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newsid userid timestamp news headline newstype gameid
10149 4 2010-04-03 11:32:27 <a href="/images/brainparty-practise.jpg"><img src="/images/thumbs/brainparty-practise.jpg" align="right" alt="" width="133" height="200"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Family-friendly set of 36 puzzle games <p>Brain Party is a fun, free puzzle game for all the family that's made up of 36 minigames designed to push your brain to its limits by testing memory, logic, mathematics, reaction time and more! Brain Party is split into two modes: test mode gives you five minigames in a row and adds up your brain weight to see how smart you are, and practise mode lets you play your favourite minigames as often as you want. If you do well enough, there are six extra minigames that can be unlocked as well as a new game mode designed to keep you playing and enjoying your favourite games even longer. <p>Brain Party is licensed under the GPLv3 and is compatible with Linux and Mac OS X - it's free to download, share and enjoy. Note: There's a $0.99 version on the App Store for iPhone and iPod Touch with an additional game relaying on accelerometer. Brain Party 0.5 new Brain Party
10150 4 2010-04-04 21:54:19 <a href="/images/trichromic.jpg"><img src="/images/thumbs/trichromic.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a></font> <p> <em>Description:</em> Single- and Multiplayer Turn-Based Strategy <p> <em>Changelog:</em> <ul> <li>Added a patch to the DyConnect library, to avoid that "can't listen to port" error <li>Made higher resolutions actually show more stuff, as opposed to just being 800x600 stretched to your resolution <li>Slight changes to the unit sprites, to make them stand out a bit more against the background <li>Changed the save files into Lua scripts <li>Some small changes to AI functions, but it's still dumb as a rock <li>Improved the screen resolution options in the game, and added a way to specify custom resolutions <li>Added a button to change the resolution without having to exit and restart the game <li>Made the shield generator shields look nicer <li>Added the ability to make a unit move and attack with one click (as opposed to moving the unit next to a target, then clicking the target to attack) <li>Made the victory screen look nicer <li>Finally got client reconnection to work when the host of a network game disconnects </ul> Trichromic 1.2 updated Trichromic
10151 4 2010-04-05 16:25:14 <a href="/images/bzflag.jpg"><img src="/images/thumbs/bzflag.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.61"><img src="http://happypenguin.org/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="http://happypenguin.org/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="http://happypenguin.org/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="http://happypenguin.org/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="http://happypenguin.org/images/star.gif" alt="4.61" border="0"></a></font> <p> <em>Description:</em> 3D networked multiplayer tank battle zone capture the flag game <p> <em>Changelog:</em> <ul> <li>fixes a few minor bugs <li>replaces the fonts with ones that conform to Debian licensing standards</ul> BZFlag 2.0.14 updated BZFlag
10152 4 2010-04-05 16:51:18 <a href="/images/coast681.png"><img src="/images/thumbs/coast681.png" align="right" alt="" width="250" height="180"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.04"><img src="http://happypenguin.org/images/star.gif" alt="4.04" border="0"></a><a href="#" title="4.04"><img src="http://happypenguin.org/images/star.gif" alt="4.04" border="0"></a><a href="#" title="4.04"><img src="http://happypenguin.org/images/star.gif" alt="4.04" border="0"></a><a href="#" title="4.04"><img src="http://happypenguin.org/images/star.gif" alt="4.04" border="0"></a></font> <p> <em>Description:</em> Stendhal is a fully fledged multiplayer online adventure game like Ultima Online <p> <em>Changelog:</em> <ul> <li>new command /clickmode to toggle between single click walking and double click walking <li>Easter Bunny <li>New quest: Pied Piper <li>New quest: Sad Scientist <li>Kalavan orb which will teleport players to interesting places <li>Click walking is now a lot smoother <li>Improved stability of the client in uncommon situations</ul> Stendhal 0.82.1 updated Stendhal
10153 4 2010-04-08 19:07:59 <a href="/images/eduke32-polymer-renderer.jpg"><img src="/images/thumbs/eduke32-polymer-renderer.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Actively developed Duke Nukem 3D source port <p><a href="http://en.wikipedia.org/wiki/Duke_Nukem_3D">Duke Nukem 3D</a> was a FPP shooter developed by 3D Realms and released in 1996 for PC. The game was "one grade up" compared to Doom or Heretic, offering very interesting levels full of secrets to explore, innovative ideas and hectic gameplay. <p>EDuke32 is the most actively developed Duke Nukem 3D source port so far. Along with classic renderer, it uses OpenGL renderer which is heavily used to provide you with many features, like 3D models instead of original sprites, shadows, lights, fog... The port contains many original bug fixes, offers modularity, WSAD + mouse control, loading High Resolution Pack (textures, ogg music), Quake-style console and a user-friendly map editor. <p>"EDuke32 screams bad ass so loud, you'll think Iron Maiden frontman Bruce Dickinson got uppercut in the balls by Freddy Krueger." EDuke32 20100311 new EDuke32
10154 4 2010-04-08 20:54:16 <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> Flexible game development library for Ruby <p> <em>Changelog:</em> <ul> <li>Fixed: MouseMoved events always reported that all buttons were being pressed, even when they were not. <li>Fixed: MousePressed and MouseReleased events would raise an error for mouse buttons larger than 5. <li>Fixed: KeyPressed and KeyReleased events always reported that all modifier keys were being pressed, even when they were not. <li>Fixed: Rubygame would generate spurious WindowUnminimized, InputFocusGained, and MouseFocusGained events (or the opposite) whenever any one of those events actually occurred. <li>Fixed: Surface#convert would raise NameError if no Screen was open, due to a typo. </ul> rubygame 2.6.3 updated rubygame
10155 4 2010-04-09 16:59:06 <a href="/images/science_girls_screenshot_2.png"><img src="/images/thumbs/science_girls_screenshot_2.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a></font> <p> <em>Description:</em> The girls of the Science Club fight off an alien invasion. <p> <em>Changelog:</em> <ul> <li>The battlefield graphics have been improved and now vary to reflect the terrain in both the school and the alien world. <li>Some areas of the alien world maps have been polished. <li>Combat graphics have been improved. <li>A walking animation has been added to the world map. <li>A bug that would occasionally redirect mouse movement to the wrong location has been fixed, as has an occasional crash that manifested when fighting the Grex. <li>Some minor bugs have also been fixed. </ul> Science Girls! 1.2.17 updated Science Girls!
10156 4 2010-04-09 18:08:04 <a href="/images/connectagram.png"><img src="/images/thumbs/connectagram.png" align="right" alt="" width="200" height="156"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> A word unscrambling game <p> <em>Changelog:</em> <ul> <li>Fixed incorrect loading of saved games <li>Fixed multiple mouse button crash </ul> Connectagram 1.0.1 updated Connectagram
10157 4 2010-04-10 07:35:09 <a href="/images/pasang-emas.png"><img src="/images/thumbs/pasang-emas.png" align="right" alt="" width="200" height="164"></a> <em>Category: </em>board<br> <em>Description:</em> A unique traditional board game of Brunei <p>Pasang is a two-player board game. The game is fast and furious as every move is always a capture move. There is no room for quiet development. It's capture, capture and capture all the way. But watch out! Even if you are well ahead of your opponent in your capture frenzy, make one bad suicidal move and you immediately lose. Pasang Emas 1.1.3 new Pasang Emas
10158 4 2010-04-11 15:04:40 <a href="/images/Omnitux.png"><img src="/images/thumbs/Omnitux.png" align="right" alt="" width="200" height="171"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Educational game based on multimedia elements <p> <em>Changelog:</em> <ul> <li>Spanish translation <li>a new type of activity (mouse manipulation) <li>new activities <li>possibility to toggle music on/off <li>various bug fixes and improvements </ul> Omnitux 1.1.0 updated Omnitux