persia 1. <p>A level editor for Prince of Persia 1. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. apoplexy 1.1 new apoplexy
10564 4 2011-02-22 17:53:37 <a href="/images/quake02.jpg"><img src="/images/thumbs/quake02.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a></font> <p> <em>Description:</em> Yamagi Quake II is an enhanced client for id Software's legendary Quake II. <p> <em>Changelog:</em> <ul> <li>Complete refactoring and code audit of the client, leading to much cleaner and more maintainable code and improved stability. <li>Fixed a wrong cast under linux. This could result in sudden crashes. <li>Reworked the input system. <li>Much improved console tab completion. <li>Better TTY output of the startup and shutdown. <li>More reliable shutdown of the client. <li>Plugged a memory leak in the quake file system. <li>Major rework of the sound system <li>Major rework of the refresher <li>Many improvements to the OGG/Vorbis support. <li>The map command now works even when a server is running. <li>Improve compatibility with pulseaudio </ul> Yamagi Quake II 3.00 updated Yamagi Quake II
10565 4 2011-02-22 19:10:15 <a href="/images/regnum.jpg"><img src="/images/thumbs/regnum.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> Multiplayer online RPG actively developed in Argentina <p> <em>Changelog:</em> <ul> <li>Updates to many spells <li>Update to Armor Computations and effect of armor in war <li>Update to Casting Speed and Global Cool Down variables <li>Character attributes have an increased impact on game play <li>Areas in Alsius re-terraformed <li>Various bug fixes </ul> Regnum Online 1.6.3 updated Regnum Online
10566 4 2011-02-23 19:43:23 <a href="/images/4.jpg"><img src="/images/thumbs/4.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a></font> <p> <em>Description:</em> 2D Mission Based Platform Game <p> <em>Changelog:</em> <ul> <li>new music and sound effects, which have proper licenses and attribution</ul> Blob Wars : Metal Blob Solid 1.18 updated Blob Wars : Metal Blob Solid
10567 4 2011-02-24 18:21:59 <a href="/images/minecraft3.jpg"><img src="/images/thumbs/minecraft3.jpg" align="right" alt="" width="200" height="133"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Sandbox Construction <p>Minecraft is a sandbox construction game created by Markus Persson and is currently in pre release alpha. Minecraft development started around the 10th of May 2009, pre-orders for the full game started being accepted on the 13th of June. <p>The game involves players creating and destroying various types of blocks in a three dimensional environment. The player takes an avatar that can destroy or create blocks, forming fantastic structures, creations and artwork across the various multiplayer servers in multiple game modes. Minecraft Alpha new Minecraft
10568 4 2011-02-24 19:18:32 <a href="/images/smash-battle-screenshot.jpg"><img src="/images/thumbs/smash-battle-screenshot.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a></font> <p> <em>Description:</em> Smash Battle is an 8-bit style platform game <p> <em>Changelog:</em> <ul> <li>Four snow levels <li>Laser beam, which shoots at all other players, starting with the enemy with the most health <li>Shield powerup, which makes you invincible for a few seconds <li>A new soundtrack for the night levels <li>Small improvements and bugfixes </ul> Smash Battle 110224 updated Smash Battle
10569 4 2011-02-25 19:02:51 <a href="/images/tennix-0.4.png"><img src="/images/thumbs/tennix-0.4.png" align="right" alt="" width="200" height="157"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Tennix is a single- and multiplayer 2D tennis game <p> <em>Changelog:</em> <ul> <li>adds support for network play over UDP <li>refreshes the UI bits a bit <li>some bugs fixed <li>minor code clean-ups</ul> Tennix! SDL Port 1.1 updated Tennix! SDL Port