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newsid userid timestamp news headline newstype gameid
10239 4 2010-05-27 18:56:14 <a href="/images/dump.png"><img src="/images/thumbs/dump.png" align="right" alt="" width="200" height="122"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a></font> <p> <em>Description:</em> Simulated obstacle course for automobiles. <p> <em>Changelog:</em> <ul> <li>fixes the crash due to non resolving leaderboard host</ul> Stormbaan Coureur 2.1.6 updated Stormbaan Coureur
10240 4 2010-05-27 20:37:46 <a href="/images/xboxdrv-screenshot.png"><img src="/images/thumbs/xboxdrv-screenshot.png" align="right" alt="" width="200" height="106"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Userspace XBox/XBox360 Gamepad Driver <p> <em>Changelog:</em> <ul> <li>added device_id handling to --ui-buttonmap and --ui-axismap, allows the creation of multiple input devices from a single controller <li>added shifting to --ui-buttonmap, allows sending of different events when a shift button is pressed <li>added support to send keyboard combination from --ui-buttonmap <li>added --mouse, a simple shortcut to enable mouse emulation <li>added dummy events to the mouse device to let it register properly by the kernel without messing with hal <li>auto-detect USB endpoints on Xbox1 controller <li>added --mimic-xpad <li>added --four-way-restrictor <li>added --dpad-rotation <li>added proper man pages for xboxdrv and xboxdrv-daemon </ul> xboxdrv 0.5.0 updated xboxdrv
10241 4 2010-05-29 08:40:30 <a href="/images/kuklomenos.png"><img src="/images/thumbs/kuklomenos.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Abstract shoot-em-up <p> <em>Changelog:</em> <ul> <li>Dithered backgrounds <li>Adjustable sound volume </ul> Kuklomenos 0.4.3 updated Kuklomenos
10242 4 2010-05-30 13:41:59 <a href="/images/sc1.png"><img src="/images/thumbs/sc1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Shoot 'em up arcade <p>Lentilwars is a one-screen shoot 'em up arcade where up to 5 M&Ms-like "Lentils" fight each other for survival. Play against your friends over the net or on local LAN to kill those boring work hours ;) Lentilwars 1.0.0 new Lentilwars
10243 4 2010-05-30 21:04:39 <a href="/images/rbvba-0.3.0.jpg"><img src="/images/thumbs/rbvba-0.3.0.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> A REALbasic Gameboy ROM Interface for use with VisualBoyAdvance. <p> <em>Changelog:</em> <ul> <li>Fixed a bug that caused RbVBA to crash with a NilObjectException. <li>GetFolderOrFilePath didn't work anymore and so split it into GetFolderPath and GetFilePath. <li>Updated RbVBA's source package using REALbasic2009rc4. <li>Updated RbVBA's binary package using REALbasic2009rc4. </ul> RbVBA 0.3.2 updated RbVBA
10244 4 2010-05-30 21:09:31 <a href="/images/dump0083.jpg"><img src="/images/thumbs/dump0083.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.51"><img src="http://happypenguin.org/images/star.gif" alt="4.51" border="0"></a><a href="#" title="4.51"><img src="http://happypenguin.org/images/star.gif" alt="4.51" border="0"></a><a href="#" title="4.51"><img src="http://happypenguin.org/images/star.gif" alt="4.51" border="0"></a><a href="#" title="4.51"><img src="http://happypenguin.org/images/star.gif" alt="4.51" border="0"></a><a href="#" title="4.51"><img src="http://happypenguin.org/images/star.gif" alt="4.51" border="0"></a></font> <p> <em>Description:</em> Massively Multiplayer space game <p> <em>Changelog:</em> <ul> <li>The +Shoot1/2/3 commands available to alias and plugins again. <li>Radar calculations are now performed in a separate thread. <li>Linux32 version now requires at least a Pentium 3 and has additional optimizations. <li>Significant adjustments to most of the trade items in the game, in specific regions. Many new lucrative routes opened up, both grayspace and between major Nations. Some historically worthless items may now command high values in certain locations. Route bounceback times also drastically shorter in some regions, and price drop per item significantly reduced in many cases. Changes will be ongoing, and some routes may require a little time before they become apparent. <li>Certain Bot processor cores (Orun, Dentek, Artemis, Guardian) are now valued at Research stations. <li>Removed ability to set ship acceleration from Lua (plugins, aliases). Turbo triggering should still work (turbo-lock, etc). This change occurred due to extensive forum complaints over a recent community-created plugin. </ul> Vendetta 1.8.128 updated Vendetta
10245 4 2010-05-31 18:29:28 <a href="/images/edgar08.png"><img src="/images/thumbs/edgar08.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> 2D Platform game <p> <em>Changelog:</em> <ul> <li>Water purifiers should no longer crash various maps <li>Added the next part of the story <li>Secret tally is now reset when a new game is started</ul> The Legend of Edgar 0.57 updated The Legend of Edgar
10246 4 2010-05-31 19:03:33 <a href="/images/big_scummvm_1.png"><img src="/images/thumbs/big_scummvm_1.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.76"><img src="http://happypenguin.org/images/star.gif" alt="4.76" border="0"></a><a href="#" title="4.76"><img src="http://happypenguin.org/images/star.gif" alt="4.76" border="0"></a><a href="#" title="4.76"><img src="http://happypenguin.org/images/star.gif" alt="4.76" border="0"></a><a href="#" title="4.76"><img src="http://happypenguin.org/images/star.gif" alt="4.76" border="0"></a><a href="#" title="4.76"><img src="http://happypenguin.org/images/star.gif" alt="4.76" border="0"></a></font> <p> <em>Description:</em> ScummVM is a collection of engines for 2D adventure games <p> <em>Changelog:</em> <ul> <li>fixed the issues affecting Nippon Safes Inc and Pajama Sam 1 <li>fixed a few issues in Kyra, Drascula, Lure, Tynsel and Parallaction </ul> ScummVM 1.1.1 updated ScummVM
10247 4 2010-05-31 20:03:58 <a href="/images/open-arena-0.6.jpg"><img src="/images/thumbs/open-arena-0.6.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> Free stand-alone game based on the Q3A source release. <p> <em>Changelog:</em> <ul> <li>UI restyling <li>New effects: rocket smoke, shotgun sparks, flares. <li>New maps <li>Map improvments include ctf_compromise, ctf_gate1, ctf_inyard and oa_minia <li>Angelyss team skins are more colourful <li>3 new player skins, one for Beret, one for Assassin and one for Angelyss <li>New inclusion of the 'Challenge' system. Read here for details about it. <li>Empty servers without humans with 'only humans' set is now really really empty <li>Voting menu <li>Different styles of weapon bars <li>Various gameplay bugs fixed, like LMS survivor bug <li>New server admin system <li>Bots are much improved and understand the gameplay objectives better of the latter gametypes (Harvester, Overload, etc) </ul> OpenArena 0.8.5 updated OpenArena
10248 4 2010-05-31 20:31:00 <a href="/images/eb2_screen_072590b.jpg"><img src="/images/thumbs/eb2_screen_072590b.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> A tile-built, turn-based classic role-playing game <p>Eschalon: Book II is the sequel to 2007’s award winning RPG <A HREF=http://www.happypenguin.org/show?Eschalon%3A%20Book%20I>Eschalon: Book I</A>, although no previous experience is needed to play and enjoy Book II <p>It features a vast number of options to form a character. A non-linear storyline means that the game world is open to explore as you desire. Follow the storyline or don’t…it’s up to you. The second game (of a trilogy) features higher resolution, new (female) characters, weather effects and improved skill balancing. Eschalon: Book II 1.03 new Eschalon: Book II