| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 10520 | 4 | 2011-02-04 21:07:33 | <a href="/images/edgar08.png"><img src="/images/thumbs/edgar08.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> 2D Platform game <p> <em>Changelog:</em> <ul> <li>Added the next part of the story <li>Fixed the default key for the Action command <li>The continue option is now disabled after defeating the Phoenix <li>Fixed a problem with collectable items not vanishing if they can't be picked up</ul> | The Legend of Edgar 0.72 | updated | The Legend of Edgar |
| 10521 | 4 | 2011-02-04 22:17:55 | <a href="/images/darkphear-screen3.jpg"><img src="/images/thumbs/darkphear-screen3.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.96"><img src="http://happypenguin.org/images/star.gif" alt="3.96" border="0"></a><a href="#" title="3.96"><img src="http://happypenguin.org/images/star.gif" alt="3.96" border="0"></a><a href="#" title="3.96"><img src="http://happypenguin.org/images/star.gif" alt="3.96" border="0"></a><a href="#" title="3.96"><img src="http://happypenguin.org/images/star.gif" alt="3.96" border="0"></a></font> <p> <em>Description:</em> DarkPhear: a free, open-source, full, old-school style RPG <p> <em>Changelog:</em> <ul> <li>Restored original MIDI music. OGG music is now optional, distributed as a separate music pack. <li>Fixed a bug related to wine compatibility and write access. <li>A few small fixes. </ul> | DarkPhear 1.1.8 | updated | DarkPhear |
| 10522 | 4 | 2011-02-05 09:00:07 | <a href="/images/warsow3.jpg"><img src="/images/thumbs/warsow3.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> A Fast Paced FPS Game <p> <em>Changelog:</em> <ul> <li>Maps! plenty of new maps and most of the old maps restyled and redesigned for improved visuals. <li>Models! All weapon models have been retextured for a more unified and modern look. <li>New Gametype! Added the class-based "Capture the Flag: Tactics" gametype. <li>Music! A brandnew full soundtrack by jihnsius. 6 in-game songs and 2 new menu soundtracks for you to enjoy while browsing for servers. <li>Prettier! Engine updates for improved and more realistic lighting. <li>Better performance! Higher framerates due to greatly improved engine performance. Lower latency due to better netcode. </ul> | Warsow 0.6 | updated | Warsow |
| 10523 | 4 | 2011-02-05 10:26:02 | <a href="/images/space_04.png"><img src="/images/thumbs/space_04.png" align="right" alt="" width="200" height="110"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A 2D space combat game for two players <p> <em>Changelog:</em> <ul> <li>Bug fixes. <li>AI improved. <li>Added Asteroids. <li>Ships can be upgraded. <li>Frames by second up to 24. Smoother movement. </ul> | spacezero 0.78.0 | updated | spacezero |
| 10524 | 4 | 2011-02-05 11:27:00 | Although most of the site works again, there is still an issue with uploading screenshots.<br /> Hopefully this will be fixed soon and then I can go ahead full steam. | Screenshots | default | |
| 10525 | 4 | 2011-02-05 12:30:49 | <a href="/images/2010_05_27_16_54_36.png"><img src="/images/thumbs/2010_05_27_16_54_36.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Cross-platform, open-source Tetris clone <p> <em>Changelog:</em> <ul> <li>Screen size option for Slick and Swing (320x240, 640x480, 800x600, 1024x768, etc) <li>"Dig Challenge" mode where garbage blocks will constantly rise <li>More single player modes in NetPlay <li>Much more stable NetServer <li>New icon <li>Installer for Windows (uses Inno Setup) <li>App Bundle for Mac OS X </ul> | NullpoMino 7.5.0 | updated | NullpoMino |
| 10526 | 4 | 2011-02-05 14:28:04 | <a href="/images/dump0083.jpg"><img src="/images/thumbs/dump0083.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a></font> <p> <em>Description:</em> Massively Multiplayer space game <p> <em>Changelog:</em> <ul> <li>Keychain access menu now shows a full list of access instead of just the first station's access. <li>Windows version no longer tries to warp the mouse cursor when the game is not active. <li>Created new single-player game tutorials, initially for Android, but eventually for all versions. </ul> | Vendetta 1.8.163 | updated | Vendetta |
| 10527 | 4 | 2011-02-05 17:19:14 | <a href="/images/lambdarogue-recent.png"><img src="/images/thumbs/lambdarogue-recent.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> LR is a roguelike RPG, set in the underground country NeoTerr. <p> <em>Changelog:</em> <ul> <li>new chapter which concludes the main storyline <li>new area with new enemies to explore <li>improved inventory: equipped items don't take up space in your inventory any more. You can also open your inventory from shop screens, e.g. for selling items to that trader without leaving the shop. <li>new enemy special attacks and vulnerabilities <li>new artwork style, darker than before, but more consistent with the rest of the game -- incl. graphical intro and ending sequences <li>and dozens of bug fixes and balancing improvements.</ul> | LambdaRogue 1.6 | updated | LambdaRogue |
| 10528 | 4 | 2011-02-05 17:28:41 | <a href="/images/escape.jpg"><img src="/images/thumbs/escape.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Escape! is a 2d survival horror game. <p>Escape! is planned to be a 2d survival horror game where the player must navigate through various levels and deal with monsters, traps, and puzzles. The current release (Alpha 1.0) is not a final product, but is intended to be a conceptual demonstration. I'm asking for people to play through the demo and then e-mail me with some feedback, suggestions, and criticisms that could be incorporated in a more final version. <p>The demo itself has pseudo-comical stand-alone plot (completely unrelated to anything that would be in a final game) and is intended to simply showcase the engine (graphics, controls, audio, etc...) so when testing that please keep in mind that there are still many improvements and enhancements I'd like to add and incorporate (plus suggestions from the online community). | Escape! Alpha 1.0 | new | Escape! |
| 10529 | 4 | 2011-02-07 17:38:59 | <a href="/images/sumwars_screen1.jpg"><img src="/images/thumbs/sumwars_screen1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a></font> <p> <em>Description:</em> Free Diablo-style action RPG <p> <em>Changelog:</em> <ul> <li>changed several cooldown values for the archer skills <li>added stun to the storm arrows skill <li>changed cooldown values for the warriors fire skills and regeneration <li>added splash damage to warriors charge attacks <li>changed behavior of the warriors taunt and scare warcries <li>gave the warrior a triple whirlattack skill as upgrade of common whirlattack <li>changed cooldown values for most mage skills <li>significant damage adjustments to mage skills <li>ionisation passive skill now reduces lightning cooldown speed instead of damage bonus <li>changed cooldown values for all priest healing and booster skills <li>added passive skills for the priest reducing damage taken from undead, demons and elementals <li>modified effect of berserk and confused states <li>small evasion rate is now also granted without using a shield <li>more enchantments are available at Fazir's in dwarfenwall </ul> | Summoning Wars 0.5.4 | updated | Summoning Wars |