| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 10450 | 4 | 2010-09-04 15:32:30 | <a href="/images/hon-demented-shaman.jpg"><img src="/images/thumbs/hon-demented-shaman.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> Heroes of Newerth is a RTS/Real-Time Tactics game made by S2 Games <p> <em>Changelog:</em> <ul> <li>Greatly optimized client performance on all systems <li>Optimized various interfaces to run more efficiently (9000% more efficient!) <li>Fixed an issue causing F6 to re-set the position of the scoreboard <li>Fixed various crashes that could occur during gameplay <li>Fixed experience popups to off-set from gold popups, such that they do not overlap <li>Added a new music track to Caldavar, entitled "Encounter at the River" <li>Fixed in game match stats screen to display the correct XP/Min, such that it will not calculate time spent playing after reaching level 25 <li>Fixed a crash that could occur when exiting the game <li>Added hero selection announcements for bubbles, chipper, doctor repulsor, gauntlet, and tundra <li>Pre-match time for all game modes changed from 1 minute 15 seconds to 1 minute 30 seconds <li>Fixed several interface crashes <li>Fixed advanced game mode filter on public game interface to correctly save values. <li>Fixed animations getting stuck when rewinding replays <li>Fixed rewinding tree deaths in replays <li>Fixed projectile orientations <li>Fixed attacking buildings and towers without sight of that building or tower <li>Fixed duration of deny animation glow <li>During modes that use alternating pick (banning draft, banning pick, etc), once a player selects their hero it will instantly switch to the other team (rather than waiting the remaining time) <li>Each player now has 40 seconds to select their hero, from 30 <li>Transition time between banning and picking is now 15 seconds, from 20 <li>The time after the hero picks has been reduced from 2 minutes to 45 seconds <li>Hero selection time in all pick reduced from 2 minutes to 1 minute </ul> | Heroes of Newerth 1.0.9.1 | updated | Heroes of Newerth |
| 10451 | 4 | 2010-09-04 17:41:10 | <a href="/images/dump0083.jpg"><img src="/images/thumbs/dump0083.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a></font> <p> <em>Description:</em> Massively Multiplayer space game <p> <em>Changelog:</em> <ul> <li>New station textures! <li>Modified Hives: Siepos in Serco space, Prosus Hive in Itani space, Milanar in grayspace. Each hive now has unique Neural Nodule drops, which will factor into "manufacturing" driven gameplay down the road. <li>Fixed hive problem relating to NPC mining ships attacking instead of mining. <li>Fixed hive issue with bots not respawning in the Milanar hives. <li>Frame limiter is now enabled by default, set to 120 frames per second. </ul> | Vendetta 1.8.142 | updated | Vendetta |
| 10452 | 4 | 2010-09-04 21:02:32 | <a href="/images/1-gtk.png"><img src="/images/thumbs/1-gtk.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a></font> <p> <em>Description:</em> Cross platform installer for Windows, OS X, Linux, FreeBSD, Solaris, others <p> <em>Changelog:</em> <ul> <li>Added Korean language support <li>Now any icon colour depth is accepted for Windows installers <li>Fixed OS X installers failing when requiring Administrator privileges and containing invalid characters in its "fullName" <li>Make keyboard focus visible on xwindow mode <li>Fixed uninstaller not being properly created in some scenarios when launched with a symbolic link <li>Added support for symbolic links in unzip action <li>Allow component names to contain underscores <li>Fix integers validation failing dealing with large integers <li>Allow "permissions" tag in "changePermissions" action to contain variables </ul> | BitRock InstallBuilder 6.5.3 | updated | BitRock InstallBuilder |
| 10453 | 4 | 2010-09-05 14:41:57 | <a href="/images/frogatto-1278974675.png"><img src="/images/thumbs/frogatto-1278974675.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a></font> <p> <em>Description:</em> An old-school 2d platformer game, starring a certain quixotic frog. <p> <em>Changelog:</em> <ul> <li>Added customizable controls. <li>Made it so you can skip dialogues sequences (by pressing escape). <li>New pause screen including music and sound volume controls. <li>Added half-hearts. <li>Made player status not show on the titlescreen or world map. <li>A bunch of bug fixes </ul> | Frogatto 1.0.2 | updated | Frogatto |
| 10454 | 4 | 2010-09-05 16:47:04 | <a href="/images/unnethack.png"><img src="/images/thumbs/unnethack.png" align="right" alt="" width="200" height="119"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A graphical roguelike game and variant of NetHack <p> <em>Changelog:</em> <ul> <li>Vampires are a playable race now. <li>Several user interface improvements have been implemented. <li>A tutorial has been added. </ul> | UnNetHack 3.5.3 | updated | UnNetHack |
| 10455 | 4 | 2010-09-05 21:08:05 | <a href="/images/stuntcoureur5.png"><img src="/images/thumbs/stuntcoureur5.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a></font> <p> <em>Description:</em> Multiplayer stunt racing <p> <em>Changelog:</em> <ul> <li>support for MOMO & g25 steering wheels with force feedback <li>Track loading <li>Custom car settings <li>Many fixes </ul> | Stunt Coureur 0.02 | updated | Stunt Coureur |
| 10456 | 4 | 2010-09-06 16:56:49 | <a href="/images/screenshot_dofus-1.jpg"><img src="/images/thumbs/screenshot_dofus-1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> A tactical MMORPG <p>DOFUS is a Massive Multiplayer Online Role Playing Game. Being a mixture of video game and interactive animated cartoon, DOFUS brings a new concept within online games. <p>Since the precious DOFUS disappeared, the province of Amakna is in turmoil but not without any reason! Indeed, the extraordinary powers contained in these magic dragon eggs start to arouse the greatest covetousnesses, and the cities of Bonta and Brakmar are already confronting each other. Yet, an even more fearsome threat seems to hang over Amakna. Strange creatures suddenly appear in an already lush flora and fauna, and lands appear in places where there used to be absolutely nothing. But, no matter where they come from, their motives or the events going on, all the adventurers have one single aim: lay hands on the six precious DOFUS. <p>An amazing and amusing world<br /> With its colourful 2-Dimensional graphics and mischievous legends, DOFUS is an unusual video game. <p>An unusual gameplay in a Massive Multiplayer Role Playing Game(PvP - PvE)<br /> With hundreds of possible combinations associated with random variations, the tactical fighting system adds an undeniable interest to the MMORPG type. <p>Numerous functionalities<br /> DOFUS offers the MMORPG players a wide range of opportunities: numerous quests, fighting possibilities, different professions to learn and practice, regions to explore, the merchant mode, guilds, pets and many more. <p>A constantly revived interest<br /> The DOFUS world is constantly evolving as new things are regularly added: new monsters to confront, entire new regions, new functionalities. <p>An online game accessible from anywhere<br /> You can play DOFUS on Windows, Mac or Linux, with very basic configurations, and you don't have to save anything since everything is online. You can then play at home, at school, in your office or in a cyber cafe for example. | DOFUS 2.1 | new | DOFUS |
| 10457 | 4 | 2010-09-07 17:35:30 | <a href="/images/tubularix-04.png"><img src="/images/thumbs/tubularix-04.png" align="right" alt="" width="200" height="180"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A game similar to Tetris with a tubular perspective. <p> <em>Changelog:</em> <ul> <li>Network game added. <li>New mouse control types added. <li>New colour preset added. <li>A lot of bugfixes and code cleanups.</ul> | Tubularix 0.5.0.1 | updated | Tubularix |
| 10458 | 4 | 2010-09-07 21:11:59 | <a href="/images/darkphear-screen3.jpg"><img src="/images/thumbs/darkphear-screen3.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.96"><img src="http://happypenguin.org/images/star.gif" alt="3.96" border="0"></a><a href="#" title="3.96"><img src="http://happypenguin.org/images/star.gif" alt="3.96" border="0"></a><a href="#" title="3.96"><img src="http://happypenguin.org/images/star.gif" alt="3.96" border="0"></a><a href="#" title="3.96"><img src="http://happypenguin.org/images/star.gif" alt="3.96" border="0"></a></font> <p> <em>Description:</em> DarkPhear: A console-like classic RPG. <p> <em>Changelog:</em> <ul> <li>a few bugs fixed <li>improved stability <li>improved libSDL and libSDL_mixer detection <li>added Scale2X and Eagle pixel scalers </ul> | DarkPhear 1.1.6 | updated | DarkPhear |
| 10459 | 4 | 2010-09-08 17:05:12 | <a href="/images/freeciv-2.1.0.png"><img src="/images/thumbs/freeciv-2.1.0.png" align="right" alt="" width="200" height="160"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.62"><img src="http://happypenguin.org/images/star.gif" alt="4.62" border="0"></a><a href="#" title="4.62"><img src="http://happypenguin.org/images/star.gif" alt="4.62" border="0"></a><a href="#" title="4.62"><img src="http://happypenguin.org/images/star.gif" alt="4.62" border="0"></a><a href="#" title="4.62"><img src="http://happypenguin.org/images/star.gif" alt="4.62" border="0"></a><a href="#" title="4.62"><img src="http://happypenguin.org/images/star.gif" alt="4.62" border="0"></a></font> <p> <em>Description:</em> An empire-building strategy game <p> <em>Changelog:</em> <ul> <li>Fixed crash bugs. <li>GTK2 client - improved city dialogue. <li>GTK2 client - made interface more usable on netbook class displays. <li>GTK2 client - improved city bar. <li>Fixed bug where two bases could not be built on the same tile on the same turn. <li>Allowed settler and worker units in custom rulesets to become veterans. <li>Fixed bug where an editor window was displayed on startup. <li>Fixed bug where settler/worker progress was lost upon loading a saved game. <li>Fixed bug where the effect of the Great Wall wonder was not limited to units in cities. <li>Added current city size to "needs an improvement to grow further" messages. <li>Removed outdated and unused debian watch file. <li>Changed name prefix of savefiles from civgame to freeciv. <li>Added deep ocean graphics to some bundled tilesets. <li>Updated translations: Ukrainian, Catalan, French, British English, Swedish, Spanish, Italian </ul> | Freeciv 2.2.2 | updated | Freeciv |