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newsid userid timestamp news headline newstype gameid
10159 4 2010-04-12 20:13:23 <a href="/images/lostlab-mainscreen.jpg"><img src="/images/thumbs/lostlab-mainscreen.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> Lost Labyrinth is a roguelike roleplaying computergame <p> <em>Changelog:</em> <ul> <li>fixed round-attack not being able to attack single monsters <li>gave "sword of the Last Knight" the "magic" flag <li>"monster lore" now can detect mimics <li>made monsters spawning/regenerate for all level with a living player in it <li>made crown of the sidhe use its variable power rating <li>fixed typo preventing spell "extend" from working <li>fixed pestilence + songs of sleep/suicide <li>made nail pits damage boots <li>made bard songs get 100% success even encumbered <li>made "geistertanz" work with bow, melee and monsterlore <li>save more player information in highscore table </ul> Lost Labyrinth 3.5.3 updated Lost Labyrinth
10160 4 2010-04-12 20:41:21 <a href="/images/tanglet.png"><img src="/images/thumbs/tanglet.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> A single player variant of Boggle <p> <em>Changelog:</em> <ul> <li>Added more timer modes <li>Added larger board size <li>Added new game dialog <li>Added hiding missed words <li>Added showing maximum score <li>Minor interface tweaks <li>Bug fixes</ul> Tanglet 1.1.0 updated Tanglet
10161 4 2010-04-12 21:01:07 <a href="/images/4.jpg"><img src="/images/thumbs/4.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a></font> <p> <em>Description:</em> 2D Mission Based Platform Game <p> <em>Changelog:</em> <ul> <li>some updated Medals</ul> Blob Wars : Metal Blob Solid 1.16 updated Blob Wars : Metal Blob Solid
10162 4 2010-04-12 21:08:05 <a href="/images/lambdarogue-recent.png"><img src="/images/thumbs/lambdarogue-recent.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> LR is a roguelike RPG, set in the underground country NeoTerr. <p> <em>Changelog:</em> <ul> <li>you can combine items into new ones <li>you can throw items, offering new tactical possibilities <li>balancing changes, mainly to improve difficulty in the mid-game <li>minor bug fixes <li>incl. all changes of the 1.5.1 patch (that was Windows-only)</ul> LambdaRogue 1.5.2 updated LambdaRogue
10163 4 2010-04-12 21:16:46 <a href="/images/mumble_screenshot.jpg"><img src="/images/thumbs/mumble_screenshot.jpg" align="right" alt="" width="200" height="162"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a></font> <p> <em>Description:</em> Low-latency, high-quality voice communication for gamers <p> <em>Changelog:</em> <ul> <li>introduces local caching of textures and comments <li>improved overlay quality including avatar support <li>ability to query for user information <li>much more</ul> Mumble 1.2.2 updated Mumble
10164 4 2010-04-14 17:52:19 <a href="/images/FIFE-2007.1.jpg"><img src="/images/thumbs/FIFE-2007.1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a></font> <p> <em>Description:</em> Flexible Isometric Fallout(-like) Engine <p> <em>Changelog:</em> <ul> <li>Added colour key support <li>You can now add event listeners to the front of the listener list <li>The VFS no longer transforms all filenames to lowercase <li>A few build system fixes <li>OpenBSD support <li>Many Editor fixes</ul> FIFE 0.3.1 updated FIFE
10165 4 2010-04-14 18:04:57 <a href="/images/gbrainy2.png"><img src="/images/thumbs/gbrainy2.png" align="right" alt="" width="176" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> gbrainy is a brain teaser game <p> <em>Changelog:</em> <ul> <li>6 new games <li>Verbal analogies <li>New translations <li>Bug fixes </ul> gbrainy 1.20 updated gbrainy
10166 4 2010-04-14 20:05:11 <a href="/images/dump0083.jpg"><img src="/images/thumbs/dump0083.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.51"><img src="http://happypenguin.org/images/star.gif" alt="4.51" border="0"></a><a href="#" title="4.51"><img src="http://happypenguin.org/images/star.gif" alt="4.51" border="0"></a><a href="#" title="4.51"><img src="http://happypenguin.org/images/star.gif" alt="4.51" border="0"></a><a href="#" title="4.51"><img src="http://happypenguin.org/images/star.gif" alt="4.51" border="0"></a><a href="#" title="4.51"><img src="http://happypenguin.org/images/star.gif" alt="4.51" border="0"></a></font> <p> <em>Description:</em> Massively Multiplayer space game <p> <em>Changelog:</em> <ul> <li>War Convoys! New series of blockade convoys that are spawned daily based on the win/loss ratio of respective nations in Deneb. The convoys travel through grayspace to blockade their enemy's entrance into grayspace. <li>Hive Skirmish missions no longer show up in conquerable stations. <li>Fixed sector note not being able to be cleared if opened via Add Note shortcut. <li>Plugin update: All PLAYER_ENTERED_SECTOR events should have matching PLAYER_LEFT_SECTOR events.</ul> Vendetta 1.8.121 updated Vendetta
10167 4 2010-04-15 17:22:41 <a href="/images/collector.png"><img src="/images/thumbs/collector.png" align="right" alt="" width="200" height="161"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> A puzzle game with a variety object types and types of level <p> <em>Changelog:</em> <ul> <li>workaround change in librsvg - CSS selector specificity seems to no longer take ID selectors into account? This affected rendering of many of the tiles. <li>improve level complete dialogue box. <li>improve error feedback when tileset is not found. <li>update for GTK 2.12.</ul> Kye 0.9.4 updated Kye
10168 4 2010-04-15 20:24:13 <a href="/images/zaz-2009-08-21.png"><img src="/images/thumbs/zaz-2009-08-21.png" align="right" alt="" width="200" height="160"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.31"><img src="http://happypenguin.org/images/star.gif" alt="4.31" border="0"></a><a href="#" title="4.31"><img src="http://happypenguin.org/images/star.gif" alt="4.31" border="0"></a><a href="#" title="4.31"><img src="http://happypenguin.org/images/star.gif" alt="4.31" border="0"></a><a href="#" title="4.31"><img src="http://happypenguin.org/images/star.gif" alt="4.31" border="0"></a></font> <p> <em>Description:</em> Zaz ain't Z*** - Beacuse hackers need to play with balls too <p> <em>Changelog:</em> <ul> <li>fixed unicode filename bugs in win32 <li>fixed memory leaks in mixer <li>fixed - ESC reverts changes in options <li>switched win32 build system to (cblocks/mingw) <li>fixed copyright info for game art</ul> Zaz 0.3.3 updated Zaz