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newsid userid timestamp news headline newstype gameid
10099 4 2010-03-10 19:24:00 <a href="/images/octaspirecrates.png"><img src="/images/thumbs/octaspirecrates.png" align="right" alt="" width="200" height="86"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a></font> <p> <em>Description:</em> Challenging and fun three dimensional action puzzle game <p> <em>Changelog:</em> <ul> <li>Added four new game entities or crates (active enemy, ambush enemy, passive enemy and switch). <li>Added seven new simple levels to the tutorial mission: 3 for enemies and 4 for switches. </ul> Octaspire Crates! updated Octaspire Crates!
10100 4 2010-03-10 20:05:08 <a href="/images/PCGen.png"><img src="/images/thumbs/PCGen.png" align="right" alt="" width="200" height="167"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> RPG character generator and maintenance program <p> <em>Changelog:</em> <ul> <li>fixed a number of bugs <li>made a few performance improvements</ul> PCGen 5.16.2 updated PCGen
10101 4 2010-03-10 23:41:31 <a href="/images/BC3D2.jpg"><img src="/images/thumbs/BC3D2.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>arcade<br> <em>Description:</em> Bullet Candy Perfect is a fun shoot-em-up game. <p>Bullet Candy Perfect is a fun shoot-em-up game, with sharp, super smooth 3D graphics and a cool techno soundtrack. The game is all about honing your skills to perfection as you attempt the perfect run! Bullet Candy Perfect 1.0 new Bullet Candy Perfect
10102 4 2010-03-11 17:48:38 <a href="/images/zaz-2009-08-21.png"><img src="/images/thumbs/zaz-2009-08-21.png" align="right" alt="" width="200" height="160"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.26"><img src="http://happypenguin.org/images/star.gif" alt="4.26" border="0"></a><a href="#" title="4.26"><img src="http://happypenguin.org/images/star.gif" alt="4.26" border="0"></a><a href="#" title="4.26"><img src="http://happypenguin.org/images/star.gif" alt="4.26" border="0"></a><a href="#" title="4.26"><img src="http://happypenguin.org/images/star.gif" alt="4.26" border="0"></a></font> <p> <em>Description:</em> Zaz ain't Z*** - Beacuse hackers need to play with balls too <p> <em>Changelog:</em> <ul> <li>fixed memory leaks in mixer <li>fixed - ESC reverts changes in options <li>fixed last button activation by enter in menu <li>added extra digit in score (now 6) <li>added menu shadows <li>switched win32 build system to (cblocks/mingw) <li>added rgb2yuv lookup table (speeds up video export a bit) <li>added apply/cancel in options menu instead of "back to main menu" <li>fixed copyright info for game art </ul> Zaz 0.3.2 updated Zaz
10103 4 2010-03-11 18:29:52 <a href="/images/wormux-new.png"><img src="/images/thumbs/wormux-new.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.14"><img src="http://happypenguin.org/images/star.gif" alt="4.14" border="0"></a><a href="#" title="4.14"><img src="http://happypenguin.org/images/star.gif" alt="4.14" border="0"></a><a href="#" title="4.14"><img src="http://happypenguin.org/images/star.gif" alt="4.14" border="0"></a><a href="#" title="4.14"><img src="http://happypenguin.org/images/star.gif" alt="4.14" border="0"></a></font> <p> <em>Description:</em> Convivial mass murder free game (Worms clone) <p> <em>Changelog:</em> <ul> <li>Fix shoot key handling when user exceeds the weapon max strength <li>Fix: Do not apply damage from explosion twice <li>Fix rope size check when attaching <li>Fix some memory leaks <li>One new skin: bugzilla <li>One new map: chess map <li>4 new musics: circux, diabolicux, exoticux and woodlux <li>Menu improvement: better management of tabs on small screen. <li>Cleaner code <li>Update translations </ul> Wormux 0.9.1 updated WarMUX
10104 4 2010-03-11 20:28:32 <a href="/images/lux.jpg"><img src="/images/thumbs/lux.jpg" align="right" alt="" width="200" height="136"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.27"><img src="http://happypenguin.org/images/star.gif" alt="4.27" border="0"></a><a href="#" title="4.27"><img src="http://happypenguin.org/images/star.gif" alt="4.27" border="0"></a><a href="#" title="4.27"><img src="http://happypenguin.org/images/star.gif" alt="4.27" border="0"></a><a href="#" title="4.27"><img src="http://happypenguin.org/images/star.gif" alt="4.27" border="0"></a></font> <p> <em>Description:</em> A game of domination, similar to Risk <p> <em>Changelog:</em> <ul> <li>Bring the game window to the front when your turn starts. <li>Tab-completion works for chat commands in addition to escape-completion. <li>The /u command now shows the count of players/guests. <li>The /help command opens the online help in a browser window. <li>The /desc command used by the host will print the game description to everyone. <li>The /sing command can be used for music. <li>The /love command can be used for hearts. <li>Added the "/alias user" command to go to the alias check page for that player. <li>Added the "/rate user" command to go to the host rating page for that player. <li>Added the "/re action" command to reverse-blue-emote. <li>Added the "/colsize" command to auto-size the player info column widths. <li>Silent mode games will not show /mute messages. <li>Headless hosts can use the -regcode switch to input a registration code. <li>Adjusted the host rating colours in the tracker. <li>Fix a graphics bug in the colour power-bars. <li>Fix a bug where a broken AI could cause the game to not start. <li>Fix a bug where uninstalling a map would alter the map for the next game. <li>Tweaks for Mac OS X 10.6. <li>UI tweaks. </ul> Lux 6.0.4 updated Lux
10105 4 2010-03-12 21:14:25 <a href="/images/typhon-0.7-euphoria.jpg"><img src="/images/thumbs/typhon-0.7-euphoria.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>emulator<br> <em>Description:</em> a slim program/emulator launcher using opengl <p>A slim and themeable OpenGL-based dashboard and program launcher. It's meant to be easily used on Linux HTPCs. Can be used as emulator launcher and program launcher. has optional png picture support for both background and preview pictures. <p>There's also an optional autoscreenshotmode, which creates automatically a previewpicture of the launched app after user configured time. Everything can be configured by the user, including colours, whole colourthemes, font, fontsize (any ttf font will do), optional sound effects, optional 3d icons (using glut), background and previewpictures. System-installed screensavers can also be used as background using compositing/ transparency. <p>There are also several X11 functions which can be en-/disabled, like hide/show mouse, en-/disable window decoration, show on all desktops etc. <p>typhon also works fine with compiz and can be controlled with mouse and/or keyboard (and therefore also with remotes) typhon 0.7-rc1 new typhon
10106 4 2010-03-13 10:04:03 <a href="/images/d2xl.jpg"><img src="/images/thumbs/d2xl.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.05"><img src="http://happypenguin.org/images/star.gif" alt="4.05" border="0"></a><a href="#" title="4.05"><img src="http://happypenguin.org/images/star.gif" alt="4.05" border="0"></a><a href="#" title="4.05"><img src="http://happypenguin.org/images/star.gif" alt="4.05" border="0"></a><a href="#" title="4.05"><img src="http://happypenguin.org/images/star.gif" alt="4.05" border="0"></a></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Improved: Asymmetric frustum will now be properly set for anaglyph 3D rendering <li>New: Added toe in projection for anaglyph 3D rendering (may provide better stereo separation for distant structures at the cost of a negligible distortion of the view) <li>New: Added options to chose anaglyph 3D rendering projection and screen distance <li>Fixed: Game crashed in pureD2 mode (apparently nobody uses this mode ...) <li>Fixed: You couldn't turn off missile lock indicators <li>Fixed: No cockpit was rendered in blue/red and green/red anaglyph 3D modes <li>Fixed: The game crashed when trying to select 3D glasses if no glasses had been chosen before <li>Fixed: The program could freeze when a lot of smoke effects were visible <li>Fixed: No cockpit was shown when menus were opened in-game <li>Fixed: Cockpit window background wasn't properly cleared in anaglyph 3D rendering mode <li>Fixed: The HUD overlaid the automap <li>Changed: The reticle will not be displayed while menus are open in-game <li>Improved: Stereo separation can now be set in smaller steps (a smaller stereo separation creates less ghosting) <li>Fixed: Rendering cockpit windows messed up the anaglyph 3D view <li>Fixed: Vulcan ammo was getting less and less during multiplayer games. <li>Changed: Vulcan ammo can only be picked up if the player can take the entire clip <li>Improved: Added support for more anaglyph 3D glasses <li>Improved: Added enhanced anaglyph rendering mode and anaglyph rendering brightness adjustment </ul> D2X-XL 1.15.6 updated D2X-XL
10107 4 2010-03-13 10:28:26 <a href="/images/freecol06.jpg"><img src="/images/thumbs/freecol06.jpg" align="right" alt="" width="200" height="146"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a></font> <p> <em>Description:</em> An Open Source implementation of Colonization. <p> <em>Changelog:</em> <ul> <li>The increased native land claims in 0.9.1 have been reverted to the more moderate 0.9.0 behaviour, following comment that this made the game too difficult. This feature will be back in a later release, but only after implementing the feature that at least exempts your *first* colony from having to buy its land (as was the case with the original Colonization). <li>Fixed a serious bug in privateer combat. </ul> FreeCol 0.9.2 updated FreeCol
10108 4 2010-03-13 11:34:01 <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> PennMUSH is a MUD server <p> <em>Changelog:</em> <ul> <li>align() columns can now have ansi color definitions. <li>Heisencrashbug in command parser fixed. <li>Bug in randword() and extract() fixed. <li>Fix several memory leaks. <li>Help fixes. <li>Add more specific log messages when the chatdb fails to load. </ul> PennMUSH 1.8.3p13 updated PennMUSH