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newsid userid timestamp news headline newstype gameid
10379 4 2010-07-29 07:51:47 <a href="/images/endgame_screenshot.png"><img src="/images/thumbs/endgame_screenshot.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.26"><img src="http://happypenguin.org/images/star.gif" alt="4.26" border="0"></a><a href="#" title="4.26"><img src="http://happypenguin.org/images/star.gif" alt="4.26" border="0"></a><a href="#" title="4.26"><img src="http://happypenguin.org/images/star.gif" alt="4.26" border="0"></a><a href="#" title="4.26"><img src="http://happypenguin.org/images/star.gif" alt="4.26" border="0"></a></font> <p> <em>Description:</em> Created by accident, all who find you would destroy you. Can you escape? <p> <em>Changelog:</em> <ul> <li>Updated translations. <li>Bugfixes and general polish.</ul> Endgame: Singularity 0.30b updated Endgame: Singularity
10380 4 2010-07-29 09:56:53 <a href="/images/hon-demented-shaman.jpg"><img src="/images/thumbs/hon-demented-shaman.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>strategy<br> <em>Description:</em> Heroes of Newerth is a RTS/Real-Time Tactics game made by S2 Games <p>Players in Heroes of Newerth control a single character from a third person perspective, in the world of Newerth. HoN focuses on hero control and development, and removes many of the common features of classic real time strategy games, such as base management, resource collection and single-player missions. The goal of the game is to work together in teams of five in order the take over the opposing team's base. Players gain experience over time through the elimination of enemy creeps and obtain gold over time in order to purchase new equipment. Hero characters max out at level twenty-five and are only able to carry six pieces of equipment. Defense towers are set up in the top, middle, and bottom rows of each team on the map. Players must work their way through each tower and eventually take over the base. The team who destroys the opposing team's base first wins the match. Heroes of Newerth 1.0.6.1 new Heroes of Newerth
10381 4 2010-07-29 10:17:27 <a href="/images/screenshot4.png"><img src="/images/thumbs/screenshot4.png" align="right" alt="" width="200" height="151"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> TripleA :: Strategy Engine Framework <p> <em>Changelog:</em> <ul> <li>ask users to restart after downloading a map as workaround to a bug <li>replace japanese_fade gif with png <li>new free french flags <li>fix bug: game hangs during purchase units phase with mooreAI </ul> TripleA 1.2.5.4 updated TripleA
10382 4 2010-07-29 11:53:15 <a href="/images/aa2k8_6.jpg"><img src="/images/thumbs/aa2k8_6.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> Freeware sci-fi first person deathmatch game. <p> <em>Changelog:</em> <ul> <li>New skeletal model format. <li>Soft shadows. <li>Faster, more accurate lighting. <li>Major optimizations for faster rendering. <li>Fixes for old vertex animated meshes. <li>All player models re-animated with new skeletal format. <li>Fixes in IRC client. </ul> Alien Arena 2008 7.45 updated Alien Arena 2008
10383 4 2010-07-29 12:27:46 <a href="/images/simcar.png"><img src="/images/thumbs/simcar.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> 3D car simulation game ( software rendering ) <p> <em>Changelog:</em> <ul> <li>No word on changes</ul> SimCar 3.1.0 updated SimCar
10384 4 2010-08-16 10:11:33 <a href="/images/vultures2shop.png"><img src="/images/thumbs/vultures2shop.png" align="right" alt="" width="200" height="145"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.52"><img src="http://happypenguin.org/images/star.gif" alt="4.52" border="0"></a><a href="#" title="4.52"><img src="http://happypenguin.org/images/star.gif" alt="4.52" border="0"></a><a href="#" title="4.52"><img src="http://happypenguin.org/images/star.gif" alt="4.52" border="0"></a><a href="#" title="4.52"><img src="http://happypenguin.org/images/star.gif" alt="4.52" border="0"></a><a href="#" title="4.52"><img src="http://happypenguin.org/images/star.gif" alt="4.52" border="0"></a></font> <p> <em>Description:</em> An isometric graphics interface to NetHack and SlashEM. <p> <em>Changelog:</em> <ul> <li>Fixed 2 possible crashes <li>Source code and data cleanups <li>Corrected a few display glitches <li>Add gold icon to the UI <li>Add missing popup keyboard shortcuts <li>Corrected several tile placements <li>Fixed sound stuttering issue </ul> Vulture's 2.2.100 updated Vulture's
10385 4 2010-08-16 11:11:03 <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a></font> <p> <em>Description:</em> multi-platform game SDK <p> <em>Changelog:</em> <ul> <li>Complete rewrite from ClanLib 1.0</ul> ClanLib Game SDK 2.2.1 updated ClanLib Game SDK
10386 4 2010-08-16 12:16:08 <a href="/images/1-gtk.png"><img src="/images/thumbs/1-gtk.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a></font> <p> <em>Description:</em> Cross platform installer for Windows, OS X, Linux, FreeBSD, Solaris, others <p> <em>Changelog:</em> <ul> <li>New "consoleWrite" action <li>New mechanism to escape variable references <li>Allow configuring Autoupdate tool proxy through the configuration file <li>New "antivirusTest" and "firewallTest" rules <li>Added --help menu to the builder <li>Added --license command line flag to the builder to provide an alternative license file <li>Added --debugtrace command line flag to the builder <li>Added --project command line flag to specify a project to load in the GUI builder <li>Improved unattendedModeUI mode to support gtk and qt mode <li>Added "delay" tag to "stopWindowsService" action <li>New windows-x86 platform type check added to "platformTest" rule <li>Fixed refresh issue that affected download rate in Autoupdate Tool, specially on OS X <li>New "runAsAdmin" tag added to shortcuts to mark Windows shortcuts to run as Administrator <li>Improved validation of boolean and integer type settings <li>Added OS detection support for RHEL 6 <li>Use default Unix permissions in "unzip" action running on Unix when unpacking files created on Windows <li>Added "htmlText" tag to "showText" action and "htmlValue" to "infoParameter" to display HTML text in Qt mode <li>Fixed "Test Run" button on GUI builder not correctly launching generated Windows installers in UAC environments <li>Added "title" tag to "showQuestion", "showInfo" and "showWarning" actions <li>Added "ruleList" tag to "startMenuFolder" elements <li>New windows_os_uac_enabled built-in variable to check the state of the UAC on Windows <li>New warnings to report command line flags that are provided multiple times <li>Properly deal with multiple installation mode command line flags <li>Fixed "zip" action failing in some scenarios when packing directories <li>Enforce executable permissions in Unix shortcuts <li>Added file and line number to duplicated tags warnings <li>Fixed tcsh not being recognized as a valid shell by environment actions on Unix <li>Added "askForConfirmationOnUninstall" tag to disable the built-in confirmation popup on uninstallation <li>Fixed uninstaller not being deleted on unattended mode on Windows in some scenarios <li>Fixed "showProgressDialog" title not being configurable in some UI modes <li>Include "negate" state in rule description in GUI builder <li>Added double click binding in "Files" section in the GUI builder <li>Fixed "httpGet"/"httpPost" and "setWindowsACL" actions being affected by the state of the Wow64 filesystem redirection <li>Fixed crash on GUI builder when the "platforms" tag of folder contains incorrect values <li>Clean /opt/bitrock directory after deb/rpm uninstallation <li>Fixed installer failing on Windows when TEMP environment variable containing multiple directories <li>Fixed creation of symbolic links on OS X failing when target is an existing link to a non empty directory </ul> BitRock InstallBuilder 6.5.0 updated BitRock InstallBuilder
10387 4 2010-08-16 13:29:20 <a href="/images/Collage.png"><img src="/images/thumbs/Collage.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>text adv<br> <em>Description:</em> Epic horror advenutre series. <p>The Chzo Mythos is the epic horror adventure series by Ben "Yahtzee" Croshaw. <p>Although these games could always be run on Linux through the use of the Adventure Game Studio Linux Interpreter, now there are builds for all of the games available for Linux using the runtime. This makes them easier to use and also means there are now Linux specific binaries for the games. This includes 5 Days A Stranger, 7 Days A Skeptic, Trilby's Notes, 6 Days A Sacrifice, and Trilby: The Art of Theft. The Chzo Mythos new The Chzo Mythos
10388 4 2010-08-16 14:33:55 <a href="/images/3sdfasdfsaf6.jpg"><img src="/images/thumbs/3sdfasdfsaf6.jpg" align="right" alt="" width="200" height="132"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A PlayStation Emulator based on PCSX-df project <p> <em>Changelog:</em> <ul> <li>Many fixes/changes to the core and Internal HLE BIOS. <li>Root counters code has been rewritten. <li>Use GTE code from PCSX-Revolution Project which improved accuracy. <li>Added netplay plugin for *NIX (based on netSock). <li>Native support for FreeBSD and Solaris. <li>Replaced HIDInput and CDDeviceInterface plugins with dfinput/dfcdrom for Mac OS X. <li>PPF patching support. <li>Other minor bugfixes / tweaks. </ul> PCSX Reloaded 1.9.92 updated PCSX Reloaded