| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 10289 | 4 | 2010-06-12 15:35:16 | <a href="/images/forgottenelements.jpg"><img src="/images/thumbs/forgottenelements.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> Free Diablo style action RPG <p>Forgotten Elements is a free browser based realtime Action RPG and runs with JAVA. No download is needed and you can even play a demonstration without registration. <p>Choose from among three character classes and dive into the world of Forgotten Elements, consisting of many areas and randomly generated dungeons. <p>Collect thousands of different items and teach your character mighty skills and enhancements. You can also combine your skills with those from other classes and duel other players with a unique strategy. <ul> <li>Online Action RPG (Hack n Slay) <li>Free 2 play Game <li>Playable in Browser or as Client <li>3 different Classes <li>Class comprehensive Skill-System <li>72 different Skills <li>Extensive and unique Item-System <li>Varied Realms and many Quests <li>PVP Mode </ul> | Forgotten Elements 0.9.003 | new | Forgotten Elements |
| 10290 | 4 | 2010-06-12 16:05:50 | <a href="/images/TuxWordSmith.png"><img src="/images/thumbs/TuxWordSmith.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Multi-language word scrabble <p> <em>Changelog:</em> <ul> <li>Bugfix for missing path variable on some operating systems.</ul> | TuxWordSmith 0.7.11 | updated | TuxWordSmith |
| 10291 | 4 | 2010-06-12 17:35:27 | <a href="/images/d2xl.jpg"><img src="/images/thumbs/d2xl.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.05"><img src="http://happypenguin.org/images/star.gif" alt="4.05" border="0"></a><a href="#" title="4.05"><img src="http://happypenguin.org/images/star.gif" alt="4.05" border="0"></a><a href="#" title="4.05"><img src="http://happypenguin.org/images/star.gif" alt="4.05" border="0"></a><a href="#" title="4.05"><img src="http://happypenguin.org/images/star.gif" alt="4.05" border="0"></a></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Fixed: Monitors were misaligned when changing camera quality in-game <li>Fixed: Joystick deadzones weren't properly set after reading a player profile <li>Fixed: Joystick deadzones weren't properly sync'd in the joystick options menu <li>Fixed: Custom screen resolutions will not be messed up anymore <li>Changed: Physics calculations will now be done at at a fixed rate of 40 fps <li>Improved: D2X-XL will now properly offer all available fullscreen resolutions</ul> | D2X-XL 1.15.73 | updated | D2X-XL |
| 10292 | 4 | 2010-06-12 18:34:35 | <a href="/images/screenshot_008-00001.png"><img src="/images/thumbs/screenshot_008-00001.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a></font> <p> <em>Description:</em> Auteria is a fantasy world within our real world. <p> <em>Changelog:</em> <ul> <li>Day/night render system <li>New caching system for much faster map loading <li>New AI System - (not used on "old" npc's) <li>Key press (default: TAB) select of objects (friends/enemies) <li>Display: who is selected <li>Scheduler System for automated warpath event <li>Enhancement of visible distance for performance increase and better look on low distance <li>Enter key for login in password field <li>XP Penalty, when dying replaced with armour damage <li>A bit longer death state time <li>Quests does not longer get canceled on a map change <li>Sunferat content included in update <li>New dungeon on Tergratia, for high rank users <li>Gwidda's quests now complete <li>Many other fixes and small enhancements </ul> | Auteria 1.97 | updated | Auteria |
| 10293 | 4 | 2010-06-13 06:18:48 | <a href="/images/edgar08.png"><img src="/images/thumbs/edgar08.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> 2D Platform game <p> <em>Changelog:</em> <ul> <li>Edgar now animates when firing the bow <li>Added the next part of the story <li>Fixed the fish swimming out of the water <li>The game should now compile OK on Macs <li>Pre-built 64 bit binaries are now available </ul> | The Legend of Edgar 0.60 | updated | The Legend of Edgar |
| 10294 | 4 | 2010-06-13 07:03:00 | <a href="/images/0.10-planets.jpg"><img src="/images/thumbs/0.10-planets.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>toy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.35"><img src="http://happypenguin.org/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="http://happypenguin.org/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="http://happypenguin.org/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="http://happypenguin.org/images/star.gif" alt="4.35" border="0"></a></font> <p> <em>Description:</em> Photo-Realistic Sky Generator, with enhancements apon the real sky. :) <p> <em>Changelog:</em> <ul> <li>now ships with plug-ins for predicting the positions of artificial satellites in Earth orbit <li>improved telescope control features <li>telescope eyepiece simulation (ocular) <li>plug-ins can be enabled using the new plug-ins tab in the configuration dialogue <li>a new sky culture: Aztec <li>updated translations <li>in-program script editor </ul> | Stellarium 0.10.3 | updated | Stellarium |
| 10295 | 4 | 2010-06-13 13:36:13 | <a href="/images/aee9be564579eb62d840dce8da2cba4e_medium.png"><img src="/images/thumbs/aee9be564579eb62d840dce8da2cba4e_medium.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a></font> <p> <em>Description:</em> Puzzle game involving organizing pipes with blocks <p> <em>Changelog:</em> <ul> <li>Fixed a crash (segfault) when blocks would collide on the last row on game over <li>First release shipping on Mac OSX. <li>Added recursion check for mole location in case the mask didn't get generated properly. <li>Fixed a couple typos, added check for SDL_mixer in the configure script. <li>Build the musics with 'xmp' instead of 'mikmod' and other minor distribution/build related changes. <li>Added DESTDIR to the build system for the final make install, fixing AllowMedic crashing on tutorial level 5. <li>Fixing tutorial mode going to hiscores when it shouldn't. </ul> | rezerwar 0.4.2 | updated | rezerwar |
| 10296 | 4 | 2010-06-13 15:18:34 | <a href="/images/magicmonster.PNG"><img src="/images/thumbs/magicmonster.PNG" align="right" alt="" width="200" height="151"></a> <em>Category: </em>rpg<br> <em>Description:</em> An old school first person dungeon crawler <p>Magic Monster is a first person dungeon crawler that was designed to be similar in style to games like Wizardry. So far it's rather simple, there's four enemies and one boss. There a few spells you gain at certain levels and you can cast heal in and outside of battle. | Magic Monster 1.0 | new | Magic Monster |
| 10297 | 4 | 2010-06-13 18:45:27 | <a href="/images/warzone_2100.jpg"><img src="/images/thumbs/warzone_2100.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> 3D realtime strategy on a future Earth. <p> <em>Changelog:</em> <ul> <li>Faster build queuing with shift. <li>The Playstation music track is now included. <li>Better map preview. <li>Videos and Background images are now always shown with correct aspect ratio. <li>See the news post for the detailed <a href="http://wz2100.net/news/5603">changelog</a>.</ul> | Warzone 2100 2.3.1 | updated | Warzone 2100 |
| 10298 | 4 | 2010-06-13 19:58:33 | <a href="/images/gearhead-2.jpeg"><img src="/images/thumbs/gearhead-2.jpeg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> A mecha-themed roguelike RPG <p> <em>Changelog:</em> <ul> <li>Enemy mecha will now be deployed in coherent units, rather than just a random grab-bag of designs. <li>Added a personadex so you can examine the characters your PC knows. <li>Lancemate Awareness skill now works on outdoors maps. <li>Initiative has been toned down; most characters now move faster. <li>Several Lancemate quit/join bugs fixed. <li>Upper level monsters are better at dodging. <li>Several new mecha added, including the Chameleon variants from GH1. </ul> | GearHead 2 0.625 | updated | GearHead 2 |