| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 10329 | 4 | 2010-06-30 17:49:49 | <a href="/images/screenshot.bmp"><img src="/images/thumbs/screenshot.bmp" align="right" alt="" width="200" height="150"></a> <em>Category: </em>kids<br> <em>Description:</em> A US Presidential learning game. <p>President Matchup is a simple matching game where you compare a variety of Presidential tidbits (Presidents, Vice Presidents, Terms, and more). There is no limit to the amount of time needed to finish a game, but the games are timed and high scores are stored. | President Matchup 1.2 | new | President Matchup |
| 10330 | 4 | 2010-07-01 21:44:21 | <a href="/images/coast681.png"><img src="/images/thumbs/coast681.png" align="right" alt="" width="250" height="180"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.04"><img src="http://happypenguin.org/images/star.gif" alt="4.04" border="0"></a><a href="#" title="4.04"><img src="http://happypenguin.org/images/star.gif" alt="4.04" border="0"></a><a href="#" title="4.04"><img src="http://happypenguin.org/images/star.gif" alt="4.04" border="0"></a><a href="#" title="4.04"><img src="http://happypenguin.org/images/star.gif" alt="4.04" border="0"></a></font> <p> <em>Description:</em> Stendhal is a fully fledged multiplayer online adventure game like Ultima Online <p> <em>Changelog:</em> <ul> <li>The client was given a new wood panel theme which is visible all throughout the client. <li>Players can get to know now the current state of each produced good at a NPC. <li>It is now possible to have several characters with one account. You also can merge characters together in one account.</ul> | Stendhal 0.85 | updated | Stendhal |
| 10331 | 4 | 2010-07-02 17:44:18 | <a href="/images/paintown-3.1.png"><img src="/images/thumbs/paintown-3.1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> Fighting beatem-up game, with adventure and versus game modes <p> <em>Changelog:</em> <ul> <li>added dynamic lights <li>network mode checks for versions <li>chatting in network mode <li>Added Animations <li>Added Tabbed Menus <li>Clean ups removing most things from global space <li>Made menu info and option info default to specific locations <li>Added static doDialog to Box <li>Use return exception in menus <li>Implemented base file readers for Mugen <li>Created necessary classes to handle the Engine </ul> | PainTown 3.3 | updated | PainTown |
| 10332 | 4 | 2010-07-03 07:10:48 | <a href="/images/crimsonland.jpg"><img src="/images/thumbs/crimsonland.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Opensource crossplatform game similar to crimsonland <p> <em>Changelog:</em> <ul> <li>new perk "night vision" <li>new bonus "nuke" <li>new bonus "strength boost" <li>new bonus "agility boost" <li>new bonus "vitality boost" <li>new bonus "teleport" and a possibility to switch action mode (fire/teleport) <li>possibility to change some input binding (now in test mode, see comment for the commit r198) <li>new HUD (Head-Up Display) <li>fixed issue 32 (pressing C when the player is dead will crash the game) <li>fixed issues 29 and 33 (problems with adding of new weapons) </ul> | violetland 0.2.10 | updated | violetland |
| 10333 | 4 | 2010-07-04 10:28:51 | <a href="/images/tintin.jpg"><img src="/images/thumbs/tintin.jpg" align="right" alt="" width="200" height="171"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <ul> <li>Function arguments are now separated by semicolons instead of spaces. <li>BIG5 support (for Chinese characters) can now be enabled with the #config command. <li>New events were added for when the screen is resized and sessions are activated.</ul> | TinTin++ 2.00.2 | updated | TinTin++ |
| 10334 | 4 | 2010-07-04 15:02:38 | <a href="/images/chrom-scr-082900a.jpg"><img src="/images/thumbs/chrom-scr-082900a.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a></font> <p> <em>Description:</em> arcade-style vertical scrolling shooter <p> <em>Changelog:</em> <ul> <li>A Swedish translation was added. <li>A SDL_image texture loading backend was added. <li>The license was changed to the Clarified Artistic License for Fedora. <li>Keyboard handling at the end of a level was fixed. <li>Build failures with new compilers were fixed. <li>Some issues found by valgrind were fixed. <li>Translations were updated </ul> | Chromium B.S.U. 0.9.14.1 | updated | Chromium B.S.U. |
| 10335 | 4 | 2010-07-05 17:42:46 | <a href="/images/dfight.png"><img src="/images/thumbs/dfight.png" align="right" alt="" width="200" height="157"></a> <em>Category: </em>board<br> <em>Description:</em> Board game similar to chess <p>DFight is a clone of a board game called Khet which is like chess but with lasers. It's a two-player game that can be played over a network or the Internet. | DFight 0.2 | new | DFight |
| 10336 | 4 | 2010-07-07 16:50:05 | <a href="/images/pasang-emas.png"><img src="/images/thumbs/pasang-emas.png" align="right" alt="" width="200" height="164"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A unique traditional board game of Brunei <p> <em>Changelog:</em> <ul> <li>Network play is now provided. <li>Currently the game server does not perform any authentication (anybody can join the game). So, the network feature is currently only suitable for "private" arena, such as a lab, a hall or a train compartment.</ul> | Pasang Emas 3.0.0 | updated | Pasang Emas |
| 10337 | 4 | 2010-07-10 07:09:18 | <a href="/images/lordsawar013.png"><img src="/images/thumbs/lordsawar013.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a></font> <p> <em>Description:</em> A clone of Warlords 2 <p> <em>Changelog:</em> <ul> <li>improved the game AI some more. <li>added CTRL+double-click to send stacks to destination of previously moved stack. <li>made two fun new items that can be "used". <li>added better bridge and fog artwork. <li>can now do "File->save a copy" in the editors. <li>added a dialog to edit the miniature map in the scenario editor. <li>added a dialog to organize tilestyles in the tileset editor.</ul> | LordsAWar 0.1.9 | updated | LordsAWar |
| 10338 | 4 | 2010-07-10 10:07:15 | <a href="/images/freecol06.jpg"><img src="/images/thumbs/freecol06.jpg" align="right" alt="" width="200" height="146"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.54"><img src="http://happypenguin.org/images/star.gif" alt="4.54" border="0"></a><a href="#" title="4.54"><img src="http://happypenguin.org/images/star.gif" alt="4.54" border="0"></a><a href="#" title="4.54"><img src="http://happypenguin.org/images/star.gif" alt="4.54" border="0"></a><a href="#" title="4.54"><img src="http://happypenguin.org/images/star.gif" alt="4.54" border="0"></a><a href="#" title="4.54"><img src="http://happypenguin.org/images/star.gif" alt="4.54" border="0"></a></font> <p> <em>Description:</em> An Open Source implementation of Colonization. <p> <em>Changelog:</em> <ul> <li>This release fixes several bugs, including a combat bug that made it possible to capture colonies that still had armed defenders. <li>Keyboard accelerators are now available for virtually all mapboard actions, including movement. <li>Keyboard accelerators are now localized. </ul> | FreeCol 0.9.3 | updated | FreeCol |