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commentid objectid typeid userid subject comment timestamp parentid
11592 Heroes of Might and Magic 3 games -1 help does anyone know where to get the full version if so email me at trevormason@ilovejesus.net 2003-05-27 19:36:02 0
11593 3733 news 6327 FPS? I don't know if anyone else distinguishes, but I'd call Cold War a 3rd person game rather than first person. Maybe a third person adventure since if you go guns blazing you're supposed to wind up going down in a blaze of glory. Tux Games seemed to consider third person games FPSs too. Maybe it's just me. <p> Edd 2003-05-27 19:47:53 0
11595 3714 news 7429 rtedhat installation Has anyone been able to get this running with redhat 9.0 or 8.0? If so, how? Ciao 2003-05-27 23:42:10 0
11596 ADOM games -1 Nice one. Long Live Adom Its a really nice game. Ave been playing it 4 quite some time. Suprisingly adom gets more of my time than Age of *. 2003-05-28 02:37:46 0
11597 Crafty games -1 strong one Crafty supports xboard protocol so you can use it as chess engine for many chess GUI-s, for example xboard, eboard, knights, scid etc. So basically it supports X. And through GUI-s it supports also networking, sound etc. Its one of the srongest, maybe even the strongest chess engine for linux. Highly recommended for analysing games. With xboard/scid/crafty you have very nice chess environment in linux! 2003-05-28 07:20:39 0
11598 3733 news -1 Wow This game looks great. Can't wait to get it. :) 2003-05-28 08:52:42 0
11599 3733 news 2 Re: FPS? I didn't realize Cold War was a third-person game. Had I, I certainly wouldn't have referred to it as "first-person". Oops. 2003-05-28 09:01:20 11593
11600 tileFoundry games -1 Binary included??? Please make separete binary and source packages, and <I> don't </I> include the object files in either! <br>I cannot comment on the editor itself (did not compile...SuSE8.1), only that if a _map_editor_ runs slowly on a 166-Pentium, there is something wrong with the code... 2003-05-28 11:03:30 0
11601 tileFoundry games -1 Re: Binary included??? The map editor doesn't run slowly, but I think there are probably issues with the frame-rate when you turn on the animation for the actors, which I need to get a handle on. It runs OK on my P166, but it is CPU/graphics-card bound. <P> There is a binary included. cd into the tileFoundry folder and run it by typing ./tileFoundy. <P> You may be able to recompile it from source by cding into the sourceCode/gameSupport folder, doing make clean;make then going back up a level and doing make. Certainly if you have GTK2, expat, SDL and SDL_image development packages on your system, it should build. <P> Be aware the binary gets put in the folder above the 'sourceCode' folder e.g. the 'tileFoundry' folder. <P> Removing the .o files is also a matter of doing make clean. <P> Thanks for trying it out, anyway. 2003-05-28 14:24:17 11600
11602 Neverwinter Nights Client games -1 Re: Legal piracy? I'm quite sure they could do an official installer- but their contracts with InstallShield won't let them. 2003-05-28 14:25:43 11584